21 research outputs found

    On Semantic Gamification

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    The purpose of this essay is to study the extent in which the semantics for different logical systems can be represented game theoretically. I will begin by considering different definitions of what it means to gamify a semantics, and show completeness and limitative results. In particular, I will argue that under a proper definition of gamification, all finitely algebraizable logics can be gamified, as well as some infinitely algebraizable ones (like Łukasiewicz) and some non-algebraizable (like intuitionistic and van Fraassen supervaluation logic)

    Fuzzy positive primitive formulas

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    Can non-classical logic contribute to the analysis of complexity in computer science? In this paper, we give an step towards the solution of this open problem, taking a logical model-theoretic approach to the analysis of complexity in fuzzy constraint satisfaction. We study fuzzy positive-primitive sentences, and we present an algebraic characterization of classes axiomatized by these kind of sentences in terms of homomorphisms and finite direct products. The ultimate goal is to study the expressiveness and reasoning mechanisms of non-classical languages, with respect to constraint satisfaction problems and, in general, in modelling decision scenario
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