21 research outputs found

    Three-Dimensional Object Registration Using Wavelet Features

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    Recent developments in shape-based modeling and data acquisition have brought three-dimensional models to the forefront of computer graphics and visualization research. New data acquisition methods are producing large numbers of models in a variety of fields. Three-dimensional registration (alignment) is key to the useful application of such models in areas from automated surface inspection to cancer detection and surgery. The algorithms developed in this research accomplish automatic registration of three-dimensional voxelized models. We employ features in a wavelet transform domain to accomplish registration. The features are extracted in a multi-resolutional format, thus delineating features at various scales for robust and rapid matching. Registration is achieved by using a voting scheme to select peaks in sets of rotation quaternions, then separately identifying translation. The method is robust to occlusion, clutter, and noise. The efficacy of the algorithm is demonstrated through examples from solid modeling and medical imaging applications

    Selective Crypting with Haar-Wavelets

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    The Wavelet Stream: Interactive Multi Resolution Light Field Rendering

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    Dataflow and Remapping for Wavelet Compression and View-dependent Optimization of Billion-triangle Isosurfaces

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    Currently, large physics simulations produce 3D discretized field data whose individual isosurfaces, after conventional extraction processes, contain upwards of hundreds of millions of triangles. Detailed interactive viewing of these surfaces requires (a) powerful compression to minimize storage, and (b) fast view-dependent optimization of display triangulations to most effectively utilize high-performance graphics hardware. In this work, we introduce the first end-to-end multiresolution data flow strategy that can eectively combine the top performing subdivision-surface wavelet compression and view-dependent optimization methods, thus increasing efficiency by several orders of magnitude over conventional processing pipelines. In addition to the general development and analysis of the data ow, we present new algorithms at two steps in the pipeline that provide the "glue" that makes an integrated large-scale data visualization approach possible. A shrink-wrapping step converts highly detailed unstructured surfaces of arbitrary topology to the semi-structured meshes needed for wavelet compression. Remapping to triangle bintrees minimizes disturbing "pops" during realtime display-triangulation optimization and provides eective selective-transmission compres-ion for out-of-core and remote access to extremely large surfaces. Overall, this is the first effort to exploit semi-structured surface representations for a complete large-data visualization pipeline

    Experimental Evaluation of Multi-key Content-Based Image Retrieval

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