3 research outputs found

    Online ordering book system: A case study in Malaysia higher institute

    Get PDF
    This paper aims to present an e-service project findings conducted in one of the Malaysia Higher Education Institute.The objective of the project is to create a prototype showing the functionalities of Online Ordering Book System. The methodology used was Object Oriented approach where it involved three main phases, which are defining requirements, analyzing requirement and validating functionalities.There are several diagrams involved to show the functionalities of the system which are: use case diagram, use case specification, class diagram, sequence diagram, collaboration diagram, activity diagram and the list of requirement.This prototype provides a guideline in developing a real system of Online Ordering Book based on user’s perspective, particularly in the perspective of academic staff of University Teknologi Mara, Melaka

    E-Application System For Sabk Maahad Ehyak Diniah Islamiah

    Get PDF
    Sekolah Agama Bantuan Kerajaan (SABK) Maahad Ehyak Diniah Islamiah is a boarding school with around 500 students located in Perak. The school processes around 350 new application forms for Form 1 intake annually. However, the application process is tedious for both parents and teachers because it is done manually. The parents will come to the school office to get the application form, fill out the form and come back to the school to return the form including attachment of relevant documents. The teachers need to go through the application form one by one to shortlist the candidates that fulfill the academic requirements and then transfer the details from the form into Microsoft Excel. In view of the situation, an online application system has been developed to tackle the problem by using the Waterfall Model as the methodology, PHP with Laravel framework as the language and MySQL as the database. The system allows parents to apply online and the system checks the academic qualification automatically, provides the application status to the applicants whether qualified for a qualification test or not and lists the shortlisted candidates. The system relieves the parents from having to travel a few times to the school and relieves the teachers from the tedious and meticulous tasks of checking the candidates’ academic background. However, several future works need to be done, with the most important is to provide features to upload attachments and to generate automatic offer letters

    Bijak Peribahasa : An Adventure Game In Learning Malay Proverb

    Get PDF
    Bahasa Melayu is one of the core subjects that students need to pass in Ujian Penilaian Sekolah Rendah (UPSR). From the preliminary study, the findings showed that students find it hard to memorize the Malay proverb and its meaning. Moreover, students only learn Malay proverbs during class sessions and only memorize for exams without understanding the meaning. The purpose of this project is to design and develop game-based learning applications for UPSR students in learning Malay Proverb. The project was implemented as a Game-based Learning Model as a guideline to develop the application, which involves nine factors including game goal, game fantasy, challenge, game mechanism, sensation, interaction, freedom, game value and mystery. The Game Development Life Cycle Model (GDLC) was implemented as a methodology in this project. Findings of evaluation shows that the game receives 96% level of agreeability as response by the users of the game. Future work for this game is to develop this game on mobile platform, improve by adding multi-player, provide high score for players and enhance the contents of the game
    corecore