75 research outputs found

    Compressive Holographic Video

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    Compressed sensing has been discussed separately in spatial and temporal domains. Compressive holography has been introduced as a method that allows 3D tomographic reconstruction at different depths from a single 2D image. Coded exposure is a temporal compressed sensing method for high speed video acquisition. In this work, we combine compressive holography and coded exposure techniques and extend the discussion to 4D reconstruction in space and time from one coded captured image. In our prototype, digital in-line holography was used for imaging macroscopic, fast moving objects. The pixel-wise temporal modulation was implemented by a digital micromirror device. In this paper we demonstrate 10×10\times temporal super resolution with multiple depths recovery from a single image. Two examples are presented for the purpose of recording subtle vibrations and tracking small particles within 5 ms.Comment: 12 pages, 6 figure

    Intensity interferometry-based 3D imaging

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    The development of single-photon counting detectors and arrays has made tremendous steps in recent years, not the least because of various new applications in, e.g., LIDAR devices. In this work, a 3D imaging device based on real thermal light intensity interferometry is presented. By using gated SPAD technology, a basic 3D scene is imaged in reasonable measurement time. Compared to conventional approaches, the proposed synchronized photon counting allows using more light modes to enhance 3D ranging performance. Advantages like robustness to atmospheric scattering or autonomy by exploiting external light sources can make this ranging approach interesting for future applications

    Accurate Eye Tracking from Dense 3D Surface Reconstructions using Single-Shot Deflectometry

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    Eye-tracking plays a crucial role in the development of virtual reality devices, neuroscience research, and psychology. Despite its significance in numerous applications, achieving an accurate, robust, and fast eye-tracking solution remains a considerable challenge for current state-of-the-art methods. While existing reflection-based techniques (e.g., "glint tracking") are considered the most accurate, their performance is limited by their reliance on sparse 3D surface data acquired solely from the cornea surface. In this paper, we rethink the way how specular reflections can be used for eye tracking: We propose a novel method for accurate and fast evaluation of the gaze direction that exploits teachings from single-shot phase-measuring-deflectometry (PMD). In contrast to state-of-the-art reflection-based methods, our method acquires dense 3D surface information of both cornea and sclera within only one single camera frame (single-shot). Improvements in acquired reflection surface points("glints") of factors >3300×>3300 \times are easily achievable. We show the feasibility of our approach with experimentally evaluated gaze errors of only ≤0.25∘\leq 0.25^\circ demonstrating a significant improvement over the current state-of-the-art
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