154 research outputs found

    Religious Extremism: The Good, The Bad, and The Deadly

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    This paper challenges conventional views of violent religious extremism, particularly those that emphasize militant theology. We offer an alternative analysis that helps explain the persistent demand for religion, the different types of religious that naturally arise, and the special attributes of the %u201Csectarian%u201D type. Sects are adept at producing club goods both spiritual and material. Where governments and economies function poorly, sects often become major suppliers of social services, political action, and coercive force. Their success as providers is much more due to the advantages of their organizational structure than it is to their theology. Religious militancy is most effectively controlled through a combination of policies that raise the direct costs of violence, foster religious competition, improve social services, and encourage private enterprise.

    God games: An experimental study of uncertainty, superstition, and cooperation

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    This paper uses a novel lab experiment to test claims about the origins and functions of religion. We modify the standard public goods game, adding a computer-based agent that adjusts earnings in ways that might depend on players\u27 contributions. Our treatments employ three different descriptions of the adjustment process that loosely correspond to monotheistic, atheistic, and agnostic interpretations of the computer\u27s role. The adjustments neither mask players\u27 contributions nor magnify their impact. Yet players in all three adjustment treatments contribute much more than those who play the standard public goods game. Players\u27 contributions and survey responses show that adjustments induce superstitions in all treatments, with the strongest superstitions appearing in the quasi-monotheistic treatment and the weakest in the quasi-atheistic treatment. Text-based communication raises contributions and strengthens coordination. But when paired with the quasi-monotheistic description, communication also promotes counterproductive quests for winning numbers

    From empty pews to empty cradles: Fertility decline among european catholics

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    Total fertility in the Catholic countries of Southern Europe has dropped to remarkably low rates (=1.4) despite continuing low rates female labor force participation and high historic fertility. We model three ways in which religion affects the demand for children-Through norms, market wages, and childrearing costs. We estimate these effects using new panel data on church attendance and clergy employment for 13 European countries from 1960 to 2000, spanning the Second Vatican Council (1962-65). Using nuns per capita as a proxy for service provision, we estimate fertility effects on the order of 300 to 400 children per nun. Moreover, nuns outperform priests as a predictor of fertility, suggesting that changes in childrearing costs dominate changes in theology and norms. Reduced church attendance also predicts fertility decline, but only for Catholics, not for Protestants. Service provision and attendance complement each other, a finding consistent with club models of religion

    Subsidizing Religious Participation through Groups: A Model of the “Megachurch” Strategy for Growth

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    Either despite or because of their non-traditional approach, megachurches have grown significantly in the United States since 1980. This paper models religious participation as an imperfect public good which, absent intervention, yields suboptimal participation by members from the church’s perspective. Megachurches address this problem in part by employing secular-based group activities to subsidize religious participation that then translates into an increase in the attendees’ religious investment. This strategy not only allows megachurches to attract and retain new members when many traditional churches are losing members but also results in higher levels of an individual’s religious capital. As a result, the megachurch may raise expectations of members’ levels of commitment and faith practices. Data from the FACT2000 survey provide evidence that megachurches employ groups more extensively than other churches, and this approach is consistent with a strategy to use groups to help subsidize individuals’ religious investment. Religious capital rises among members of megachurches relative to members of non-megachurches as a result of this strategy

    How Personalized Networks Can Limit Free Riding: A Multi-Group Version of the Public Goods Game

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    People belong to many different groups, and few belong to the same network of groups. Moreover, people routinely reduce their involvement in dysfunctional groups while increasing involvement in those they find more attractive. The net effect can be an increase in overall cooperation and the partial isolation of free-riders, even if free-riders are never punished, excluded, or recognized. We formalize and test this conjecture with an agent-based social simulation and a multi-good extension of the standard repeated public goods game. Our initial results from three treatments suggest that the multi-group setting indeed raises overall cooperation and dampens the impact of freeriders. We extend our understanding of this setting by imposing greater heterogeneity between groups through interweaving automated bot players amongst human subjects; whereby initial sessions of this amplify the aforementioned effects

    The Economics of Religion: A Survey of Recent Work

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    This essay is designed to familiarize readers with the economics of religion, make its literature more accessible, and encourage further contributions to that literature. The essay begins with work on the religious behavior of individuals and households, proceeds to analysis of religious groups and institutions, and concludes with work on religious markets.Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/57307/1/Hull B - 1991 - Religion Survey - ACE.pd

    Endogenous Group Formation Via Unproductive Costs

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    Sacrifice is widely believed to enhance cooperation in churches, communes, gangs, clans, military units, and many other groups. We find that sacrifice can also work in the lab, apart from special ideologies, identities, or interactions. Our subjects play a modified VCM game—one in which they can voluntarily join groups that provide reduced rates of return on private investment. This leads to both endogenous sorting (because free-riders tend to reject the reduced-rate option) and substitution (because reduced private productivity favours increased club involvement). Seemingly unproductive costs thus serve to screen out free-riders, attract conditional cooperators, boost club production, and increase member welfare. The sacrifice mechanism is simple and particularly useful where monitoring difficulties impede punishment, exclusion, fees, and other more standard solutions
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