6 research outputs found

    Automated design analysis, assembly planning and motion study analysis using immersive virtual reality

    Get PDF
    Previous research work at Heriot-Watt University using immersive virtual reality (VR) for cable harness design showed that VR provided substantial productivity gains over traditional computer-aided design (CAD) systems. This follow-on work was aimed at understanding the degree to which aspects of this technology were contributed to these benefits and to determine if engineering design and planning processes could be analysed in detail by nonintrusively monitoring and logging engineering tasks. This involved using a CAD-equivalent VR system for cable harness routing design, harness assembly and installation planning that can be functionally evaluated using a set of creative design-tasks to measure the system and users' performance. A novel design task categorisation scheme was created and formalised which broke down the cable harness design process and associated activities. The system was also used to demonstrate the automatic generation of usable bulkhead connector, cable harness assembly and cable harness installation plans from non-intrusive user logging. Finally, the data generated from the user-logging allowed the automated activity categorisation of the user actions, automated generation of process flow diagrams and chronocyclegraphs

    The seperate and interactive effects of handling and environmental enrichment on the behaviour and welfare of growing pigs

    No full text
    The aim of this experiment was to determine the interactive effects of handling and environmental enrichment on the behaviour, performance and welfare of the growing/finishing pig. Groups of pigs were exposed to one of eight treatments arranged in a 2 x 4 factorial design with two levels of handling (M: minimal and P: pleasant), and four levels of environmental enrichment (13: barren, C: chain, S: chopped straw, or T: destructible toy). Daily food intake was significantly affected by handling during 1-6 weeks with the P groups eating slightly more food than the M groups (1.88 kg per day versus 1.75 kg, per day; S.E.D. = 0.077; P <0.05), however, this increased intake was not reflected in daily live-weight gain or food conversion ratio during the same period. The time taken for a roup of pigs to exit their pen during a routine handling test was significantly affected by the handling treatments (46.2 s versus 37.8 s for P and M groups to exit their pen respectively; S.E.D. = 3.38; P <0.05). Behavioural time budgets, and postmortem muscle pH and stomach lesion scores were unaffected by treatment. These results suggest that pleasantly handled pigs are more difficult to move during routine husbandry tasks which may be mediated through their reduced fear of humans. (C) 2002 Elsevier Science B.V. All rights reserved

    Welfare of Dry Sows

    No full text

    Bibliography

    No full text
    corecore