245 research outputs found

    Strong geodetic problem on Cartesian products of graphs

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    The strong geodetic problem is a recent variation of the geodetic problem. For a graph GG, its strong geodetic number sg(G){\rm sg}(G) is the cardinality of a smallest vertex subset SS, such that each vertex of GG lies on a fixed shortest path between a pair of vertices from SS. In this paper, the strong geodetic problem is studied on the Cartesian product of graphs. A general upper bound for sg(G □ H){\rm sg}(G \,\square\, H) is determined, as well as exact values for Km □ KnK_m \,\square\, K_n, K1,k □ PlK_{1, k} \,\square\, P_l, and certain prisms. Connections between the strong geodetic number of a graph and its subgraphs are also discussed.Comment: 18 pages, 9 figure

    Maker-Breaker domination number

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    The Maker-Breaker domination game is played on a graph GG by Dominator and Staller. The players alternatively select a vertex of GG that was not yet chosen in the course of the game. Dominator wins if at some point the vertices he has chosen form a dominating set. Staller wins if Dominator cannot form a dominating set. In this paper we introduce the Maker-Breaker domination number γMB(G)\gamma_{{\rm MB}}(G) of GG as the minimum number of moves of Dominator to win the game provided that he has a winning strategy and is the first to play. If Staller plays first, then the corresponding invariant is denoted γMB′(G)\gamma_{{\rm MB}}'(G). Comparing the two invariants it turns out that they behave much differently than the related game domination numbers. The invariant γMB(G)\gamma_{{\rm MB}}(G) is also compared with the domination number. Using the Erd\H{o}s-Selfridge Criterion a large class of graphs GG is found for which γMB(G)>γ(G)\gamma_{{\rm MB}}(G) > \gamma(G) holds. Residual graphs are introduced and used to bound/determine γMB(G)\gamma_{{\rm MB}}(G) and γMB′(G)\gamma_{{\rm MB}}'(G). Using residual graphs, γMB(T)\gamma_{{\rm MB}}(T) and γMB′(T)\gamma_{{\rm MB}}'(T) are determined for an arbitrary tree. The invariants are also obtained for cycles and bounded for union of graphs. A list of open problems and directions for further investigations is given.Comment: 20 pages, 5 figure

    Maker-Breaker total domination game

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    Maker-Breaker total domination game in graphs is introduced as a natural counterpart to the Maker-Breaker domination game recently studied by Duch\^ene, Gledel, Parreau, and Renault. Both games are instances of the combinatorial Maker-Breaker games. The Maker-Breaker total domination game is played on a graph GG by two players who alternately take turns choosing vertices of GG. The first player, Dominator, selects a vertex in order to totally dominate GG while the other player, Staller, forbids a vertex to Dominator in order to prevent him to reach his goal. It is shown that there are infinitely many connected cubic graphs in which Staller wins and that no minimum degree condition is sufficient to guarantee that Dominator wins when Staller starts the game. An amalgamation lemma is established and used to determine the outcome of the game played on grids. Cacti are also classified with respect to the outcome of the game. A connection between the game and hypergraphs is established. It is proved that the game is PSPACE-complete on split and bipartite graphs. Several problems and questions are also posed.Comment: 21 pages, 5 figure
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