4 research outputs found

    Aplikasi Simulasi Dan Main Angklung (Saung) Berbasis Android

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    The modern way of thinking cause traditional music instruments start to lose its enthusiasm. Today's generation is more familiar with multimedia features presented by computers. Angklung which is one of the world heritage of musical instruments from Indonesian culture is the one that affected by the rapid technology development. Based on such situation, this research is conducted to design a mobile device application which introduces Angklung. The Application is implemented on a mobile device with Android Operating System. The method used in this research is Multimedia Development Life Cycle (MDLC). The evaluation of this application uses two parameters, the Black-box method, and questionnaire. Black-box method evaluation results showed that this application is running according to specification requirements. The result obtained from the questionnaire with Likert scale showed the average score from each question is 88%. So it can be concluded that the application gains positive feedback and has been qualified to be considered as good.Pola pikir yang dipandang modern membuat alat musik tradisional semakin kehilangan penggemar. Generasi muda lebih akrab dengan fitur multimedia yang disuguhkan oleh komputer. Angklung yang merupakan alat musik warisan dunia dari kebudayaan asli Indonesia menjadi salah satu yang terkena dampak dari perkembangan pesat teknologi. Berdasarkan hal tersebut dilakukan penelitian untuk merancang sebuah aplikasi perangkat seluler untuk mengenalkan angklung. Aplikasi ini diimplementasikan pada perangkat seluler dengan sistem operasi Android. Metodologi yang digunakan dalam penelitian ini adalah Multimedia Development Life Cycle (MDLC). Pengujian aplikasi menggunakan dua jenis parameter pengujian yaitu metode black-box dan kuesioner. Metode black-box menunjukkan bahwa aplikasi sudah berjalan sesuai spesifikasi kebutuhan begitu juga dengan tiap fungsi aplikasi. Hasil yang diperoleh dari data kuesioner dengan implementasi skala likert yaitu sebesar 88%. Dapat disimpulkan bahwa aplikasi yang dibuat mendapat tanggapan positif dan telah memenuhi syarat untuk dianggap baik

    Rancang Bangun Alat Penerjemah American Sign Language (ASL) dengan Sensor Flex dan MPU- 6050 Berbasis Mikrokontroler ATmega2560

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    Deaf or hard-of-hearing people have been using The American Sign Language (ASL) to communicate with others. Unfortunately, most of the people having normal hearing do not learn such a sign language; therefore, they do not understand persons with such disability. However, the rapid development of science and technology can facilitate people to translate body or part of the body formation more easily. This research is preceded with literature study surveying the need of sensors embedded in a glove. This research employs five flex sensors as well as accelerator and gyroscope to recognize ASL language having similar fingers formation. An Arduino Mega 2560 board as the central controller is employed to read the flex sensors' output and process the information. With 1Sheeld module, the output of the interpreter is presented on a smartphone both in text and voice. The result of this research is a flex glove system capable of translating the ASL from the hand formation that can be seen and be heard. Limitations were found when translating sign for letter N and M as the accuracy reached only 60%; therefore, the total performance of this system to recognize letter A to Z is 96.9%

    APPLICATION DEVELOPMENT OF INSPECTION OF FIRE PROTECTION EQUIPMENT, FIRST AID KIT AND INCIDENT REPORTING CASE STUDY

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    Background: Occupational Safety and Health (OSH) is an important part of the work environment. Both workers and employers are responsible for maintaining a safe environment in the workplace. However, by comparing and mapping the general situation of occupational safety and health legislation in some countries, we found that the current occupational safety and health standards in the retail industry are seriously insufficient or even absent. This study aimed to examine design an application development of inspection of fire protection equipment, first aid kit and incident reporting case study in the Faculty of Engineering, Diponegoro University. Subjects and Method: Use the Scrum method to develop Android-based occupational safety and health inspection applications. This application's user is the P2K3 team from each department at the Faculty of Engineering, Diponegoro University. The study phases used in this research are as follows: meeting with customers, creating user stories and product backlogs, application development. Results: The result of this research is a mobile application to record the condition of the fire extinguisher and first aid kit. Conclusion: The application made has been able to handle the records of K3 inspection tools, namely fire extinguishers and first aid kits, to report incidents. Keywords: information systems, apar, first aid Correspondence: Ike Pertiwi Windasari. Universitas Diponegoro, Semarang, Central Java. Email: [email protected]. Mobile: 0856400826 5
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