319 research outputs found

    An Application of Self-Organizing Map for Multirobot Multigoal Path Planning with Minmax Objective

    Get PDF
    In this paper, Self-Organizing Map (SOM) for the Multiple Traveling Salesman Problem (MTSP) with minmax objective is applied to the robotic problem of multigoal path planning in the polygonal domain. The main difficulty of such SOM deployment is determination of collision-free paths among obstacles that is required to evaluate the neuron-city distances in the winner selection phase of unsupervised learning. Moreover, a collision-free path is also needed in the adaptation phase, where neurons are adapted towards the presented input signal (city) to the network. Simple approximations of the shortest path are utilized to address this issue and solve the robotic MTSP by SOM. Suitability of the proposed approximations is verified in the context of cooperative inspection, where cities represent sensing locations that guarantee to “see” the whole robots’ workspace. The inspection task formulated as the MTSP-Minmax is solved by the proposed SOM approach and compared with the combinatorial heuristic GENIUS. The results indicate that the proposed approach provides competitive results to GENIUS and support applicability of SOM for robotic multigoal path planning with a group of cooperating mobile robots. The proposed combination of approximate shortest paths with unsupervised learning opens further applications of SOM in the field of robotic planning

    THE DUBINS TRAVELING SALESMAN PROBLEM WITH CONSTRAINED COLLECTING MANEUVERS

    Get PDF
    In this paper, we introduce a variant of the Dubins traveling salesman problem (DTSP) that is called the Dubins traveling salesman problem with constrained collecting maneuvers (DTSP-CM). In contrast to the ordinary formulation of the DTSP, in the proposed DTSP-CM, the vehicle is requested to visit each target by specified collecting maneuver to accomplish the mission. The proposed problem formulation is motivated by scenarios with unmanned aerial vehicles where particular maneuvers are necessary for accomplishing the mission, such as object dropping or data collection with sensor sensitive to changes in vehicle heading. We consider existing methods for the DTSP and propose its modifications to use these methods to address a variant of the introduced DTSP-CM, where the collecting maneuvers are constrained to straight line segments

    Low-cost embedded system for relative localization in robotic swarms

    Get PDF
    In this paper, we present a small, light-weight, low-cost, fast and reliable system designed to satisfy requirements of relative localization within a swarm of micro aerial vehicles. The core of the proposed solution is based on off-the-shelf components consisting of the Caspa camera module and Gumstix Overo board accompanied by a developed efficient image processing method for detecting black and white circular patterns. Although the idea of the roundel recognition is simple, the developed system exhibits reliable and fast estimation of the relative position of the pattern up to 30 fps using the full resolution of the Caspa camera. Thus, the system is suited to meet requirements for a vision based stabilization of the robotic swarm. The intent of this paper is to present the developed system as an enabling technology for various robotic tasks

    ON SAMPLING BASED METHODS FOR THE DUBINS TRAVELING SALESMAN PROBLEM WITH NEIGHBORHOODS

    Get PDF
    In this paper, we address the problem of path planning to visit a set of regions by Dubins vehicle, which is also known as the Dubins Traveling Salesman Problem Neighborhoods (DTSPN). We propose a modification of the existing sampling-based approach to determine increasing number of samples per goal region and thus improve the solution quality if a more computational time is available. The proposed modification of the sampling-based algorithm has been compared with performance of existing approaches for the DTSPN and results of the quality of the found solutions and the required computational time are presented in the paper

    Simple yet stable bearing-only navigation

    Get PDF
    This article describes a simple monocular navigation system for a mobile robot based on the map-and-replay technique. The presented method is robust and easy to implement and does not require sensor calibration or structured environment, and its computational complexity is independent of the environment size. The method can navigate a robot while sensing only one landmark at a time, making it more robust than other monocular approaches. The aforementioned properties of the method allow even low-cost robots to effectively act in large outdoor and indoor environments with natural landmarks only. The basic idea is to utilize a monocular vision to correct only the robot's heading, leaving distance measurements to the odometry. The heading correction itself can suppress the odometric error and prevent the overall position error from diverging. The influence of a map-based heading estimation and odometric errors on the overall position uncertainty is examined. A claim is stated that for closed polygonal trajectories, the position error of this type of navigation does not diverge. The claim is defended mathematically and experimentally. The method has been experimentally tested in a set of indoor and outdoor experiments, during which the average position errors have been lower than 0.3 m for paths more than 1 km long

    ON FPGA BASED ACCELERATION OF IMAGE PROCESSING IN MOBILE ROBOTICS

    Get PDF
    In visual navigation tasks, a lack of the computational resources is one of the main limitations of micro robotic platforms to be deployed in autonomous missions. It is because the most of nowadays techniques of visual navigation relies on a detection of salient points that is computationally very demanding. In this paper, an FPGA assisted acceleration of image processing is considered to overcome limitations of computational resources available on-board and to enable high processing speeds while it may lower the power consumption of the system. The paper reports on performance evaluation of the CPU–based and FPGA–based implementations of a visual teach-and-repeat navigation system based on detection and tracking of the FAST image salient points. The results indicate that even a computationally efficient FAST algorithm can benefit from a parallel (low–cost) FPGA–based implementation that has a competitive processing time but more importantly it is a more power efficient

    External localization system for mobile robotics

    Get PDF
    We present a fast and precise vision-based software intended for multiple robot localization. The core component of the proposed localization system is an efficient method for black and white circular pattern detection. The method is robust to variable lighting conditions, achieves sub-pixel precision, and its computational complexity is independent of the processed image size. With off-the-shelf computational equipment and low-cost camera, its core algorithm is able to process hundreds of images per second while tracking hundreds of objects with millimeter precision. We propose a mathematical model of the method that allows to calculate its precision, area of coverage, and processing speed from the camera’s intrinsic parameters and hardware’s processing capacity. The correctness of the presented model and performance of the algorithm in real-world conditions are verified in several experiments. Apart from the method description, we also publish its source code; so, it can be used as an enabling technology for various mobile robotics problems
    • 

    corecore