56 research outputs found
On spun-normal and twisted squares surfaces
Given a 3 manifold M with torus boundary and an ideal triangulation, Yoshida
and Tillmann give different methods to construct surfaces embedded in M from
ideal points of the deformation variety. Yoshida builds a surface from twisted
squares whereas Tillmann produces a spun-normal surface. We investigate the
relation between the generated surfaces and extend a result of Tillmann's (that
if the ideal point of the deformation variety corresponds to an ideal point of
the character variety then the generated spun-normal surface is detected by the
character variety) to the generated twisted squares surfaces.Comment: 14 pages, 10 figure
Puzzling the 120-cell
We introduce Quintessence: a family of burr puzzles based on the geometry and
combinatorics of the 120-cell. We discuss the regular polytopes, their
symmetries, the dodecahedron as an important special case, the three-sphere,
and the quaternions. We then construct the 120-cell, giving an illustrated
survey of its geometry and combinatorics. This done, we describe the pieces out
of which Quintessence is made. The design of our puzzle pieces uses a drawing
technique of Leonardo da Vinci; the paper ends with a catalogue of new puzzles.Comment: 25 pages, many figures. Exposition and figures improved throughout.
This is the long version of the shorter published versio
Conformally correct tilings
We discuss the art and science of producing conformally correct euclidean and
hyperbolic tilings of compact surfaces. As an example, we present a tiling of
the Chmutov surface by hyperbolic (2, 4, 6) triangles.Comment: 6 pages, 7 compound figure
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