34 research outputs found

    Comparing Chinese and the Indian Software MNCs: Domestic and Export Market Strategies and Their Interplay

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    China and India are emerging as major new entrants in the international software industry. Both are rapidly learning through outsourcing with multinational enterprises from advanced nations. Yet, their paths to this dynamic sector are very different. Chinese software firms have focused on their domestic market by working with foreign MNCs, while they move cautiously abroad. Indian firms, despite already being large, continue to expand overseas as well as to climb the value chain. We show that a macro perspective on the global movement of work can be gained by utilizing concepts from different approaches to the MNC. At the same time, the innovation systems perspective is necessary to explain the foundations of the industry. The paper provides hypotheses and performs an initial validation of them. It concludes that the internationalization and learning processes are somewhat different in the Chinese and Indian MNCs, and provides explanations for the different patterns.outsourcing, software industry, industrial development, MNCs, MNEs, multinational enterprise, China, India

    Hong Kong’s New Creative Industries: The Example of the Video Games Sector

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    Douglas B. Fuller</p

    New blood as an elixir of youth: Effects of human capital tenure on the explorative capability of aging firms

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    The relationship between firm age and innovation has been an enduring topic of interest. We contribute to this research by studying how the effect of firm age on the quality of explorative and exploitative innovations is affected by the firm-specific and industry tenure of the talent resources (employees) that the firm utilizes. We start with the baseline predictions that firm age is related to the development of better exploitative innovations and worse explorative innovations. However, the tenure of employees intervenes in these relationships, by way of bringing in new knowledge, mental models, and beliefs. We predict that longer firm-specific and industry tenure of employees enhances the positive effect of firm age on the quality of exploitative innovations, while amplifying the negative effect of firm age on the quality of explorative innovations. In addition, for both the baseline and the moderating effect, we also formulate a prediction comparing the quality of explorative innovations with those of exploitative innovations. We find support for the moderating effects of human capital tenure for the quality of explorative innovations, but not for the quality of exploitative innovations. We reason that the latter may be due to the need for some level of exploration even in exploitative innovations, at least in the setting we study—the video game industry. Our results suggest that the negative effects of firm age on the quality of explorative innovations can be mitigated by talent resources (employees) the firm uses who have lower firm-specific and industrywide tenure. </jats:p

    Design Capital and Design Moves: The Logic of Digital Business Strategy

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    Ministry of Education, Singapore under its Academic Research Funding Tier 1 SMU; National Research Foundation (NRF) Singapor
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