56 research outputs found

    On spun-normal and twisted squares surfaces

    Full text link
    Given a 3 manifold M with torus boundary and an ideal triangulation, Yoshida and Tillmann give different methods to construct surfaces embedded in M from ideal points of the deformation variety. Yoshida builds a surface from twisted squares whereas Tillmann produces a spun-normal surface. We investigate the relation between the generated surfaces and extend a result of Tillmann's (that if the ideal point of the deformation variety corresponds to an ideal point of the character variety then the generated spun-normal surface is detected by the character variety) to the generated twisted squares surfaces.Comment: 14 pages, 10 figure

    Puzzling the 120-cell

    Full text link
    We introduce Quintessence: a family of burr puzzles based on the geometry and combinatorics of the 120-cell. We discuss the regular polytopes, their symmetries, the dodecahedron as an important special case, the three-sphere, and the quaternions. We then construct the 120-cell, giving an illustrated survey of its geometry and combinatorics. This done, we describe the pieces out of which Quintessence is made. The design of our puzzle pieces uses a drawing technique of Leonardo da Vinci; the paper ends with a catalogue of new puzzles.Comment: 25 pages, many figures. Exposition and figures improved throughout. This is the long version of the shorter published versio

    Conformally correct tilings

    Full text link
    We discuss the art and science of producing conformally correct euclidean and hyperbolic tilings of compact surfaces. As an example, we present a tiling of the Chmutov surface by hyperbolic (2, 4, 6) triangles.Comment: 6 pages, 7 compound figure
    corecore