102 research outputs found

    Perbedaan Peningkatan Prestasi Belajar IPS melalui Pembelajaran Kooperatif dan Ekspositori

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    The objectives of this research are to analyze: 1) interaction between learning and motivation on student achievement, 2) difference between the social studies increased learning achievement of students receiving STAD cooperative learning and expository, 3) increase learning achievement differences social studies students who learn through cooperative learning STAD and expository highly motivated students, 4) difference social studies increased learning achievement of students who learn through STAD cooperative learning and expository in low-motivated students. This research is a quasi - experimental design and using a factorial experimental Counterbalanced Design. The population in this study were students of class V Elementary School. Study sample were 30 students. Data was collected by the instrument tests and questionnaires. Analysis of the data using two-way analysis of variance and t-test. The research results are as follows: 1) there is interaction between learning and motivation on student achievement with a significance value of 0.042, 2) the average increase in achievement between students who received social studies cooperative learning STAD higher than students who obtained grade expository learning significant 0.002, 3) increase learning achievement social studies students who learn through cooperative learning STAD higher than expository highly motivated students with significant value of 0.046, 4) increasing student achievement social studies learn through cooperative learning STAD higher than expository on students low motivated by the significant value of 0.001

    Peningkatan Kompetensi Pedagogik Guru Kimia dalam Pembelajaran melalui Lesson Study

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    The purposes of this research were describe: (1) the preparation of lesson study planner (2) the implementation of lesson study (3) the evaluation of lesson study.This research used school research at SMA N 2 Metro with subject of research were 4 teacher model.The collection of data was using an instrument of pedagogical competence.Conclusion of the research was there is an increasing in assessment scores, score for every cycle are : (1) lesson study planning are respectively 46, 83 and 93 (2) implementation of lesson increasing study are respectively 50, 79 and 93 (3) evaluation of lesson study for every cycle are respectively 55, 90 and 95. The increasing of teachers model pedagogical competence scores in the first cycle, second cycle and third cycle: teacher model 1: 50.2, 71.7 and 89.4, teachers model 2: 46.2, 74 and 92.7, teachers model 3: 51.4, 74 and 89.7, teacher model 4: 48.7, 74 and 91.Tujuan penelitian adalah mendiskripsikan: (1) penyusunan perencana lesson study (2) pelaksanaan lesson study (3) evaluasi lesson study. Penelitian menggunakan penelitian tindakan sekolah di SMA Negeri 2 Metro dengan subyek 4 guru model. Pengumpulan data dilakukan menggunakan instrumen kompetensi pedagogik. Kesimpulan penelitian adalah adanya peningkatan skor observasi siklus I, II dan III untuk : (1) penyusunan perencana lesson study berturut-turut 46, 83 dan 93 (2) pelaksanaan lesson study berturut-turut: 50, 79 dan 93 (3) evaluasi lesson study berturut-turut: 55, 90 dan 95.Peningkatan skor kompetensi pedagogik guru model pada siklus I, siklus II dan siklus III : guru model 1: 50,2, 71.7 dan 89.4, guru model 2: 46.2, 74 dan 92.7, guru model 3: 51.4, 74 dan 89.7, guru model 4: 48.7, 74 dan 91

    Evaluasi Implementasi Penilaian Kurikulum 2013

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    The objectives of this research is to describe both of the suitability and discrepancy between design, instruments, implementation, and effectiveness of the 2013 Curriculum assessment of chemical subject at the eleventh grade in Tanggamus regency using established criteria. The research was conducted based on Provus evaluation model (Discrepancy Evaluation Model). Data was collected by observation and document analysis. Data was analyzed by descriptive statistics and compared with established criteria (i.e. ≥ well). The subjects of the research consisted of five chemistry teachers at Senior High School of 1 Sumberejo, Senior High School of 1 Kotaagung, and Senior High School of 1 Talangpadang. The results showed: (1) the design of assessment: 40% of teachers were categorized good; (2) the instruments of assessment: 40% of teachers were categorized good; (3) the implementation of the assessment: 20% of teachers categorized as very good; and (4) the effectiveness of assessment: 20% of teachers were categorized good.Penelitian ini bertujuan untuk mendeskripsikan kesesuaian maupun kesenjangan antara rancangan, perangkat, pelaksanaan, dan efektivitas penilaian berdasarkan Kurikulum 2013 mata pelajaran kimia kelas XI di Kabupaten Tanggamus dengan kriteria yang telah ditetapkan. Penelitian dilakukan berdasarkan model evaluasi Provus (discrepancy evaluation model). Data dikumpulkan dengan teknik observasi dan analisis dokumen. Data dianalisis secara statistik deskriptif serta dibandingkan dengan kriteria yang telah ditetapkan, yaitu ≥ baik. Subyek penelitian terdiri dari lima orang guru kimia di SMAN 1 Sumberejo, SMAN 1 Kotaagung, dan SMAN 1 Talangpadang. Hasil penelitian menunjukkan: (1) rancangan penilaian: 40% guru dikategorikan baik; (2) perangkat penilaian: 40% guru dikategorikan baik; (3) pelaksanaan penilaian: 20% guru dikategorikan sangat baik; dan (4) efektivitas penilaian: 20% guru dikategorikan baik

    Hubungan Manajemen Diri, Sarana Belajar, dan Minat terhadap Penggunaan Ict dengan Prestasi Belajar

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    The purpose of the study is to analyze the relationship between the self management a means of learning and interest on the use of ICT good haphazardly (correlation simple) or jointly (multiple correlation) by accomplishments learning about mathematics. Population in this research is all the students in the class XI IPA in schools 5 Bandar Lampung consisting of four classes by the number of students 159. The sample uses the technique proportional random sampling obtained from 60 students. Data collected by kuisioner and tests and analyzed with correlation. Conclusion research the relation of a positive, closely, and significant: 1 ) the management of self by accomplishments learning about mathematics with a correlation coefficient of 0,730; 2 ) a means of learning by accomplishments learning about mathematics with a correlation coefficient of 0,666; 3 ) an interest in the use of ICT by accomplishments learning about mathematics with a correlation coefficient of 0,661; 4 ) management and means learn jointly by accomplishments learning about mathematics with a correlation coefficient of 0,737; 5 ) a means of students learning and interest on the use of ICT jointly by accomplishments learning about mathematics of sel, management with a correlation coefficient of 0,708; 6 ) and interest the students in the use of ICT jointly by accomplishments learning about mathematics management self with a correlation coefficient of 0,742, 7 ) a means of learning, closely and interest the students in the use of ICT jointly by accomplishments learning about mathematics with a correlation coefficient of 0,742

    Peningkatan Keterampilan Berbicara dengan Permainan Komunikatif pada Pembelajaran Bahasa Inggris

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    This study aimed to describe teaching and learning activities through communicative games that involve: (1) the design, (2) the implementation, (3) the authentic assessment. This design is action research conducted in class XI of Agricultural Products Processing Technology (TPHP) with three cycles. The results of this research showed that: (1) the design of communicative games-based learning can be integrated into scientific approach through modification of the steps, (2) the implementation of communicative games-based learning can improve students\u27 participation in implementing the five steps of scientific learning (3) communicative games-based learning can develop students\u27 attitude of cooperation, discipline, and self-confidence, and improve their knowledge and skills. The data showed that 70.79% of students completed their passing grade in the first cycle, 86.23% in the second cycle and 100% in the third cycle, while the upgrading of skills showed that students completed 9.09% in cycle 1, 78.56% in cycle 2 and 93, 85% in cycle 3. Penelitian ini bertujuan untuk mendeskripsikan pembelajaran Bahasa Inggris menggunakan permainan komunikatif, khususnya tentang (1) desain, (2) pelaksanaan, (3) penilaian otentik. Penelitian tindakan ini dilakukan di kelas XI Teknologi Pengolahan Hasil Pertanian (TPHP) dengan tiga siklus. Hasil penelitian menunjukkan: (1) desain pembelajaran berbasis permainan komunikatif dapat diintegrasikan ke dalam pendekatan saintifik melalui modifikasi langkah-langkah permainan, (2) pelaksanaan pembelajaran berbasis permainan komunikatif dapat meningkatkan partisipasi aktif siswa dalam melakukan lima langkah pembelajaran saintifik, (3) pembelajaran berbasis permainan komunikatif dapat mengembangkan sikap kerjasama, disiplin, dan rasa percaya diri siswa serta meningkatkan pengetahuan berbahasa yaitu 70,79% siswa tuntas pada siklus I, 86,23% pada siklus II dan 100% pada siklus III, sedangkan peningkatan keterampilan yaitu siswa tuntas 9,09% pada siklus 1, meningkat 78,56% siklus II dan 93,85% pada siklus III

    Evaluasi Program Pembelajaran Bahasa Inggris

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    The aims of this research were to evaluate English learning in context, input, process, product. This research was an evaluation research. The sources of the research were students of English for Children class at English Smart Bandar Jaya. The data was collected through observation, test, and documentation which was analyzed descriptive quantitative. The conclusions in this research were : 1) the of context value of sub component at the pre-condition is fair, the input value of component sub component infrastructure,human resources and curriculum is poor, the result of process component sub component of planning and english learning implementation is fair, and the product component value in the learning result of the students is fair, and 2) the recommendation of this research,the general manager needs to observe and change the curriculum for a better future, then provide laboratory room for listening, the teachers should make a lesson plan based on the syllabus for each competency.Penelitian ini bertujuan untuk mengevaluasi pembelajaran Bahasa Inggris pada komponen context, input, process, product. Penelitian ini merupakan penelitian evaluasi. Sumber penelitian adalah pembelajar kelas English for Children di English Smart Bandar Jaya. Data dikumpulkan dengan observasi, tes dan dokumentasi kemudian dianalisis secara deskriptif kuantitatif. Kesimpulan dalam penelitian ini : 1) nilai context sub komponen kondisi awal lembaga cukup, nilai input sub komponen fasilitas sarana prasarana, tenaga pendidik dan kurikulum cukup, nilai process sub komponen perencanaan dan pelaksanaan pembelajaran bahasa Inggris kurang, dan nilai komponen product pada hasil belajar pembelajar cukup, dan 2) rekomendasi penelitian ini, kepala lembaga perlu meninjau atau mengubah kurikulum lembaga untuk pembaruan ke arah yang lebih baik, disediakan ruang laboratorium untuk menunjang pembelajaran listening, tentor harus membuat lesson plan yang disusun berdasarkan silabus unit kompetensi

    Evaluasi Pemanfaatan Sumber Belajar Berbasis Teknologi Informasi dan Komunikasi

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    The purpose of this study was to evaluate the use of ICT-based learning resources in (1) use of computer / laptop and LCD projector. (2) use of an interactive CD. (3) the use of a tape recorder. (4) the use of the Internet as a source of alternative information. (5) learning in the computer lab. (6) learning in the laboratory multistudy. Research-oriented evaluation approach goal (goal-oriented evaluation). Data was collected through observation and questionnaires. Data analysis using quantitative descriptive analysis. Results were obtained: 1) the teacher in learning to use a computer and LCD projector categorized enough; 2) teachers in the use of interactive CD learning enough categorized; 3) the use of tape recorders in learning categorized less; 4) the use of the Internet as a source of information categorized sufficient; 5) teachers in the use of computer labs categorized less; 6) teachers in exploiting the multi lab study categorized less.Tujuan penelitian ini untuk mengevaluasi pemanfaatan sumber belajar berbasis TIK dalam (1) pemanfaatan komputer/laptop dan LCD projector. (2) pemanfaatan CD interaktif. (3) pemanfaatan tape recorder.(4) pemanfaatan internet sebagai sumber informasi alternatif. (5) pembelajaran di laboratorium komputer. (6) pembelajaran di laboratorium multi studi. Penelitian menggunakan pendekatan evaluasi berorientasi tujuan (goal oriented evaluation). Teknik pengumpulan data dilakukan melalui observasi dan angket. Analisis data menggunakan analisis deskriptif kuantitatif. Hasil penelitian diperoleh: 1) Guru dalam pembelajaran menggunakan komputer dan LCD Projector dikategorikan cukup; 2) Guru dalam memanfaatkan CD interaktif dalam pembelajaran dikategorikan cukup; 3) Penggunaan tape recorder dalam pembelajaran dikategorikan kurang; 4) Pemanfaatan internet sebagai sumber informasi dikategorikan cukup; 5) Guru dalam memanfaatkan laboratorium komputer dikategorikan kurang; 6) Guru dalam memanfaatkan laboratorium multi studi dikategorikan kurang

    Perbedaan Peningkatan Prestasi Belajar Recount Text Menggunakan Pembelajaran Kooperatif dan Motivasi

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    This research aimed at finding: 1) the interaction between the cooperative learning, level of learning motivation on the improvement of student\u27s achievement in learning English; 2) the difference between the improvement of student\u27s achievement through STAD and Jigsaw. 3) the difference between the improvement of student\u27s achievement through STAD and Jigsaw on the high motivation; 4) the difference between the improvement of student\u27s achievement through STAD and Jigsaw on the low motivation. The result showed that: 1) there is an interaction between the cooperative learning and student\u27s learning motivation towards the improvement of student\u27s achievement; 2) the avarage of the student\u27s achievement through JIGSAW is higher than STAD; 3) the avarage of the student\u27s achievement through JIGSAW on the high learning motivation is higher than STAD; 4) the avarage of the student\u27s achievement through STAD on the low learning motivation is higher than Jigsaw.Penelitian bertujuan untuk mengetahui: 1) ada tidaknya interaksi antara pembelajaran, tingkat motivasi belajar pada peningkatan prestasi belajar siswa : 2) perbedaan peningkatan prestasi belajar siswa yang menggunakan pembelajaran kooperatif tipe STAD dan Jigsaw : 3) perbedaan prestasi belajar siswa yang menggunakan pembelajaran kooperatif tipe STAD dan Jigsaw pada motivasi belajar tinggi; dan 4) perbedaan prestasi belajar siswa yang menggunakan pembelajaran kooperatif tipe STAD dan Jigsaw pada motivasi belajar rendah.Hasil penelitian menunjukan: 1) terdapat interaksi penggunaan pembelajaran kooperatif dan motivasi belajar terhadap prestasi belajar: 2) rerata peningkatan prestasi belajar pembelajaran kooperatif tipe Jigsaw lebih tinggi dari tipe STAD : 3) rerata peningkatan prestasi belajar pembelajaran kooperatif tipe Jigsaw lebih tinggi daripada tipe STAD pada motivasi belajar tinggi : 4) rerata peningkatan prestasi belajar pembelajaran kooperatif tipe STAD lebih tinggi daripada tipe JIGSAW pada motivasi belajar rendah
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