133 research outputs found

    Intelligent synthesis mechanism for deriving streaming priorities of multimedia content

    Get PDF
    We address the problem of integrating user preferences with network quality of service parameters for the streaming of media content, and suggest protocol stack configurations that satisfy user and technical requirements to the best available degree. Our approach is able to handle inconsistencies between user and networking considerations, formulating the problem of construction of tailor-made protocols as a prioritization problem, solvable using fuzzy programming

    Multicriteria decision making for enhanced perception-based multimedia communication

    Get PDF
    This paper proposes an approach that integrates technical concerns with user perceptual considerations for intelligent decision making in the construction of tailor-made multimedia communication protocols. Thus, the proposed approach, based on multicriteria decision making (MDM), incorporates not only classical networking considerations, but, indeed, user preferences as well. Furthermore, in keeping with the task-dependent nature consistently identified in multimedia scenarios, the suggested communication protocols also take into account the type of multimedia application that they are transporting. Lastly, this approach also opens the possibility for such protocols to dynamically adapt based on a changing operating environment and user’s preferences

    To enhance collaborative learning and practice network knowledge with a virtualization laboratory and online synchronous discussion

    Get PDF
    This work is licensed under a Creative Commons Attribution 4.0 Internatinal License.Recently, various computer networking courses have included additional laboratory classes in order to enhance students' learning achievement. However, these classes need to establish a suitable laboratory where each student can connect network devices to configure and test functions within different network topologies. In this case, the Linux operating system can be used to operate network devices and the virtualization technique can include multiple OSs for supporting a significant number of students. In previous research, the virtualization application was successfully applied in a laboratory, but focused only on individual assignments. The present study extends previous research by designing the Networking Virtualization-Based Laboratory (NVBLab), which requires collaborative learning among the experimental students. The students were divided into an experimental group and a control group for the experiment. The experimental group performed their laboratory assignments using NVBLab, whereas the control group completed them on virtual machines (VMs) that were installed on their personal computers. Moreover, students using NVBLab were provided with an online synchronous discussion (OSD) feature that enabled them to communicate with others. The laboratory assignments were divided into two parts: Basic Labs and Advanced Labs. The results show that the experimental group significantly outperformed the control group in two Advanced Labs and the post-test after Advanced Labs. Furthermore, the experimental group's activities were better than those of the control group based on the total average of the command count per laboratory. Finally, the findings of the interviews and questionnaires with the experimental group reveal that NVBLab was helpful during and after laboratory class

    Multicriteria decision making for enhanced perception-based multimedia communication

    Get PDF
    This paper proposes an approach that integrates technical concerns with user perceptual considerations for intelligent decision making in the construction of tailor-made multimedia communication protocols. Thus, the proposed approach, based on multicriteria decision making (MDM), incorporates not only classical networking considerations, but, indeed, user preferences as well. Furthermore, in keeping with the task-dependent nature consistently identified in multimedia scenarios, the suggested communication protocols also take into account the type of multimedia application that they are transporting. Lastly, this approach also opens the possibility for such protocols to dynamically adapt based on a changing operating environment and user's preferences

    WiBACK: A back-haul network architecture for 5G networks

    Get PDF
    Recently both academic and industry worlds has started to define the successor of Long Term Evolution (LTE), so-called 5G networks, which will most likely appear by the end of the decade. It is widely accepted that those 5G networks will have to deal with significantly more challenging requirements in terms of provided bandwidth, latency and supported services. This will lead to not only modifications in access and parts of core networks, but will trigger changes throughout the whole network, including the Back-haul segment. In this work we present our vision of a 5G Back-haul network and identify the associated challenges. We then describe our Wireless Backhaul (WiBACK) architecture, which implements Software Defined Network (SDN) concepts and further extends them into the wireless domain. Finally we present a brief overview of our pilot installations before we conclude.This work has been supported by the BATS research project which is funded by the European Union Seventh Framework Programme under contract n317533

    Location based mobile computing - a tuplespace perspective

    Get PDF
    This is the post-print version of the Article. The official published version can be accessed from the link below - Copyright @ 2006 IOS PressLocation based or "context aware" computing is becoming increasingly recognized as a vital part of a mobile computing environment. As a consequence, the need for location-management middleware is widely recognized and actively researched. Location-management is frequently offered to the application through a "location API" (e.g. JSR 179) where the mobile unit can find out its own location as coordinates or as "building, floor, room" values. It is then up to the application to map the coordinates into a set of localized variables, e.g. direction to the nearest bookshop or the local timezone. It is the opinion of the authors that a localization API should be more transparent and more integrated: The localized values should be handed to the application directly, and the API for doing so should be the same as the general storage mechanisms. Our proposed middleware for location and context management is built on top of Mobispace. Mobispace is a distributed tuplespace made for mobile units (J2me) where replication between local replicas takes place with a central server (over GPRS) or with other mobile units (using Bluetooth). Since a Bluetooth connection indicates physical proximity to another node, a set of stationary nodes may distribute locality information over Bluetooth connections, and this information may be retrieved through the ordinary tuplespace API. Besides the integration with the general framework for communication and coordination the middleware offers straightforward answers to questions like: Where is node X located? Which nodes are near me? What is the trace of node Y

    QoS Provisioning in Converged Satellite and Terrestrial Networks: A Survey of the State-of-the-Art

    Get PDF
    It has been widely acknowledged that future networks will need to provide significantly more capacity than current ones in order to deal with the increasing traffic demands of the users. Particularly in regions where optical fibers are unlikely to be deployed due to economical constraints, this is a major challenge. One option to address this issue is to complement existing narrow-band terrestrial networks with additional satellite connections. Satellites cover huge areas, and recent developments have considerably increased the available capacity while decreasing the cost. However, geostationary satellite links have significantly different link characteristics than most terrestrial links, mainly due to the higher signal propagation time, which often renders them not suitable for delay intolerant traffic. This paper surveys the current state-of-the-art of satellite and terrestrial network convergence. We mainly focus on scenarios in which satellite networks complement existing terrestrial infrastructures, i.e., parallel satellite and terrestrial links exist, in order to provide high bandwidth connections while ideally achieving a similar end user quality-of-experience as in high bandwidth terrestrial networks. Thus, we identify the technical challenges associated with the convergence of satellite and terrestrial networks and analyze the related work. Based on this, we identify four key functional building blocks, which are essential to distribute traffic optimally between the terrestrial and the satellite networks. These are the traffic requirement identification function, the link characteristics identification function, as well as the traffic engineering function and the execution function. Afterwards, we survey current network architectures with respect to these key functional building blocks and perform a gap analysis, which shows that all analyzed network architectures require adaptations to effectively support converged satellite and terrestrial networks. Hence, we conclude by formulating several open research questions with respect to satellite and terrestrial network convergence.This work was supported by the BATS Research Project through the European Union Seventh Framework Programme under Contract 317533
    corecore