203 research outputs found
A Neural, Interactive-predictive System for Multimodal Sequence to Sequence Tasks
We present a demonstration of a neural interactive-predictive system for
tackling multimodal sequence to sequence tasks. The system generates text
predictions to different sequence to sequence tasks: machine translation, image
and video captioning. These predictions are revised by a human agent, who
introduces corrections in the form of characters. The system reacts to each
correction, providing alternative hypotheses, compelling with the feedback
provided by the user. The final objective is to reduce the human effort
required during this correction process.
This system is implemented following a client-server architecture. For
accessing the system, we developed a website, which communicates with the
neural model, hosted in a local server. From this website, the different tasks
can be tackled following the interactive-predictive framework. We open-source
all the code developed for building this system. The demonstration in hosted in
http://casmacat.prhlt.upv.es/interactive-seq2seq.Comment: ACL 2019 - System demonstration
Neural Models for Measuring Confidence on Interactive Machine Translation Systems
[EN] Reducing the human effort performed with the use of interactive-predictive neural machine translation (IPNMT) systems is one of the main goals in this sub-field of machine translation (MT). Prior works have focused on changing the human¿machine interaction method and simplifying the feedback performed. Applying confidence measures (CM) to an IPNMT system helps decrease the number of words that the user has to check through the translation session, reducing the human effort needed, although this supposes losing a few points in the quality of the translations. The effort reduction comes from decreasing the number of words that the translator has to review¿it only has to check the ones with a score lower than the threshold set. In this paper, we studied the performance of four confidence measures based on the most used metrics on MT. We trained four recurrent neural network (RNN) models to approximate the scores from the metrics: Bleu, Meteor, Chr-f, and TER. In the experiments, we simulated the user interaction with the system to obtain and compare the quality of the translations generated with the effort reduction. We also compare the performance of the four models between them to see which of them obtains the best results. The results achieved showed a reduction of 48% with a Bleu score of 70 points¿a significant effort reduction to translations almost perfect.This work received funds from the Comunitat Valenciana under project EU-FEDER (ID-IFEDER/2018/025), Generalitat Valenciana under project ALMAMATER (PrometeoII/2014/030), and Ministerio de Ciencia e Investigacion/Agencia Estatal de Investigacion/10.13039/501100011033/and "FEDER Una manera de hacer Europa" under project MIRANDA-DocTIUM (RTI2018-095645-B-C22).Navarro-Martínez, Á.; Casacuberta Nolla, F. (2022). Neural Models for Measuring Confidence on Interactive Machine Translation Systems. Applied Sciences. 12(3):1-16. https://doi.org/10.3390/app1203110011612
Online Learning for Effort Reduction in Interactive Neural Machine Translation
[EN] Neural machine translation systems require large amounts of training data and resources. Even with this, the quality of the translations may be insufficient for some users or domains. In such cases, the output of the system must be revised by a human agent. This can be done in a post-editing stage or following an interactive machine translation protocol.
We explore the incremental update of neural machine translation systems during the post-editing or interactive translation processes. Such modifications aim to incorporate the new knowledge, from the edited sentences, into the translation system. Updates to the model are performed on-the-fly, as sentences are corrected, via online learning techniques. In addition, we implement a novel interactive, adaptive system, able to react to single-character interactions. This system greatly reduces the human effort required for obtaining high-quality translations.
In order to stress our proposals, we conduct exhaustive experiments varying the amount and type of data available for training. Results show that online learning effectively achieves the objective of reducing the human effort required during the post-editing or the interactive machine translation stages. Moreover, these adaptive systems also perform well in scenarios with scarce resources. We show that a neural machine translation system can be rapidly adapted to a specific domain, exclusively by means of online learning techniques.The authors wish to thank the anonymous reviewers for their valuable criticisms and suggestions. The research
leading to these results has received funding from the Generalitat Valenciana under grant PROMETEOII/2014/030
and from TIN2015-70924-C2-1-R. We also acknowledge NVIDIA Corporation for the donation of GPUs used in this work.Peris-Abril, Á.; Casacuberta Nolla, F. (2019). Online Learning for Effort Reduction in Interactive Neural Machine Translation. Computer Speech & Language. 58:98-126. https://doi.org/10.1016/j.csl.2019.04.001S981265
GREAT: open source software for statistical machine translation
The final publication is available at Springer via http://dx.doi.org/10.1007/s10590-011-9097-6[EN] In this article, the first public release of GREAT as an open-source, statistical machine translation (SMT) software toolkit is described. GREAT is based on a bilingual language modelling approach for SMT, which is so far implemented for n-gram models based on the framework of stochastic finite-state transducers. The use of finite-state models is motivated by their simplicity, their versatility, and the fact that they present a lower computational cost, if compared with other more expressive models. Moreover, if translation is assumed to be a subsequential process, finite-state models are enough for modelling the existing relations between a source and a target language. GREAT includes some characteristics usually present in state-of-the-art SMT, such as phrase-based translation models or a log-linear framework for local features. Experimental results on a well-known corpus such as Europarl are reported in order to validate this software. A competitive translation quality is achieved, yet using both a lower number of model parameters and a lower response time than the widely-used, state-of-the-art SMT system Moses. © 2011 Springer Science+Business Media B.V.Study was supported by the EC (FEDER, FSE), the Spanish government (MICINN, MITyC, “Plan E”, under Grants MIPRCV “Consolider Ingenio 2010”, iTrans2 TIN2009-14511, and erudito.com TSI-020110-2009-439), and the Generalitat Valenciana (Grant Prometeo/2009/014).González Mollá, J.; Casacuberta Nolla, F. (2011). GREAT: open source software for statistical machine translation. Machine Translation. 25(2):145-160. https://doi.org/10.1007/s10590-011-9097-6S145160252Amengual JC, Benedí JM, Casacuberta F, Castaño MA, Castellanos A, Jiménez VM, Llorens D, Marzal A, Pastor M, Prat F, Vidal E, Vilar JM (2000) The EUTRANS-I speech translation system. 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