16 research outputs found
Implementation of the Technology of Productive Learning in Teaching Disciplines of the Cycle "Programming" in the Traning of Bachelors in the Direction of "Pedagogical Education"
Π ΡΡΠ°ΡΡΠ΅ ΠΎΠ±ΡΡΠΆΠ΄Π°ΡΡΡΡ Π²ΠΎΠΏΡΠΎΡΡ ΠΌΠ΅ΡΠΎΠ΄ΠΈΠΊΠΈ ΠΎΠ±ΡΡΠ΅Π½ΠΈΡ Π±Π°ΠΊΠ°Π»Π°Π²ΡΠΎΠ² ΠΏΠΎ Π½Π°ΠΏΡΠ°Π²Π»Π΅Π½ΠΈΡ "ΠΠ΅Π΄Π°Π³ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΎΠ΅ ΠΎΠ±ΡΠ°Π·ΠΎΠ²Π°Π½ΠΈΠ΅" Π² ΡΠ°ΠΌΠΊΠ°Ρ
ΡΡΠ°Π΄ΠΈΡΠΈΠΎΠ½Π½ΡΡ
Π΄ΠΈΡΡΠΈΠΏΠ»ΠΈΠ½ ΡΠΈΠΊΠ»Π° "ΠΡΠΎΠ³ΡΠ°ΠΌΠΌΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅". ΠΠ½Π°Π»ΠΈΠ·ΠΈΡΡΠ΅ΡΡΡ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠ° ΠΎΠ±ΡΡΠ΅Π½ΠΈΡ ΡΠΎΠ΄Π΅ΡΠΆΠ°ΡΠ΅Π»ΡΠ½ΠΎΠΉ Π»ΠΈΠ½ΠΈΠΈ "ΠΠ»Π³ΠΎΡΠΈΡΠΌΠΈΠ·Π°ΡΠΈΡ ΠΈ ΠΏΡΠΎΠ³ΡΠ°ΠΌΠΌΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅" Π² ΡΡΠ΅Π΄Π½Π΅ΠΉ ΡΠΊΠΎΠ»Π΅ (ΠΏΡΠΎΠΏΠ΅Π΄Π΅Π²ΡΠΈΡΠ΅ΡΠΊΠΈΠΉ ΠΊΡΡΡ, ΠΎΡΠ½ΠΎΠ²Π½Π°Ρ ΠΈ ΡΡΠ°ΡΡΠ°Ρ ΡΠΊΠΎΠ»Ρ).The article discusses the methods of teaching bachelors in the direction of "Pedagogical education" within the traditional disciplines of the cycle "Programming". The program of teaching the content line "Algorithmization and Programming" in secondary school (propaedeutic course, basic and high school) is analyzed
Methodological Bases of Productive Learning
Π ΡΡΠ°ΡΡΠ΅ ΠΎΠ±ΡΡΠΆΠ΄Π°Π΅ΡΡΡ ΠΏΡΠΎΠ±Π»Π΅ΠΌΠ° ΠΏΠΎΠ΄Π³ΠΎΡΠΎΠ²ΠΊΠΈ ΡΡΡΠ΄Π΅Π½ΡΠΎΠ² ΠΏΠ΅Π΄Π°Π³ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΈΡ
Π²ΡΠ·ΠΎΠ² ΠΊ ΡΠ°Π·ΡΠ°Π±ΠΎΡΠΊΠ΅ ΡΡΠ΅Π±Π½ΡΡ
ΠΎΠ±ΡΠ΅ΠΊΡΠΎΠ² ΠΈ ΠΈΠ½ΡΡΡΡΠΌΠ΅Π½ΡΠΎΠ² ΡΠΈΡΡΠΎΠ²ΠΎΠΉ ΠΎΠ±ΡΠ°Π·ΠΎΠ²Π°ΡΠ΅Π»ΡΠ½ΠΎΠΉ ΡΡΠ΅Π΄Ρ.The article discusses the problem of preparing students of pedagogical universities for the development of educational objects and tools of the digital educational environment
Computer Simulation of Educational Physical Experiment: Methodological and Didactical Aspects of Application In Teaching
Π Π΄Π°Π½Π½ΠΎΠΉ ΡΡΠ°ΡΡΠ΅ ΡΠ°ΡΡΠΌΠ°ΡΡΠΈΠ²Π°Π΅ΡΡΡ ΠΏΡΠΎΠ±Π»Π΅ΠΌΠ° ΠΏΡΠΈΠΌΠ΅Π½Π΅Π½ΠΈΡ Π² ΡΡΠ΅Π±Π½ΠΎΠΉ Π΄Π΅ΡΡΠ΅Π»ΡΠ½ΠΎΡΡΠΈ ΠΊΠΎΠΌΠΏΡΡΡΠ΅ΡΠ½ΡΡ
ΡΠΈΠΌΡΠ»ΡΡΠΈΠΉ ΡΠΈΠ·ΠΈΡΠ΅ΡΠΊΠΎΠ³ΠΎ ΡΠΊΡΠΏΠ΅ΡΠΈΠΌΠ΅Π½ΡΠ°. ΠΠΊΡΡΠ°Π»ΡΠ½ΠΎΡΡΡ ΠΈΡΡΠ»Π΅Π΄ΠΎΠ²Π°Π½ΠΈΡ ΠΎΠΏΡΠ΅Π΄Π΅Π»ΡΠ΅ΡΡΡ Π½Π΅ΠΎΠ±Ρ
ΠΎΠ΄ΠΈΠΌΠΎΡΡΡΡ Π±ΠΎΠ»Π΅Π΅ Π³Π»ΡΠ±ΠΎΠΊΠΎΠ³ΠΎ Π°Π½Π°Π»ΠΈΠ·Π° ΠΈΡ
Π΄ΠΈΠ΄Π°ΠΊΡΠΈΡΠ΅ΡΠΊΠΈΡ
ΠΈ ΠΌΠ΅ΡΠΎΠ΄ΠΎΠ»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΈΡ
ΡΡΠ½ΠΊΡΠΈΠΉ. ΠΡΠ½ΠΎΠ²Π½ΠΎΠ΅ Π²Π½ΠΈΠΌΠ°Π½ΠΈΠ΅ ΡΠ΄Π΅Π»Π΅Π½ΠΎ ΠΎΠ±ΡΡΠΆΠ΄Π΅Π½ΠΈΡ ΠΌΠ΅ΡΠΎΠ΄ΠΎΠ»ΠΎΠ³ΠΈΡΠ΅ΡΠΊΠΎΠ³ΠΎ Π°ΡΠΏΠ΅ΠΊΡΠ° ΠΈΡΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°Π½ΠΈΡ Π΄Π°Π½Π½ΡΡ
ΡΠΈΠΌΡΠ»ΡΡΠΈΠΉ Π² ΠΎΠ±ΡΡΠ΅Π½ΠΈΠΈ.This article discusses the problem of using computer simulations of a physical experiment in educational practice. The relevance of the research is determined by the need for a deeper analysis of their didactic and methodological functions. The main attention is paid to the discussion of the methodological aspect of using these simulations in teaching
Effect of Annealing, Stoichiometry, and Surface on Magnetism of (Pr,Dy)FeCoB Microparticles Ensemble
Magnetic properties of powder (Pr,Dy)FeCoB ferrimagnetic alloys and effects of annealing, surface states were analyzed.
X-ray photoelectron spectroscopy and MΓΆssbauer spectra of powders indicate the effect of surface states on phase composition
and magnetic properties of the studied powder, if particles average size is smaller than 10 ΞΌm. Effect of stoichiometry on magnetic
anisotropy was found. Thermal stability of anisotropy field was proved by replacement of Fe atoms with Co atoms
Educational Robot Using Lego Mindstorms and Mobile Device
Modern education at different levels has integrated the use of technology as a teaching-learning assistant, especially in the initial stage of training because it motivates curiosity and helps the abstraction of knowledge. This paper presents the development of an educational robot using components of the Lego Mindstorms EV3 kit and a mobile app to interact with the student; the robot is build using two motors and two sensors, one to differentiate colours and the other one to measure proximity. The objective is to teach the different colours and explain the spatial position to children under five years old, while the screen of the mobile device interacts with the user. The results show the finished product, the data generated by a learning test, and a usability test, concluding that the robot fulfils its purpose, but requires certain improvements. Β© Springer Nature Switzerland AG 2020