2 research outputs found
A new algorithm for calculating perceived colour difference of images
Faithful colour reproduction of digital images requires a reliable measure to compare such
images in order to evaluate the reproduction performance. The conventional methods
attempt to apply the CIE Colorimetry based colour difference equations, such as CIELAB,
CMC, CIE94 and CIEDE2000, to complex images on a pixel-by-pixel basis, and calculates
the overall colour difference as the averaged difference of each pixel in the image. This
method is simple and straightforward but often does not represent the colour difference
perceived by human visual system. This paper proposes a new algorithm for calculating
the overall colour difference between a reproduced image and its original. The results
obtained show that this new metric provides a quantitative measure that more closely
corresponds to the colour difference perceived by human visual system
A study of digital camera colorimetric characterisation based on polynomial modelling
The digital camera is a powerful tool to capture images for use in image
processing and colour communication. However, the RGB signals generated by a
digital camera are device-dependent, i.e. different digital cameras produce different
RGB responses for the same scene. Furthermore, they are not colorimetric, i.e. the
output RGB signals do not directly correspond to the device-independent tristimulus
values based on the CIE standard colorimetric observer. One approach for deriving a
colorimetric mapping between camera RGB signals and CIE tristimulus values uses
polynomial modelling and is described here. The least-squares fitting technique was
used to derive the coefficients of 3× n polynomial transfer matrices yielding a modelling
accuracy typically averaging 1 Δ E units in CMC(1:1) when a 3× 11 matrix is used.
Experiments were carried out to investigate the repeatability of the digitising system,
characterisation performance when different polynomials were used, modelling
accuracy when 8-bit and 12-bit RGB data were used for characterisation and the number
of reference samples needed to achieve a reasonable degree of modelling accuracy.
Choice of characterisation target and media and their effect on metamerism have been
examined. It is demonstrated that a model is dependent upon both media and colorant
and applying a model to other media/colorants can lead to serious eye-camera
metamerism problems