12,192 research outputs found

    Gamesourcing Mismatched Transcription

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    Transcribed speech is an essential resource to develop speech technologies for different languages of the world. However, native speakers of most languages of the world may not be readily available online to acquire transcribed speech. The goal of this research is to explore the possibility of acquiring transcriptions for speech data from non-native speakers of a language, referred to as mismatched transcriptions. The two main problems tackled in this work are: 1) How do we motivate non-native speakers to provide transcriptions? 2) How do we refine the mismatched transcriptions? Firstly, we design a novel game that facilitates the collection of mismatched transcriptions from non-native speakers. In this game, players are prompted to listen to sound clips in a foreign language and asked to transcribe the sounds they hear to the best of their abilities using English text. The misperceptions by the non-native speakers are modeled as a finite memory process and implemented using finite state machines. The mismatched transcriptions are further refined using a series of finite-state operations. The main contributions of this thesis are as follows: 1) Creation of a streamlined game for crowdsourcing transcriptions for speech data from non-native speakers. 2) Algorithms that process the resulting mismatched transcriptions and provide the closest sounding English words. 3) Experiments describing various modifications to the above-mentioned algorithms and results showing their effect on the accuracy of the English words that are produced as output.Ope

    The Impact Of American Advertising Humor On Taiwanese Consumers

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    This paper examines the effect of American humorous advertising on consumers in Taiwan. Several American print advertisements for brands familiar in Taiwan were shown to Taiwanese consumers in a field study. Three distinct perceptual appeals–humor, quality and positivity–in the processing of the advertisements by Taiwanese consumers were identified. It was found that all of these three types of appeals positively impacted the perceived image of and the motivation to purchase the brands featured in the advertisements. This paper also discusses the managerial implications and future research avenues stemming from the results of the study

    Strategic Analysis and Model Construction on Conflict Resolution with Motion Game Theory

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    This research uses the “Participating Observation Method” to observe the interaction between manufacturer and distributor negotiation strategies, determine the preference and expectation of participants, and establish a framework for this type of research. Then it sets up the “analysis framework of negotiation strategies” between the manufacturer and the distributor based on an analysis of the respective conditions, advantages, and disadvantages of the manufacturer and distributor. Thirdly, this study sets up a reward matrix of the strategy action game between the manufacturer and the distributor. Then establishes a set of feasible “negotiation models” based on the reward matrix of the strategy game between the both parties to observe how the manufacturer and the distributor make their own bargaining decisions in the situation of information asymmetry or exterior opportunity/threat. Finally, this study establishes a “multi-agent strategy game protocol system model” to solve the conflict resulting from the self-strategizing of both parties for their own interests, and to achieve the utmost efficiency in the negotiation

    Topological entanglement entropy for torus knot bipartitions and the Verlinde-like formulas

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    The topological R\'enyi and entanglement entropies depend on the bipartition of the manifold and the choice of the ground states. However, these entanglement quantities remain invariant under a coordinate transformation when the bipartition also undergoes the same transformation. In the context of topological quantum field theories, these coordinate transformations reduce to representations of the mapping class group on the manifold of the Hilbert space. We employ this invariant property of the R\'enyi and entanglement entropies under coordinate transformations for TQFTs in (2 + 1) dimensions on a torus with various bipartitions. By utilizing the replica trick and the surgery method to compute the topological R\'enyi and entanglement entropies, the invariant property results in Verlinde-like formulas. Furthermore, for the bipartition with interfaces as two non-intersecting torus knots, an SL(2,Z)SL(2, \mathbb{Z}) transformation can untwist the torus knots, leading to a simple bipartition with an effective ground state. This invariant property allows us to demonstrate that the topological entanglement entropy has a lower bound −2ln⁡D-2 \ln D, where DD is the total quantum dimensions of the system.Comment: ref.[20] is corrrected to Phys. Rev. Lett. 98, 060401 (2007); Fig. 3.15 is also modifie
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