5,329 research outputs found

    A time-domain veto for binary inspirals search

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    We describe a test to distinguish between actual gravitational waves from binary inspiral and false noise triggers. The test operates in the time domain, and considers the time evolution of the correlator and its statistical distribution. It should distinguish true versus noisy events with the same signal-to-noise ratio and chi-square frequency distribution. A similar test has been applied to S1 LIGO data

    Adaptive spectral identification techniques in presence of undetected non linearities

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    The standard procedure for detection of gravitational wave coalescing binaries signals is based on Wiener filtering with an appropriate bank of template filters. This is the optimal procedure in the hypothesis of addictive Gaussian and stationary noise. We study the possibility of improving the detection efficiency with a class of adaptive spectral identification techniques, analyzing their effect in presence of non stationarities and undetected non linearities in the noiseComment: 4 pages, 2 figures, uses ws-procs9x6.cls Proceedings of "Non linear physics: theory and experiment. II", Gallipoli (Lecce), 200

    DiBELLA: Distributed long read to long read alignment

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    We present a parallel algorithm and scalable implementation for genome analysis, specifically the problem of finding overlaps and alignments for data from "third generation" long read sequencers [29]. While long sequences of DNA offer enormous advantages for biological analysis and insight, current long read sequencing instruments have high error rates and therefore require different approaches to analysis than their short read counterparts. Our work focuses on an efficient distributed-memory parallelization of an accurate single-node algorithm for overlapping and aligning long reads. We achieve scalability of this irregular algorithm by addressing the competing issues of increasing parallelism, minimizing communication, constraining the memory footprint, and ensuring good load balance. The resulting application, diBELLA, is the first distributed memory overlapper and aligner specifically designed for long reads and parallel scalability. We describe and present analyses for high level design trade-offs and conduct an extensive empirical analysis that compares performance characteristics across state-of-the-art HPC systems as well as a commercial cloud architectures, highlighting the advantages of state-of-the-art network technologies

    Low-latency analysis pipeline for compact binary coalescences in the advanced gravitational wave detector era

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    The multi-band template analysis (MBTA) pipeline is a low-latency coincident analysis pipeline for the detection of gravitational waves (GWs) from compact binary coalescences. MBTA runs with a low computational cost, and can identify candidate GW events online with a sub-minute latency. The low computational running cost of MBTA also makes it useful for data quality studies. Events detected by MBTA online can be used to alert astronomical partners for electromagnetic follow-up. We outline the current status of MBTA and give details of recent pipeline upgrades and validation tests that were performed in preparation for the first advanced detector observing period. The MBTA pipeline is ready for the outset of the advanced detector era and the exciting prospects it will bring.Comment: 18 pages, 10 figure

    Principali tecniche e strumenti per il rilievo tridimensionale in ambito archeologico

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    The increase of 3D acquisition and modeling techniques applied to archeology is due principally to (i) their capacity to survey archeological artifacts with high precision and a non-contact approach and (ii) the possibility to create 3D digital models useful for data analysis, simulation and preservation. These benefits in terms of knowledge oblige the contemporary archaeologist to acquire a better understanding of 3D acquisition and modeling principles and practice. This evidence arises from the necessity of adopting a common language for experts in 3D data management and archaeologists with the principal aim being the understanding of each other’s requirements and sharing of the purposes of the project. In this article the authors propose a concise but exhaustive explanation of the working principles of active and passive 3D acquisition techniques. For each one a description of instruments and methodologies is developed, pointing out pros and cons of every technique. In conclusion, a sensor fusion approach is presented as an interesting solution to increase the instrument performances while obtaining at the same time a quality improvement of 3D acquisition and modeling results. A final multi-resolution application about Pompeii Forum 3D modeling follows and closes the article

    3D Visualization of Cultural Heritage Artefacts with Virtual Reality devices

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    Although 3D models are useful to preserve the information about historical artefacts, the potential of these digital contents are not fully accomplished until they are not used to interactively communicate their significance to non-specialists. Starting from this consideration, a new way to provide museum visitors with more information was investigated. The research is aimed at valorising and making more accessible the Egyptian funeral objects exhibited in the Sforza Castle in Milan. The results of the research will be used for the renewal of the current exhibition, at the Archaeological Museum in Milan, by making it more attractive. A 3D virtual interactive scenario regarding the "path of the dead", an important ritual in ancient Egypt, was realized to augment the experience and the comprehension of the public through interactivity. Four important artefacts were considered for this scope: two ushabty, a wooden sarcophagus and a heart scarab. The scenario was realized by integrating low-cost Virtual Reality technologies, as the Oculus Rift DK2 and the Leap Motion controller, and implementing a specific software by using Unity. The 3D models were implemented by adding responsive points of interest in relation to important symbols or features of the artefact. This allows highlighting single parts of the artefact in order to better identify the hieroglyphs and provide their translation. The paper describes the process for optimizing the 3D models, the implementation of the interactive scenario and the results of some test that have been carried out in the lab
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