47,291 research outputs found

    Study of distortion effects and clustering of isotopic impurities in solid molecular para-hydrogen by Shadow Wave Functions

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    We employed a fully optimized Shadow Wave Function (SWF) in combination with Variational Monte Carlo techniques to investigate the properties of HD molecules and molecular ortho-deuterium (o-D_2) in bulk solid para-hydrogen (p-H_2). Calculations were performed for different concentrations of impurities ranging from about 1% to 25% at the equilibrium density for the para-hydrogen crystal. By computing the excess energy both for clustered and isolated impurities we tried to determine a limit for the solubility of HD and o-D_2 in p-H_2.Comment: 4 pages, 4 figure

    Diffusion Monte Carlo study of the equation of state of solid ortho-D2_2

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    We present results of Diffusion Monte Carlo calculations for a system of solid ortho-D_2 at different densities, for pressure ranging from 0 up to 350MPa. We compare the equation of state obtained using two of the most used effective intermolecular potentials, i.e. the Silvera--Goldman and the Buck potentials, with experimental data, in order to assess the validity of the model interactions. The Silvera-Goldman potential has been found to provide a satisfactory agreement with experimental results, showing that, as opposed to what recently found for p-H_2, three--body forces can be efficiently accounted for by an effective two--body term.Comment: 11 pages, 4 figure

    Conformal Chiral Dynamics

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    We investigate the chiral dynamics of gauge theories developing an infrared stable fixed point. We determine the dependence of the bilinear fermion condensate on the underlying fermion mass and its anomalous dimension. We introduce the instanton contributions and investigate how they affect the dynamics near the fixed point. We generalize the Gell-Mann Oakes Renner relation and suggest to use it to uncover the presence of an infrared fixed point of the underlying gauge theory. Our results have an immediate impact on the construction of sensible extensions of the Standard Model of particle interactions and the general understanding of the phase diagram of strongly coupled theories.Comment: 4 RevTex pages, 1 figure with small modifications and added reference

    A Comparison of Algorithms for Learning Hidden Variables in Normal Graphs

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    A Bayesian factor graph reduced to normal form consists in the interconnection of diverter units (or equal constraint units) and Single-Input/Single-Output (SISO) blocks. In this framework localized adaptation rules are explicitly derived from a constrained maximum likelihood (ML) formulation and from a minimum KL-divergence criterion using KKT conditions. The learning algorithms are compared with two other updating equations based on a Viterbi-like and on a variational approximation respectively. The performance of the various algorithm is verified on synthetic data sets for various architectures. The objective of this paper is to provide the programmer with explicit algorithms for rapid deployment of Bayesian graphs in the applications.Comment: Submitted for journal publicatio

    3-D Hand Pose Estimation from Kinect's Point Cloud Using Appearance Matching

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    We present a novel appearance-based approach for pose estimation of a human hand using the point clouds provided by the low-cost Microsoft Kinect sensor. Both the free-hand case, in which the hand is isolated from the surrounding environment, and the hand-object case, in which the different types of interactions are classified, have been considered. The hand-object case is clearly the most challenging task having to deal with multiple tracks. The approach proposed here belongs to the class of partial pose estimation where the estimated pose in a frame is used for the initialization of the next one. The pose estimation is obtained by applying a modified version of the Iterative Closest Point (ICP) algorithm to synthetic models to obtain the rigid transformation that aligns each model with respect to the input data. The proposed framework uses a "pure" point cloud as provided by the Kinect sensor without any other information such as RGB values or normal vector components. For this reason, the proposed method can also be applied to data obtained from other types of depth sensor, or RGB-D camera
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