88 research outputs found
Stochastic Vehicle Routing with Recourse
We study the classic Vehicle Routing Problem in the setting of stochastic
optimization with recourse. StochVRP is a two-stage optimization problem, where
demand is satisfied using two routes: fixed and recourse. The fixed route is
computed using only a demand distribution. Then after observing the demand
instantiations, a recourse route is computed -- but costs here become more
expensive by a factor lambda.
We present an O(log^2 n log(n lambda))-approximation algorithm for this
stochastic routing problem, under arbitrary distributions. The main idea in
this result is relating StochVRP to a special case of submodular orienteering,
called knapsack rank-function orienteering. We also give a better approximation
ratio for knapsack rank-function orienteering than what follows from prior
work. Finally, we provide a Unique Games Conjecture based omega(1) hardness of
approximation for StochVRP, even on star-like metrics on which our algorithm
achieves a logarithmic approximation.Comment: 20 Pages, 1 figure Revision corrects the statement and proof of
Theorem 1.
The parallel complexity of TSP heuristics
We consider eight heuristics for constructing approximate solutions to the traveling salesman problem and analyze their complexity in a model of parallel computation. The problems of finding a tour by the nearest neighbor, nearest merger, nearest insertion, cheapest insertion, and farthest insertion heuristics are shown to be -complete. Hence, it is unlikely that such tours can be obtained in polylogarithmic work space on a sequential computer or in polylogarithmic time on a computer with unbounded parallelism. The double minimum spanning tree and nearest addition heuristics can be implemented to run in polylogarithmic time on a polynomial number of processors. For the Christofides heuristic, we give a randomized polylogarithmic approximation scheme requiring a polynomial number of processors
How Unsplittable-Flow-Covering helps Scheduling with Job-Dependent Cost Functions
Generalizing many well-known and natural scheduling problems, scheduling with
job-specific cost functions has gained a lot of attention recently. In this
setting, each job incurs a cost depending on its completion time, given by a
private cost function, and one seeks to schedule the jobs to minimize the total
sum of these costs. The framework captures many important scheduling objectives
such as weighted flow time or weighted tardiness. Still, the general case as
well as the mentioned special cases are far from being very well understood
yet, even for only one machine. Aiming for better general understanding of this
problem, in this paper we focus on the case of uniform job release dates on one
machine for which the state of the art is a 4-approximation algorithm. This is
true even for a special case that is equivalent to the covering version of the
well-studied and prominent unsplittable flow on a path problem, which is
interesting in its own right. For that covering problem, we present a
quasi-polynomial time -approximation algorithm that yields an
-approximation for the above scheduling problem. Moreover, for
the latter we devise the best possible resource augmentation result regarding
speed: a polynomial time algorithm which computes a solution with \emph{optimal
}cost at speedup. Finally, we present an elegant QPTAS for the
special case where the cost functions of the jobs fall into at most
many classes. This algorithm allows the jobs even to have up to many
distinct release dates.Comment: 2 pages, 1 figur
Computing near-optimal schedules
We survey a number ofresults on computing near-optimal solutions for .N'P'-hard scheduling problems. For many .N'P'-hard optimization problems there are polynomial-time approximation algorithms for finding solutions that are provably quite close to the optimum, whereas for others no such algorithm is known. We concentrate on results that state that certain performance guarantees are unlikely to be attained, in the sense that if there is such a good algorithm, then P'= N P. In particular, we survey results for multiprocessor scheduling and shop scheduling problems
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