163 research outputs found

    On the Burness-Giudici Conjecture

    Full text link
    Let GG be a permutation group on a set Ω\Omega. A subset of Ω\Omega is a base for GG if its pointwise stabilizer in GG is trivial. By b(G)b(G) we denote the size of the smallest base of GG. Every permutation group with b(G)=2b(G)=2 contains some regular suborbits. It is conjectured by Burness-Giudici in [4] that every primitive permutation group GG with b(G)=2b(G)=2 has the property that if αg∉Γ\alpha^g\not\in \Gamma then Γ∩Γg≠∅\Gamma \cap \Gamma^g\neq \emptyset, where Γ\Gamma is the union of all regular suborbits of GG relative to α\alpha. An affirmative answer of the conjecture has been shown for many sporadic simple groups and some alternative groups in [4], but it is still open for simple groups of Lie-type. The first candidate of infinite family of simple groups of Lie-type we should work on might be PSL(2,q)PSL(2,q), where q≥5q\geq 5. In this manuscript, we show the correctness of the conjecture for all the primitive groups with socle PSL(2,q)PSL(2,q), see Theorem 1.31.3

    Tactical Trajectory Planning for Stealth Unmanned Aerial Vehicle to Win the Radar Game

    Get PDF
    In this paper, problem of planning tactical trajectory for stealth unmanned aerial vehicle (UAV) to win the radar game is studied. Three principles of how to win the radar game are presented, and their utilizations for stealth UAV to evade radar tracking are analysed. The problem is formulated by integrating the model of stealth UAV, the constraints of radar detecting and the multi-objectives of the game. The pseudospectral multi-phase optimal control based trajectory planning algorithm is developed to solve the formulated problem. Pseudospectral method is employed to seek the optimal solution with satisfying convergence speed. The results of experiments show that the proposed method is feasible and effective. By following the planned trajectory with several times of switches between exposure and stealth, stealth UAV could win the radar game triumphantly.Defence Science Journal, 2012, 62(6), pp.375-381, DOI:http://dx.doi.org/10.14429/dsj.62.268

    A polynomial time optimal algorithm for robot-human search under uncertainty

    No full text
    This paper studies a search problem involving a robot that is searching for a certain item in an uncertain environment (e.g., searching minerals on Moon) that allows only limited interaction with humans. The uncertainty of the environment comes from the rewards of undiscovered items and the availability of costly human help. The goal of the robot is to maximize the reward of the items found while minimising the search costs. We show that this search problem is polynomially solvable with a novel integration of the human help, which has not been studied in the literature before. Furthermore, we empirically evaluate our solution with simulations and show that it significantly outperforms several benchmark approaches

    Large Language Models in Finance: A Survey

    Full text link
    Recent advances in large language models (LLMs) have opened new possibilities for artificial intelligence applications in finance. In this paper, we provide a practical survey focused on two key aspects of utilizing LLMs for financial tasks: existing solutions and guidance for adoption. First, we review current approaches employing LLMs in finance, including leveraging pretrained models via zero-shot or few-shot learning, fine-tuning on domain-specific data, and training custom LLMs from scratch. We summarize key models and evaluate their performance improvements on financial natural language processing tasks. Second, we propose a decision framework to guide financial professionals in selecting the appropriate LLM solution based on their use case constraints around data, compute, and performance needs. The framework provides a pathway from lightweight experimentation to heavy investment in customized LLMs. Lastly, we discuss limitations and challenges around leveraging LLMs in financial applications. Overall, this survey aims to synthesize the state-of-the-art and provide a roadmap for responsibly applying LLMs to advance financial AI.Comment: Accepted by 4th ACM International Conference on AI in Finance (ICAIF-23) https://ai-finance.or

    Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation

    Full text link
    Recent advances in generative diffusion models have enabled the previously unfeasible capability of generating 3D assets from a single input image or a text prompt. In this work, we aim to enhance the quality and functionality of these models for the task of creating controllable, photorealistic human avatars. We achieve this by integrating a 3D morphable model into the state-of-the-art multi-view-consistent diffusion approach. We demonstrate that accurate conditioning of a generative pipeline on the articulated 3D model enhances the baseline model performance on the task of novel view synthesis from a single image. More importantly, this integration facilitates a seamless and accurate incorporation of facial expression and body pose control into the generation process. To the best of our knowledge, our proposed framework is the first diffusion model to enable the creation of fully 3D-consistent, animatable, and photorealistic human avatars from a single image of an unseen subject; extensive quantitative and qualitative evaluations demonstrate the advantages of our approach over existing state-of-the-art avatar creation models on both novel view and novel expression synthesis tasks. The code for our project is publicly available.Comment: [CVPR 2024] Project page: https://xiyichen.github.io/morphablediffusion

    CaMU: Disentangling Causal Effects in Deep Model Unlearning

    Full text link
    Machine unlearning requires removing the information of forgetting data while keeping the necessary information of remaining data. Despite recent advancements in this area, existing methodologies mainly focus on the effect of removing forgetting data without considering the negative impact this can have on the information of the remaining data, resulting in significant performance degradation after data removal. Although some methods try to repair the performance of remaining data after removal, the forgotten information can also return after repair. Such an issue is due to the intricate intertwining of the forgetting and remaining data. Without adequately differentiating the influence of these two kinds of data on the model, existing algorithms take the risk of either inadequate removal of the forgetting data or unnecessary loss of valuable information from the remaining data. To address this shortcoming, the present study undertakes a causal analysis of the unlearning and introduces a novel framework termed Causal Machine Unlearning (CaMU). This framework adds intervention on the information of remaining data to disentangle the causal effects between forgetting data and remaining data. Then CaMU eliminates the causal impact associated with forgetting data while concurrently preserving the causal relevance of the remaining data. Comprehensive empirical results on various datasets and models suggest that CaMU enhances performance on the remaining data and effectively minimizes the influences of forgetting data. Notably, this work is the first to interpret deep model unlearning tasks from a new perspective of causality and provide a solution based on causal analysis, which opens up new possibilities for future research in deep model unlearning.Comment: Full version of the paper accepted for the SDM 24 conferenc

    Adonis: Practical and Efficient Control Flow Recovery through OS-Level Traces

    Get PDF
    Control flow recovery is critical to promise the software quality, especially for large-scale software in production environment. However, the efficiency of most current control flow recovery techniques is compromised due to their runtime overheads along with deployment and development costs. To tackle this problem, we propose a novel solution, Adonis, which harnesses OS-level traces, such as dynamic library calls and system call traces, to efficiently and safely recover control flows in practice. Adonis operates in two steps: it first identifies the call-sites of trace entries, then it executes a pair-wise symbolic execution to recover valid execution paths. This technique has several advantages. First, Adonis does not require the insertion of any probes into existing applications, thereby minimizing runtime cost. Second, given that OS-level traces are hardware-independent, Adonis can be implemented across various hardware configurations without the need for hardware-specific engineering efforts, thus reducing deployment cost. Third, as Adonis is fully automated and does not depend on manually created logs, it circumvents additional development cost. We conducted an evaluation of Adonis on representative desktop applications and real-world IoT applications. Adonis can faithfully recover the control flow with 86.8% recall and 81.7% precision. Compared to the state-of-the-art log-based approach, Adonis can not only cover all the execution paths recovered, but also recover 74.9% of statements that cannot be covered. In addition, the runtime cost of Adonis is 18.3× lower than the instrument-based approach; the analysis time and storage cost (indicative of the deployment cost) of Adonis is 50× smaller and 443× smaller than the hardware-based approach, respectively. To facilitate future replication and extension of this work, we have made the code and data publicly available

    Passively Q-switched erbium-doped fiber laser using evanescent field interaction with gold-nanosphere based saturable absorber

    Get PDF
    We demonstrate an all-fiber passively Q-switched erbiumdoped fiber laser (EDFL) using a gold-nanosphere (GNS) based saturable absorber (SA) with evanescent field interaction. Using the interaction of evanescent field for fabricating SAs, long nonlinear interaction length of evanescent wave and GNSs can be achieved. The GNSs are synthesized from mixing solution of chloroauricacid (HAuCl4) and sodium citrate by the heating effects of the microfiber's evanescent field radiation. The proposed passively Q-switched EDFL could give output pulses at 1562 nm with pulse width of 1.78 μs, a repetition rate of 58.1 kHz, a pulse energy of 133 nJ and a output power of 7.7 mWwhen pumped by a 980 nm laser diode of 237 mW

    Describe, Explain, Plan and Select: Interactive Planning with Large Language Models Enables Open-World Multi-Task Agents

    Full text link
    We investigate the challenge of task planning for multi-task embodied agents in open-world environments. Two main difficulties are identified: 1) executing plans in an open-world environment (e.g., Minecraft) necessitates accurate and multi-step reasoning due to the long-term nature of tasks, and 2) as vanilla planners do not consider how easy the current agent can achieve a given sub-task when ordering parallel sub-goals within a complicated plan, the resulting plan could be inefficient or even infeasible. To this end, we propose "D‾\underline{D}escribe, E‾\underline{E}xplain, P‾\underline{P}lan and S‾\underline{S}elect" (DEPS\textbf{DEPS}), an interactive planning approach based on Large Language Models (LLMs). DEPS facilitates better error correction on initial LLM-generated plan\textit{plan} by integrating description\textit{description} of the plan execution process and providing self-explanation\textit{explanation} of feedback when encountering failures during the extended planning phases. Furthermore, it includes a goal selector\textit{selector}, which is a trainable module that ranks parallel candidate sub-goals based on the estimated steps of completion, consequently refining the initial plan. Our experiments mark the milestone of the first zero-shot multi-task agent that can robustly accomplish 70+ Minecraft tasks and nearly double the overall performances. Further testing reveals our method's general effectiveness in popularly adopted non-open-ended domains as well (i.e., ALFWorld and tabletop manipulation). The ablation and exploratory studies detail how our design beats the counterparts and provide a promising update on the ObtainDiamond\texttt{ObtainDiamond} grand challenge with our approach. The code is released at https://github.com/CraftJarvis/MC-Planner.Comment: NeurIPS 202
    • …
    corecore