25 research outputs found

    Catching a Viral Video

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    The sharing and re-sharing of videos on social sites, blogs e-mail, and other means has given rise to the phenomenon of viral videos - videos that become popular through internet sharing. In this paper we seek to better understand viral videos on YouTube by analyzing sharing and its relationship to video popularity using millions of YouTube videos. The socialness of a video is quantified by classifying the referrer sources for video views as social (e.g. an emailed link, Facebook referral) or non-social (e.g. a link from related videos). We find that viewership patterns of highly social videos are very different from less social videos. For example, the highly social videos rise to, and fall from, their peak popularity more quickly than less social videos. We also find that not all highly social videos become popular, and not all popular videos are highly social. By using our insights on viral videos we are able develop a method for ranking blogs and websites on their ability to spread viral videos

    Approximation algorithm for random MAX-k-SAT

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    Abstract. We provide a rigorous analysis of a greedy approximation algorithm for the maximum random k-SAT (MAX-R-kSAT) problem. The algorithm assigns variables one at a time in a predefined order. A variable is assigned TRUE if it occurs more often positively than negatively; otherwise, it is assigned FALSE. After each variable assignment, problem instance is simplified and a new variable is selected. We show that this algorithm gives a 10/9.5-approximation, improving over the 9/8-approximation given by de la Vega and Karpinski [7]. The new approximation ratio is achieved by using a different algorithm than the one proposed in [7], along with a new upper bound on the maximum number of clauses that can be satisfied in a random k-SAT formula [2].

    Computing Genomic Midpoints

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    This paper proposes a new algorithm for the genomic median problem that combines greedy and stochastic search. Our computational experiments suggest that for more complex problems our algorithm finds better solutions than previous approaches. In particular we find an improved midpoint for a human-mouse-rat comparison with 424 markers. In order to understand why such problems are hard, we explore a phase transition in the complexity of the median problem for random data, associated with the emergence of a giant component in the breakpoint graph
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