51 research outputs found
The Scattering Response of a Flat-Bottom Hole
The flat-bottom hole is one of the oldest reference/calibration standards in the field of ultrasonic nondestructive evaluation (NDE). It has been used for both calibration of ultrasonic test equipment sensitivity and for the generation of distance-amplitude correction (DAC) curves [1]. Flat-bottom holes are also useful for equivalent flaw sizing applications since they can represent the response, at normal incidence, of ideal “perfect” scatterers, such as flat cracks
Crack determination from boundary measurements—Reconstruction using experimental data
In this work we assess the effectiveness of Electrical Impedance Tomography for determining the presence and the location of an interior crack from boundary measurements. Electrical Impedance Tomography uses boundary voltages and currents to image the interior of a region. We collect the data needed for this nondestructive evaluation technique by laboratory experiments and apply two numerical inversion algorithms to the data. Our experiments show that the data collected are sufficient to give good estimates of crack locations and crack sizes.Peer Reviewedhttp://deepblue.lib.umich.edu/bitstream/2027.42/45002/1/10921_2004_Article_BF00567084.pd
Virtual Reality for Nondestructive Evaluation Applications
Gas transmission pipelines are often inspected and monitored using the magnetic flux leakage method [1]. An inspection vehicle known as a “pig” is launched into the pipeline and conveyed along the pipe by the pressure of natural gas. The pig contains a magnetizer, an array of sensors and a microprocessor-based data acquisition system for logging data. The data is subsequently retrieved and analyzed offline. The pipeline inspection results in the generation of a vast amount of data — in excess of 4 GB, even in compressed form. It is important that these data are presented in a suitable manner for evaluation by trained operator. Virtual reality (VR) display techniques represent an attractive mechanism for presenting this huge amount of data effectively. The application of VR techniques enables the operator to explore the virtual environment generated by the computer. This technique can serve as an important bridge between human operator and the computer. In this paper, we present some preliminary efforts in achieving this interface
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