405 research outputs found
Desenvolvimento de espécies nativas sob neossolo flúvico em área de restauração de ambiente fluvial.
Role of social environment and social clustering in spread of opinions in co-evolving networks
Taking a pragmatic approach to the processes involved in the phenomena of
collective opinion formation, we investigate two specific modifications to the
co-evolving network voter model of opinion formation, studied by Holme and
Newman [1]. First, we replace the rewiring probability parameter by a
distribution of probability of accepting or rejecting opinions between
individuals, accounting for the asymmetric influences in relationships among
individuals in a social group. Second, we modify the rewiring step by a
path-length-based preference for rewiring that reinforces local clustering. We
have investigated the influences of these modifications on the outcomes of the
simulations of this model. We found that varying the shape of the distribution
of probability of accepting or rejecting opinions can lead to the emergence of
two qualitatively distinct final states, one having several isolated connected
components each in internal consensus leading to the existence of diverse set
of opinions and the other having one single dominant connected component with
each node within it having the same opinion. Furthermore, and more importantly,
we found that the initial clustering in network can also induce similar
transitions. Our investigation also brings forward that these transitions are
governed by a weak and complex dependence on system size. We found that the
networks in the final states of the model have rich structural properties
including the small world property for some parameter regimes. [1] P. Holme and
M. Newman, Phys. Rev. E 74, 056108 (2006)
Dynamics of Three Agent Games
We study the dynamics and resulting score distribution of three-agent games
where after each competition a single agent wins and scores a point. A single
competition is described by a triplet of numbers , and denoting the
probabilities that the team with the highest, middle or lowest accumulated
score wins. We study the full family of solutions in the regime, where the
number of agents and competitions is large, which can be regarded as a
hydrodynamic limit. Depending on the parameter values , we find six
qualitatively different asymptotic score distributions and we also provide a
qualitative understanding of these results. We checked our analytical results
against numerical simulations of the microscopic model and find these to be in
excellent agreement. The three agent game can be regarded as a social model
where a player can be favored or disfavored for advancement, based on his/her
accumulated score. It is also possible to decide the outcome of a three agent
game through a mini tournament of two-a gent competitions among the
participating players and it turns out that the resulting possible score
distributions are a subset of those obtained for the general three agent-games.
We discuss how one can add a steady and democratic decline rate to the model
and present a simple geometric construction that allows one to write down the
corresponding score evolution equations for -agent games
Volatility clustering and scaling for financial time series due to attractor bubbling
A microscopic model of financial markets is considered, consisting of many
interacting agents (spins) with global coupling and discrete-time thermal bath
dynamics, similar to random Ising systems. The interactions between agents
change randomly in time. In the thermodynamic limit the obtained time series of
price returns show chaotic bursts resulting from the emergence of attractor
bubbling or on-off intermittency, resembling the empirical financial time
series with volatility clustering. For a proper choice of the model parameters
the probability distributions of returns exhibit power-law tails with scaling
exponents close to the empirical ones.Comment: For related publications see http://www.helbing.or
Opinion dynamics: rise and fall of political parties
We analyze the evolution of political organizations using a model in which
agents change their opinions via two competing mechanisms. Two agents may
interact and reach consensus, and additionally, individual agents may
spontaneously change their opinions by a random, diffusive process. We find
three distinct possibilities. For strong diffusion, the distribution of
opinions is uniform and no political organizations (parties) are formed. For
weak diffusion, parties do form and furthermore, the political landscape
continually evolves as small parties merge into larger ones. Without diffusion,
a pattern develops: parties have the same size and they possess equal niches.
These phenomena are analyzed using pattern formation and scaling techniques.Comment: 5 pages, 5 figure
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