151 research outputs found
FROM 3D SURVEY TO DIGITAL REALITY OF A COMPLEX ARCHITECTURE: A DIGITAL WORKFLOW FOR CULTURAL HERITAGE PROMOTION
In recent years, the digitalization and dissemination of historical heritage have become crucial nodes in the preservation and valorization of Cultural Heritage (CH). Technologies such as Unmanned Aerial Vehicle (UAV) and terrestrial photogrammetry, Terrestrial Laser Scanning (TLS) and handheld Simultaneous Localisation and Mapping (SLAM) laser scanning allow the generation of digital models of architecture that can be explored through interactive web platforms, such as those based on WebGL graphic library. These are considered one of the most promising innovations for digitizing and sharing CH site due to their application in a wide range of contexts, promoting new forms of interaction with architecture at different scales. Additionally, the use of geomatic tools allows for a more complete 3D reconstruction and evaluation of the results by comparing different techniques. The article focuses on digitization as a tool for documenting and sharing CH assets, with the aim of developing a replicable prototype platform for an immersive Virtual Tour (VT) of an art collection and the architectural complex in which it is resided. In addition, this paper presents the results of a case study conducted at the Ricci Oddi Gallery of Modern Art in Piacenza, Italy. The source code of the implemented application is available on GitHub to permit replicability for other case studies
ICEPY4D: A PYTHON TOOLKIT FOR ADVANCED MULTI-EPOCH GLACIER MONITORING WITH DEEP-LEARNING PHOTOGRAMMETRY
Glacier monitoring plays a crucial role in understanding the impacts of climate change on these dynamic natural systems. One or more time-lapse cameras are often employed to acquire short-term observations of glacier flow dynamics. However, the lack of multi-camera photogrammetric software packages for multi-temporal 3D scene reconstruction, especially in case of wide camera baselines, hinders the application of Structure-from-Motion techniques to these scenarios. To address this, we present ICEpy4D, a novel Python toolkit designed for 4D monitoring of alpine glaciers using low-cost time-lapse cameras and state-of-the-art computer vision techniques. ICEpy4D leverages deep-learning-based matching algorithms to solve 3D reconstruction with wide camera baselines, making it well-suited for challenging scenarios encountered in mountainous regions. The toolkit offers comprehensive functionalities for multi-epoch monitoring, enabling short-term glacier 3D reconstruction and extraction of relevant information from time-series point clouds, such as volume variations and glacier retreat. In a pilot study on the Belvedere Glacier northern snout (Italian Alps), ICEpy4D estimated glacier volume loss of 63 × 103 m3 of ice and ∼17.5m of retreat. Results showcased the toolkit’s potential for analyzing a glacier ice cliff, with prospects for application to other glaciers with varying characteristics. ICEpy4D is actively being developed as an open-source project at github.com/labmgf-polimi/icepy4d/, promoting ease of extension and customization
An Open-Source Web Platform for 3D Documentation and Storytelling of Hidden Cultural Heritage
The rapid evolution of the urban landscape highlights the need to digitally document the state and historical transformations of heritage sites in densely urbanised areas through the combination of different geomatics survey approaches. Moreover, it is necessary to raise awareness of sites by developing strategies for their dissemination to a diverse audience through engaging, interactive, and accessible 3D web platforms. This work illustrates a methodology for the digital documentation and narration of a cultural heritage site through the implementation of a lightweight and replicable 3D navigation platform based on open-source technologies. Such a solution aims to be an easy-to-implement low-cost approach. The methodology is applied to the case study of the Farnese Castle in Piacenza (Italy), describing the data collection and documentation carried out with an in situ survey and illustrating how the resulting products were integrated into the web platform. The exploration functionalities of the platform and its potential for different types of audiences, from experts to users not familiar with 3D objects and geomatics products, were evaluated and documented on a ReadTheDocs website, allowing interested users to reproduce the project for other applications thanks to the template code available on GitHub
Deep-image-matching: A toolbox for multiview image matching of complex scenarios
Finding corresponding points between images is a fundamental step in photogrammetry and computer vision tasks. Traditionally, image matching has relied on hand-crafted algorithms such as SIFT or ORB. However, these algorithms face challenges when dealing with multi-Temporal images, varying radiometry and contents as well as significant viewpoint differences. Recently, the computer vision community has proposed several deep learning-based approaches that are trained for challenging illumination and wide viewing angle scenarios. However, they suffer from certain limitations, such as rotations, and they are not applicable to high resolution images due to computational constraints. In addition, they are not widely used by the photogrammetric community due to limited integration with standard photogrammetric software packages. To overcome these challenges, this paper introduces Deep-Image-Matching, an opensource toolbox designed to match images using different matching strategies, ranging from traditional hand-crafted to deep-learning methods (https://github.com/3DOM-FBK/deep-image-matching). The toolbox accommodates high-resolution datasets, e.g. data acquired with full-frame or aerial sensors, and addresses known rotation-related problems of the learned features. The toolbox provides image correspondences outcomes that are directly compatible with commercial and open-source software packages, such as COLMAP and openMVG, for a bundle adjustment. The paper includes also a series of cultural heritage case studies that present challenging conditions where traditional hand-crafted approaches typically fail
REDISCOVERING CULTURAL HERITAGE SITES BY INTERACTIVE 3D EXPLORATION: A PRACTICAL REVIEW OF OPEN-SOURCE WEBGL TOOLS
Georeferenced reconstructions can help understand the dynamic evolution of the urban context surrounding a historical site, supporting decision-making processes in the field of urban planning. The development of web applications that allow the interaction between 2D and 3D products, as well as their exploration, can facilitate virtual inspections and foster collaboration in digitization of interventions and site evolutions over time. The article discusses how virtual scene reconstructions and visits can provide alternatives to traditional in-situ tourism promotion, through digital storytelling solutions for the exploration of sites. The article also describes how 3D storytelling technologies are currently being used for dissemination cultural heritage sites. The case study of the Castello Farnese, an old XVI century heritage site in Piacenza (Italy), test the adoption of two distinct free and open-source JavaScript WebGL, Potree and Cesium, for the rendering of photogrammetric and laser scanning georeferenced scaled products and for the integration of narrative features such as annotations, camera animations, texts, and other multimedia contents. Potentials and limitations of both tools are discussed in detail, highlighting how they can be implemented for enhancing user experience in virtual tour and exploration of 3D products. In order to guarantee replicability for other case studies, source code of the implemented application is shared on GitHub along with its documentation for contributions
A GEO-DATABASE FOR 3D-AIDED MULTI-EPOCH DOCUMENTATION OF BRIDGE INSPECTIONS
The recent collapse of bridges in Italy has prompted numerous studies on monitoring and maintenance. Many structures in Italy have been in service for over 50 years, necessitating new approaches to ensure their safety. To address this issue, Italy's Consiglio Superiore dei Lavori Pubblici (Superior Council of Public Works) has developed the Guidelines for Risk Classification and Management, proposing a multi-level approach to bridge management within a complex geomorphological environment. The guidelines outline a multi-level process that includes surveying the structures, conducting detailed inspections, and assigning risk classes based on hazard, exposure, and vulnerability. Current inspection processes are time-consuming and costly. Therefore, alternative monitoring technologies are crucial. Unmanned aerial vehicles equipped with cameras, laser technologies, and GPS systems offer flexible and cost-effective solutions for visual inspection. These technologies enable the collection of both quantitative and qualitative data, such as size, material properties, and overall condition. In this context, efficient data management and exploration systems are necessary to handle the vast amount of geo-referenced information. Multi-epoch databases play a crucial role in documenting the conditions of bridges and supporting a maintenance and structural health monitoring workflow. These databases can be utilized within a Bridge Management System to aid road managers in decision-making processes. Additionally, 3D exploration platforms provide visual analysis and highlight areas of interest within the structure. This work presents a multi-epoch geo-database that adheres to the Italian guidelines, offering optimized data management and queryability for 2D and 3D information. The entire process is designed using open-source and reproducible solutions
MOBILE MAPPING SOLUTIONS FOR THE UPDATE AND MANAGEMENT OF TRAFFIC SIGNS IN A ROAD CADASTRE FREE OPEN-SOURCE GIS ARCHITECTURE
The adoption of open-source mobile mapping applications in public administration has risen over the last decade due to their interdisciplinary vocation and flexibility in adapting to existing Geographic Information System (GIS) software architectures. This facilitates complex procedures of data collection and management required for transportation and environmental models, emergency management, and maintenance operations. The Ministry of Infrastructure and Transport in Italy requires road-owning agencies to build and maintain a mapping inventory of their road networks, including georeferenced information about streets and ancillary elements, such as traffic signs. Innovative and integrated street-level approaches for the rapid mapping of road entities using open-source mobile mapping tools represent a valuable low-cost solution for the periodical update of road entities inventory. The adoption of these tools allows public administrators to easily consult the road inventory even outside the office, conducting in situ validation and quality evaluation. This work presents a case study focused on the update and management of traffic sign entities of the Road Cadastre of the Province of Piacenza (Italy) using Qfield and Open Data Kit (ODK) Collect as alternatives to the previous traditional survey method that consisted in the use of field papers. A comparison between the adoption of the two mobile apps is conducted, identifying benefits and limitations in terms of both data accuracy and usability. Validation scripts, project and form structure were developed with the perspective of making the entire workflow as reproducible and transparent as possible, sharing details in a dedicated GitHub repository
The Legacy of Sycamore Gap: The Potential of Photogrammetric AI for Reverse Engineering Lost Heritage with Crowdsourced Data
\ua9 Author(s) 2024.The orientation of crowdsourced and multi-temporal image datasets presents a challenging task for traditional photogrammetry. Indeed, traditional image matching approaches often struggle to find accurate and reliable tie points in images that appear significantly different from one another. In this paper, in order to preserve the memory of the Sycamore Gap tree, a symbol of Hadrian\u27s Wall that was felled in an act of vandalism in September 2023, deep-learning-based features trained specifically on challenging image datasets were employed to overcome limitations of traditional matching approaches. We demonstrate how unordered crowdsourced images and UAV videos can be oriented and used for 3D reconstruction purposes, together with a recently acquired terrestrial laser scanner point cloud for scaling and referencing. This allows the memory of the Sycamore Gap tree to live on and exhibits the potential of photogrammetric AI (Artificial Intelligence) for reverse engineering lost heritage
Bridging geomatics theory to real-world applications in alpine surveys through an innovative summer school teaching program
Teaching experience in geomatics heavily relies on hands-on activities, but field surveys for educational purposes are usually conducted in controlled environments without proper connection to real-world scenarios. Combining the widespread availability of low-cost equipment with the potential of Free and Open Source Software for Geospatial (FOSS4G) in innovative teaching programmes can fill the gap in preparing young professionals in geomatics and surveying for real-world problems and global challenges, including climate change. This paper presents the active learning experience of the Belvedere Glacier Summer School organized annually by the Department of Civil and Environmental Engineering of Politecnico di Milano in the Italian Alps. During the week-long programme of theoretical and practical sessions, students from different backgrounds, ranging from Engineering to Architecture and Geoinformatics, transform knowledge into skills by designing and carrying out surveys focused on monitoring the evolution of the glacier volume, using GNSS and UAV photogrammetry, and familiarising with 2D and 3D data processing. In a peer-led environment, participants also contribute to the production of open data (orthophotos, DSM and point measurements) published in Zenodo, fostering teamwork and collaboration not only internally but also with the wider research community
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