91 research outputs found
Max-Min Greedy Matching
A bipartite graph G(U,V;E) that admits a perfect matching is given. One player imposes a permutation pi over V, the other player imposes a permutation sigma over U. In the greedy matching algorithm, vertices of U arrive in order sigma and each vertex is matched to the highest (under pi) yet unmatched neighbor in V (or left unmatched, if all its neighbors are already matched). The obtained matching is maximal, thus matches at least a half of the vertices. The max-min greedy matching problem asks: suppose the first (max) player reveals pi, and the second (min) player responds with the worst possible sigma for pi, does there exist a permutation pi ensuring to match strictly more than a half of the vertices? Can such a permutation be computed in polynomial time?
The main result of this paper is an affirmative answer for these questions: we show that there exists a polytime algorithm to compute pi for which for every sigma at least rho > 0.51 fraction of the vertices of V are matched. We provide additional lower and upper bounds for special families of graphs, including regular and Hamiltonian graphs. Our solution solves an open problem regarding the welfare guarantees attainable by pricing in sequential markets with binary unit-demand valuations
Lottery pricing equilibria
We extend the notion of Combinatorial Walrasian Equilibrium, as defined by Feldman et al. [2013], to settings with budgets. When agents have budgets, the maximum social welfare as traditionally defined is not a suitable benchmark since it is overly optimistic. This motivated the liquid welfare of [Dobzinski and Paes Leme 2014] as an alternative. Observing that no combinatorial Walrasian equilibrium guarantees a non-zero fraction of the maximum liquid welfare in the absence of randomization, we instead work with randomized allocations and extend the notions of liquid welfare and Combinatorial Walrasian Equilibrium accordingly. Our generalization of the Combinatorial Walrasian Equilibrium prices lotteries over bundles of items rather than bundles, and we term it a lottery pricing equilibrium. Our results are two-fold. First, we exhibit an efficient algorithm which turns a randomized allocation with liquid expected welfare W into a lottery pricing equilibrium with liquid expected welfare 3-√5/2 W (≈ 0.3819-W). Next, given access to a demand oracle and an α-approximate oblivious rounding algorithm for the configuration linear program for the welfare maximization problem, we show how to efficiently compute a randomized allocation which is (a) supported on polynomially-many deterministic allocations and (b) obtains [nearly] an α fraction of the optimal liquid expected welfare. In the case of subadditive valuations, combining both results yields an efficient algorithm which computes a lottery pricing equilibrium obtaining a constant fraction of the optimal liquid expected welfare. © Copyright 2016 ACM
Cursed yet Satisfied Agents
In real life auctions, a widely observed phenomenon is the winner's curse --
the winner's high bid implies that the winner often over-estimates the value of
the good for sale, resulting in an incurred negative utility. The seminal work
of Eyster and Rabin [Econometrica'05] introduced a behavioral model aimed to
explain this observed anomaly. We term agents who display this bias "cursed
agents". We adopt their model in the interdependent value setting, and aim to
devise mechanisms that prevent the cursed agents from obtaining negative
utility. We design mechanisms that are cursed ex-post IC, that is, incentivize
agents to bid their true signal even though they are cursed, while ensuring
that the outcome is individually rational -- the price the agents pay is no
more than the agents' true value.
Since the agents might over-estimate the good's value, such mechanisms might
require the seller to make positive transfers to the agents to prevent agents
from over-paying. For revenue maximization, we give the optimal deterministic
and anonymous mechanism. For welfare maximization, we require ex-post budget
balance (EPBB), as positive transfers might lead to negative revenue. We
propose a masking operation that takes any deterministic mechanism, and imposes
that the seller would not make positive transfers, enforcing EPBB. We show that
in typical settings, EPBB implies that the mechanism cannot make any positive
transfers, implying that applying the masking operation on the fully efficient
mechanism results in a socially optimal EPBB mechanism. This further implies
that if the valuation function is the maximum of agents' signals, the optimal
EPBB mechanism obtains zero welfare. In contrast, we show that for sum-concave
valuations, which include weighted-sum valuations and l_p-norms, the welfare
optimal EPBB mechanism obtains half of the optimal welfare as the number of
agents grows large
Pricing Social Goods
Social goods are goods that grant value not only to their owners but also to the owners\u27 surroundings, be it their families, friends or office mates. The benefit a non-owner derives from the good is affected by many factors, including the type of the good, its availability, and the social status of the non-owner. Depending on the magnitude of the benefit and on the price of the good, a potential buyer might stay away from purchasing the good, hoping to free ride on others\u27 purchases. A revenue-maximizing seller who sells social goods must take these considerations into account when setting prices for the good. The literature on optimal pricing has advanced considerably over the last decade, but little is known about optimal pricing schemes for selling social goods. In this paper, we conduct a systematic study of revenue-maximizing pricing schemes for social goods: we introduce a Bayesian model for this scenario, and devise nearly-optimal pricing schemes for various types of externalities, both for simultaneous sales and for sequential sales
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