2 research outputs found
Research Showcase
<p>Dan Hood, former Research Showcase Outreach Coordinator, will define "institutional repository" (IR), cover the history of IRs, and highlight notable advances in open access publishing relating to IRs. The discussion will include an in-depth demonstration of Carnegie Mellon’s new institutional repository, a progress report, and discussion of future directions for the repository and related services. This event will be of interest to faculty, graduate students and anyone contributing the university's research output.</p
Your Library Instruction is in Another Castle: Developing Information Literacy Based Video Games at Carnegie Mellon University
Being part of an institution possessing a world-renowned computer science school and a reputation for developing innovative new technologies, the University Libraries at Carnegie Mellon were motivated to explore a new method of information literacy instruction. This method was to be the creation of a web-based video game. Through a $50,000 grant from the Buhl Foundation, awarded in the Spring of 2006, the University Libraries began developing a series of “web-based instructional modules." [1] The University Libraries soon formed a representative group of three librarians, self-dubbed the Library Arcade (LA) Committee, to help define how to best transmute the goals of traditional "information literacy" instruction into a video game format. The committee began this process by investigating the past and current trends in video game culture