13 research outputs found

    COMBINING METHODOLOGICAL TOOLS FOR THE OPTIMUM 3D MODELLING OF NTUA CAMPUS

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    Rapid urbanisation relates to increased space requirements above and below ground and the development of complex structures. This profound need attracted increasing interest for the collection, modelling, management, visualisation and dissemination of 3D objects through various application fields, such as: 3D Cadastre, 3D City Modelling and Building Information Modelling. Contemporary advances in GIS technology, Geo-Web services and computer graphics facilitate the development of such models accompanied by semantic, geometrical and topological information, while the use of international standards enables the communication and interoperability between the systems. The aim of this paper is to combine state-of-the art methodologies and technologies for the development of semantically enriched 3D models for the Campus of the National Technical University of Athens in Greece. The result is a web-based 3D Campus map that integrates these models as Web Services, providing access to management and navigation for the campus area and can also be used for maintenance purposes from the various NTUA Departments. To this end, the database schema has been designed compatible with CityGML, while attention was given to interoperability issues that arise from differently derived 3D models which had to be stored and visualised while retaining their characteristics

    Parallel Memory Accessing for FFT Architectures

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    The current paper introduces an efficient technique for parallel data addressing in FFT architectures performing in-place computations. The novel addressing organization provides parallel load and store of the data involved in radix-r butterfly computations and leads to an efficient architecture when r is a power of 2. The addressing scheme is based on a permutation of the FFT data, which leads to the improvement of the address generating circuit and the butterfly processor control. Moreover, the proposed technique is suitable for mixed radix applications, especially for radixes that are powers of 2 and straightforward continuous flow implementation. The paper presents the technique and the resulting FFT architecture and shows the advantages of the architecture compared to hitherto published results. The implementations on a Xilinx FPGA Virtex-7 VC707 of the in-place radix-8 FFT architectures with input sizes 64 and 512 complex points validate the results. © 2018, Springer Science+Business Media, LLC, part of Springer Nature

    PROCEDURAL 3D MODELLING FOR TRADITIONAL SETTLEMENTS. THE CASE STUDY OF CENTRAL ZAGORI

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    Over the last decades 3D modelling has been a fast growing field in Geographic Information Science, extensively applied in various domains including reconstruction and visualization of cultural heritage, especially monuments and traditional settlements. Technological advances in computer graphics, allow for modelling of complex 3D objects achieving high precision and accuracy. Procedural modelling is an effective tool and a relatively novel method, based on algorithmic modelling concept. It is utilized for the generation of accurate 3D models and composite facade textures from sets of rules which are called Computer Generated Architecture grammars (CGA grammars), defining the objects’ detailed geometry, rather than altering or editing the model manually. In this paper, procedural modelling tools have been exploited to generate the 3D model of a traditional settlement in the region of Central Zagori in Greece. The detailed geometries of 3D models derived from the application of shape grammars on selected footprints, and the process resulted in a final 3D model, optimally describing the built environment of Central Zagori, in three levels of Detail (LoD). The final 3D scene was exported and published as 3D web-scene which can be viewed with 3D CityEngine viewer, giving a walkthrough the whole model, same as in virtual reality or game environments. This research work addresses issues regarding textures' precision, LoD for 3D objects and interactive visualization within one 3D scene, as well as the effectiveness of large scale modelling, along with the benefits and drawbacks that derive from procedural modelling techniques in the field of cultural heritage and more specifically on 3D modelling of traditional settlements

    Virtual output queues architecture for high throughput data center nodes

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    The latest design approach for Data Centers (DCs) follows the direction of exploiting optical switching to connect Top-of-Rack (ToR) switches that serve thousands of data storing and computing devices. A ToR’s usual function is the Virtual Output Queues (VOQs), which is the prevalent solution for the head-of-line blocking problem of the DC switches. An effective VOQs architecture improves the DC’s performance by reducing the frames communication latency and it is efficient with respect to the implementation cost. The current paper introduces a VOQs architecture for the ToRs of DCs that function with Time Division Multiple Access (TDMA). The proposed VOQ architecture contains a bounded number of queues at each input port supporting the active destinations and forwarding the input Ethernet frames to a shared memory. An efficient mechanism of low latency grants each queue to an active destination. The VOQs constitutes a module of a ToR development, which is based on a commercially available Ethernet switch and two FPGA Xilinx boards, the Virtex VC707 and the Xilinx NetFPGA. The VOQs architecture’s implementation and validation took place on the NetFPGA board. © Advances in Science, Technology and Engineering Systems. All rights reserved

    Design of a Real-Time DSP Engine on RF-SoC FPGA for 5G Networks

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    5G advances the wireless communications by providing a significant improvement to the data rate, capability of connected devices and data volumes compared to the previous generations. While these advantages combine along with a wider range of applications to merit the end-user, the technologies to be used are not specified. Considering this problem and in order to efficiently support the 5G deployment researchers and engineers turned their attention on FPGA base band architectures that keep the implementation cost relatively low and at the same time they are reprogramable to provide solutions to the emerging requirements and their consequent modifications. Aiming at the contribution to the 5G technologies the current paper introduces the design of a base band DSP architecture that targets the required real time performance. Moreover, the proposed architecture is scalable by efficiently parallelizing and/or pipelining the corresponding data paths. The paper presents the pilot FPGA designs of the IFFT/FFT and Sampling Frequency Offset (SFO) functions that achieve a 500 Msps performance on a RF-SoC Xilinx ZCU111 board. © 2020, IFIP International Federation for Information Processing
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