12,933 research outputs found
Software Agents
being used, and touted, for applications as diverse as personalised information management, electronic commerce, interface design, computer games, and management of complex commercial and industrial processes. Despite this proliferation, there is, as yet, no commonly agreed upon definition of exactly what an agent is â Smith et al. (1994) define it as âa persistent software entity dedicated to a specific purposeâ; Selker (1994) takes agents to be âcomputer programs that simulate a human relationship by doing something that another person could do for youâ; and Janca (1995) defines an agent as âa software entity to which tasks can be delegatedâ. To capture this variety, a relatively loose notion of an agent as a self-contained program capable of controlling its own decision making and acting, based on its perception of its environment, in pursuit of one or more objectives will be used here. Within the extant applications, three distinct classes of agent can be identified. At the simplest level, there are âgopher â agents, which execute straightforward tasks based on pre-specified rules and assumptions (eg inform me when the share price deviates by 10 % from its mean position or tell me when I need to reorder stock items). The next level of sophistication involves âservice performingâ agents, which execute a well defined task at the request of a user (eg find me the cheapest flight to Paris or arrange a meeting with the managing director some day next week). Finally, there are âpredictive â agents, which volunteer information or services to a user, without being explicitly asked, whenever it is deemed appropriate (eg an agent may monitor newsgroups on the INTERNET and return discussions that it believes to be of interest to the user or a holiday agent may inform its user that a travel firm is offering large discounts on holidays to South Africa knowing that the user is interested in safaris). Common to all these classes are the following key hallmarks of agenthoo
Pitfalls of Agent-Oriented Development
While the theoretical and experimental foundations of agent-based systems are becoming increasingly well understood, comparatively little effort has been devoted to understanding the pragmatics of (multi-) agent systems development - the everyday reality of carrying out an agent-based development project. As a result, agent system developers are needlessly repeating the same mistakes, with the result that, at best, resources are wasted - at worst, projects fail. This paper identifies the main pitfalls that await the agent system developer, and where possible, makes tentative recommendations for how these pitfalls can be avoided or rectified
On the Identification of Agents in the Design of Production Control Systems
This paper describes a methodology that is being developed for designing and building agent-based systems for the domain of production control. In particular, this paper deals with the steps that are involved in identifying the agents and in specifying their responsibilities. The methodology aims to be usable by engineers who have a background in production control but who have no prior experience in agent technology. For this reason, the methodology needs to be very prescriptive with respect to the agent-related aspects of design
TRAVOS: Trust and Reputation in the Context of Inaccurate Information Sources
In many dynamic open systems, agents have to interact with one another to achieve their goals. Here, agents may be self-interested, and when trusted to perform an action for another, may betray that trust by not performing the action as required. In addition, due to the size of such systems, agents will often interact with other agents with which they have little or no past experience. There is therefore a need to develop a model of trust and reputation that will ensure good interactions among software agents in large scale open systems. Against this background, we have developed TRAVOS (Trust and Reputation model for Agent-based Virtual OrganisationS) which models an agent's trust in an interaction partner. Specifically, trust is calculated using probability theory taking account of past interactions between agents, and when there is a lack of personal experience between agents, the model draws upon reputation information gathered from third parties. In this latter case, we pay particular attention to handling the possibility that reputation information may be inaccurate
Using Intelligent Agents to Manage Business Processes
This paper describes work undertaken in the ADEPT (Advanced Decision Environment for Process Tasks) project towards developing an agent-based infrastructure for managing business processes. We describe how the key technology of negotiating, service providing, autonomous agents was realised and demonstrate how this was applied to the BT business process of providing a customer quote for network services
Transient excitation and data processing techniques employing the fast fourier transform for aeroelastic testing
The development of testing techniques useful in airplane ground resonance testing, wind tunnel aeroelastic model testing, and airplane flight flutter testing is presented. Included is the consideration of impulsive excitation, steady-state sinusoidal excitation, and random and pseudorandom excitation. Reasons for the selection of fast sine sweeps for transient excitation are given. The use of the fast fourier transform dynamic analyzer (HP-5451B) is presented, together with a curve fitting data process in the Laplace domain to experimentally evaluate values of generalized mass, model frequencies, dampings, and mode shapes. The effects of poor signal to noise ratios due to turbulence creating data variance are discussed. Data manipulation techniques used to overcome variance problems are also included. The experience is described that was gained by using these techniques since the early stages of the SST program. Data measured during 747 flight flutter tests, and SST, YC-14, and 727 empennage flutter model tests are included
All Maximal Independent Sets and Dynamic Dominance for Sparse Graphs
We describe algorithms, based on Avis and Fukuda's reverse search paradigm,
for listing all maximal independent sets in a sparse graph in polynomial time
and delay per output. For bounded degree graphs, our algorithms take constant
time per set generated; for minor-closed graph families, the time is O(n) per
set, and for more general sparse graph families we achieve subquadratic time
per set. We also describe new data structures for maintaining a dynamic vertex
set S in a sparse or minor-closed graph family, and querying the number of
vertices not dominated by S; for minor-closed graph families the time per
update is constant, while it is sublinear for any sparse graph family. We can
also maintain a dynamic vertex set in an arbitrary m-edge graph and test the
independence of the maintained set in time O(sqrt m) per update. We use the
domination data structures as part of our enumeration algorithms.Comment: 10 page
Observations of the 10 micrometer natural laser emission from the mesospheres of Mars and Venus
Observations of the total flux and center to limb dependence of the nonthermal emission occurring in the cores of the 9.4 and 10.4 micrometers CO2 bands on Mars are compared to a theoretical model based on this mechanism. The model successfully reproduces the observed center to limb dependence of this emission, to within the limits imposed by the spatial resolution of the observations of Mars and Venus. The observed flux from Mars agrees closely with the prediction of the model; the flux observed from Venus is 74% of the flux predicted by the model. This emission is used to obtain the kinetic temperatures of the Martian and Venusian mesospheres. For Mars near 70 km altitude, a rotational temperature analysis using five lines gives T = 135 + or - 20 K. The frequency width of the emission is also analyzed to derive a temperature of 126 + or - 6 K. In the case of the Venusian mesosphere near 109 km, the frequency width of the emission gives T = 204 + or - 10 K
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