594 research outputs found

    New Video Game: Japan\u27s Video Game Producers Lose at the Litigation Game

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    Video games present a legal problem that may be more difficult for courts to solve than the games themselves. In Japan, each court took a somewhat different approach. In its opinion, the Tokyo District Court tried to differentiate between movies and video games by focusing on the role of the audience. That court emphasized the fact that while movie audiences are passive and have no effect on the course of the movie, video game audiences actively affect the progression of the storyline. To illustrate the difference that the Tokyo Court emphasized, consider the Pokemon cast. They were originally characters in a Nintendo video game, but have since also become the stars of a motion picture (and sequels). The movie is the same whenever and wherever it is seen by juvenile aficionados and their parents. Pokemon the game, however, will differ depending on the player\u27s skill and luck. While this is an enticing theory, it does not entirely hold true. Contrary to the Court\u27s conclusion that video game audiences have some real control over the storyline, the very notion of a game involves matters that are not within the player\u27s complete control. The creator of the game, like that of a movie, has determined the narratives and sequences. Indeed, the game creator has determined what the results of the player\u27s actions will be. Relying on this distinction could have severe consequences for the video game industry. For if authorship is denied completely, then the game producers would seem to have no claim to copyright in any form, meaning that the authors would not even be able to assert copyright rights over the first sale of the game, much less any subsequent sales. If an analogy is to be drawn from traditional copyright at all, the more apt one would seem to be derivative works, in which a subsequent author makes use of an existing copyrighted work: a musical play based on a novel, for example. In that situation, the underlying copyright is not extinguished. To the contrary, the subsequent author must obtain the right to use it in order to exploit what he has separately created

    A Common Law for the Ages of Intellectual Property

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    This Article maintains that the rapid pace of technological advances requires that courts take an activist posture in intellectual property cases by updating the Copyright Act and the Patent Law instead of awaiting congressional response

    A Common Law for the Ages of Intellectual Property

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    This Article maintains that the rapid pace of technological advances requires that courts take an activist posture in intellectual property cases by updating the Copyright Act and the Patent Law instead of awaiting congressional response

    Nothing Undone

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    The Sound of Silence

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