1,178 research outputs found

    Recurrence Tracking Microscope

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    In order to probe nanostructures on a surface we present a microscope based on the quantum recurrence phenomena. A cloud of atoms bounces off an atomic mirror connected to a cantilever and exhibits quantum recurrences. The times at which the recurrences occur depend on the initial height of the bouncing atoms above the atomic mirror, and vary following the structures on the surface under investigation. The microscope has inherent advantages over existing techniques of scanning tunneling microscope and atomic force microscope. Presently available experimental technology makes it possible to develop the device in the laboratory

    Quantum Revivals in Periodically Driven Systems close to nonlinear resonance

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    We calculate the quantum revival time for a wave-packet initially well localized in a one-dimensional potential in the presence of an external periodic modulating field. The dependence of the revival time on various parameters of the driven system is shown analytically. As an example of application of our approach, we compare the analytically obtained values of the revival time for various modulation strengths with the numerically computed ones in the case of a driven gravitational cavity. We show that they are in very good agreement.Comment: 14 pages, 1 figur

    Vision based 3D Gesture Tracking using Augmented Reality and Virtual Reality for Improved Learning Applications

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    3D gesture recognition and tracking based augmented reality and virtual reality have become a big interest of research because of advanced technology in smartphones. By interacting with 3D objects in augmented reality and virtual reality, users get better understanding of the subject matter where there have been requirements of customized hardware support and overall experimental performance needs to be satisfactory. This research investigates currently various vision based 3D gestural architectures for augmented reality and virtual reality. The core goal of this research is to present analysis on methods, frameworks followed by experimental performance on recognition and tracking of hand gestures and interaction with virtual objects in smartphones. This research categorized experimental evaluation for existing methods in three categories, i.e. hardware requirement, documentation before actual experiment and datasets. These categories are expected to ensure robust validation for practical usage of 3D gesture tracking based on augmented reality and virtual reality. Hardware set up includes types of gloves, fingerprint and types of sensors. Documentation includes classroom setup manuals, questionaries, recordings for improvement and stress test application. Last part of experimental section includes usage of various datasets by existing research. The overall comprehensive illustration of various methods, frameworks and experimental aspects can significantly contribute to 3D gesture recognition and tracking based augmented reality and virtual reality.Peer reviewe

    Augmented Reality based 3D Human Hands Tracking from Monocular True Images Using Convolutional Neural Network

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    Precise modeling of hand tracking from monocular moving camera calibration parameters using semantic cues is an active area of research concern for the researchers due to lack of accuracy and computational overheads. In this context, deep learning based framework, i.e. convolutional neural network based human hands tracking as well as recognizing pose of hands in the current camera frame become active research problem. In addition, tracking based on monocular camera needs to be addressed due to updated technology such as Unity3D engine and other related augmented reality plugins. This research aims to track human hands in continuous frame by using the tracked points to draw 3D model of the hands as an overlay in the original tracked image. In the proposed methodology, Unity3D environment was used for localizing hand object in augmented reality (AR). Later, convolutional neural network was used to detect hand palm and hand keypoints based on cropped region of interest (ROI). Proposed method by this research achieved accuracy rate of 99.2% where single monocular true images were used for tracking. Experimental validation shows the efficiency of the proposed methodology.Peer reviewe
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