1,744 research outputs found

    From the social learning theory to a social learning algorithm for global optimization

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    Traditionally, the Evolutionary Computation (EC) paradigm is inspired by Darwinian evolution or the swarm intelligence of animals. Bandura's Social Learning Theory pointed out that the social learning behavior of humans indicates a high level of intelligence in nature. We found that such intelligence of human society can be implemented by numerical computing and be utilized in computational algorithms for solving optimization problems. In this paper, we design a novel and generic optimization approach that mimics the social learning process of humans. Emulating the observational learning and reinforcement behaviors, a virtual society deployed in the algorithm seeks the strongest behavioral patterns with the best outcome. This corresponds to searching for the best solution in solving optimization problems. Experimental studies in this paper showed the appealing search behavior of this human intelligence-inspired approach, which can reach the global optimum even in ill conditions. The effectiveness and high efficiency of the proposed algorithm has further been verified by comparing to some representative EC algorithms and variants on a set of benchmarks

    Bi-velocity discrete particle swarm optimization and its application to multicast routing problem in communication networks

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    This paper proposes a novel bi-velocity discrete particle swarm optimization (BVDPSO) approach and extends its application to the NP-complete multicast routing problem (MRP). The main contribution is the extension of PSO from continuous domain to the binary or discrete domain. Firstly, a novel bi-velocity strategy is developed to represent possibilities of each dimension being 1 and 0. This strategy is suitable to describe the binary characteristic of the MRP where 1 stands for a node being selected to construct the multicast tree while 0 stands for being otherwise. Secondly, BVDPSO updates the velocity and position according to the learning mechanism of the original PSO in continuous domain. This maintains the fast convergence speed and global search ability of the original PSO. Experiments are comprehensively conducted on all of the 58 instances with small, medium, and large scales in the OR-library (Operation Research Library). The results confirm that BVDPSO can obtain optimal or near-optimal solutions rapidly as it only needs to generate a few multicast trees. BVDPSO outperforms not only several state-of-the-art and recent heuristic algorithms for the MRP problems, but also algorithms based on GA, ACO, and PSO

    Fast micro-differential evolution for topological active net optimization

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    This paper studies the optimization problem of topological active net (TAN), which is often seen in image segmentation and shape modeling. A TAN is a topological structure containing many nodes, whose positions must be optimized while a predefined topology needs to be maintained. TAN optimization is often time-consuming and even constructing a single solution is hard to do. Such a problem is usually approached by a ``best improvement local search'' (BILS) algorithm based on deterministic search (DS), which is inefficient because it spends too much efforts in nonpromising probing. In this paper, we propose the use of micro-differential evolution (DE) to replace DS in BILS for improved directional guidance. The resultant algorithm is termed deBILS. Its micro-population efficiently utilizes historical information for potentially promising search directions and hence improves efficiency in probing. Results show that deBILS can probe promising neighborhoods for each node of a TAN. Experimental tests verify that deBILS offers substantially higher search speed and solution quality not only than ordinary BILS, but also the genetic algorithm and scatter search algorithm

    Self-supervised Video Representation Learning by Pace Prediction

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    This paper addresses the problem of self-supervised video representation learning from a new perspective -- by video pace prediction. It stems from the observation that human visual system is sensitive to video pace, e.g., slow motion, a widely used technique in film making. Specifically, given a video played in natural pace, we randomly sample training clips in different paces and ask a neural network to identify the pace for each video clip. The assumption here is that the network can only succeed in such a pace reasoning task when it understands the underlying video content and learns representative spatio-temporal features. In addition, we further introduce contrastive learning to push the model towards discriminating different paces by maximizing the agreement on similar video content. To validate the effectiveness of the proposed method, we conduct extensive experiments on action recognition and video retrieval tasks with several alternative network architectures. Experimental evaluations show that our approach achieves state-of-the-art performance for self-supervised video representation learning across different network architectures and different benchmarks. The code and pre-trained models are available at https://github.com/laura-wang/video-pace.Comment: Correct some typos;Update some cocurent works accepted by ECCV 202

    Differential evolution with an evolution path: a DEEP evolutionary algorithm

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    Utilizing cumulative correlation information already existing in an evolutionary process, this paper proposes a predictive approach to the reproduction mechanism of new individuals for differential evolution (DE) algorithms. DE uses a distributed model (DM) to generate new individuals, which is relatively explorative, whilst evolution strategy (ES) uses a centralized model (CM) to generate offspring, which through adaptation retains a convergence momentum. This paper adopts a key feature in the CM of a covariance matrix adaptation ES, the cumulatively learned evolution path (EP), to formulate a new evolutionary algorithm (EA) framework, termed DEEP, standing for DE with an EP. Without mechanistically combining two CM and DM based algorithms together, the DEEP framework offers advantages of both a DM and a CM and hence substantially enhances performance. Under this architecture, a self-adaptation mechanism can be built inherently in a DEEP algorithm, easing the task of predetermining algorithm control parameters. Two DEEP variants are developed and illustrated in the paper. Experiments on the CEC'13 test suites and two practical problems demonstrate that the DEEP algorithms offer promising results, compared with the original DEs and other relevant state-of-the-art EAs

    Cloud computing resource scheduling and a survey of its evolutionary approaches

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    A disruptive technology fundamentally transforming the way that computing services are delivered, cloud computing offers information and communication technology users a new dimension of convenience of resources, as services via the Internet. Because cloud provides a finite pool of virtualized on-demand resources, optimally scheduling them has become an essential and rewarding topic, where a trend of using Evolutionary Computation (EC) algorithms is emerging rapidly. Through analyzing the cloud computing architecture, this survey first presents taxonomy at two levels of scheduling cloud resources. It then paints a landscape of the scheduling problem and solutions. According to the taxonomy, a comprehensive survey of state-of-the-art approaches is presented systematically. Looking forward, challenges and potential future research directions are investigated and invited, including real-time scheduling, adaptive dynamic scheduling, large-scale scheduling, multiobjective scheduling, and distributed and parallel scheduling. At the dawn of Industry 4.0, cloud computing scheduling for cyber-physical integration with the presence of big data is also discussed. Research in this area is only in its infancy, but with the rapid fusion of information and data technology, more exciting and agenda-setting topics are likely to emerge on the horizon

    Deadlock-Free Multi-Path Routing for Torus-Based NoCs

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    In our previous work, a multi-path routing (MPR) scheme was proposed to maximize the data throughput for torus-based NoCs by utilizing multiple paths for concurrent data transmission. In this paper, a deadlock-free virtual channel model is proposed for the MPR scheme. In this virtual channel model, every physical channel on the network is split into about 3.5 virtual channels on average. It is proved that any minimal routing algorithm (including the MPR scheme) using this model is deadlock-free. The MPR scheme employing this new virtual channel model is still a fully adaptive one. The performance of the MPR scheme using the proposed virtual channel model is evaluated through simulations and compared with the fully adaptive single-path minimal routing (SPR) scheme with the same virtual channel model. Simulation results show that MPR achieves better average message latency and normalized accepted traffic than SPR under both uniform and nonuniform traffic in general

    An evolutionary algorithm with double-level archives for multiobjective optimization

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    Existing multiobjective evolutionary algorithms (MOEAs) tackle a multiobjective problem either as a whole or as several decomposed single-objective sub-problems. Though the problem decomposition approach generally converges faster through optimizing all the sub-problems simultaneously, there are two issues not fully addressed, i.e., distribution of solutions often depends on a priori problem decomposition, and the lack of population diversity among sub-problems. In this paper, a MOEA with double-level archives is developed. The algorithm takes advantages of both the multiobjective-problemlevel and the sub-problem-level approaches by introducing two types of archives, i.e., the global archive and the sub-archive. In each generation, self-reproduction with the global archive and cross-reproduction between the global archive and sub-archives both breed new individuals. The global archive and sub-archives communicate through cross-reproduction, and are updated using the reproduced individuals. Such a framework thus retains fast convergence, and at the same time handles solution distribution along Pareto front (PF) with scalability. To test the performance of the proposed algorithm, experiments are conducted on both the widely used benchmarks and a set of truly disconnected problems. The results verify that, compared with state-of-the-art MOEAs, the proposed algorithm offers competitive advantages in distance to the PF, solution coverage, and search speed

    Tetra­kis(nitrato-κ2 O,O′)[N,N′-1,4-phenyl­enebis(pyridine-4-carboxamide)-κN 1](4-{[4-(pyridine-4-carboxamido-κN 1)phen­yl]carbamo­yl}pyridin-1-ium)neodymium(III)

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    In the title compound, [Nd(NO3)4(C18H15N4O2)(C18H14N4O2)], the NdIII centre is located on a twofold axis and exhibits a ten-coordinated distorted bicapped square-anti­prismatic geometry. The pyridinium NH H atom is disordered over the two ligands. Adjacent mononuclear clusters are linked through N—H⋯O and N—H⋯N hydrogen-bonding inter­actions, generating layers in the (102) plane
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