153 research outputs found

    Digital predistortion of RF amplifiers using baseband injection for mobile broadband communications

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    Radio frequency (RF) power amplifiers (PAs) represent the most challenging design parts of wireless transmitters. In order to be more energy efficient, PAs should operate in nonlinear region where they produce distortion that significantly degrades the quality of signal at transmitter’s output. With the aim of reducing this distortion and improve signal quality, digital predistortion (DPD) techniques are widely used. This work focuses on improving the performances of DPDs in modern, next-generation wireless transmitters. A new adaptive DPD based on an iterative injection approach is developed and experimentally verified using a 4G signal. The signal performances at transmitter output are notably improved, while the proposed DPD does not require large digital signal processing memory resources and computational complexity. Moreover, the injection-based DPD theory is extended to be applicable in concurrent dual-band wireless transmitters. A cross-modulation problem specific to concurrent dual-band transmitters is investigated in detail and novel DPD based on simultaneous injection of intermodulation and cross-modulation distortion products is proposed. In order to mitigate distortion compensation limit phenomena and memory effects in highly nonlinear RF PAs, this DPD is further extended and complete generalised DPD system for concurrent dual-band transmitters is developed. It is clearly proved in experiments that the proposed predistorter remarkably improves the in-band and out-of-band performances of both signals. Furthermore, it does not depend on frequency separation between frequency bands and has significantly lower complexity in comparison with previously reported concurrent dual-band DPDs

    Relationship between breakfast and basketball shooting accuracy

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    Purpose: The purpose of this study was to determine if collegiate and recreational basketball players shooting accuracy improved after consumption of breakfast (BF) compared to no-breakfast (No-BF). Methods: 24 male and female collegiate and recreational basketball players completed a three-week intervention study with a crossover design. Subjects were randomly assigned to a four-day BF or No-BF treatment starting on Monday and completed testing that included a free-throw drill and timed 2-point and 3-point drills on day four. Treatment switched the following Monday. Food intake records were collected during each treatment phase. Results: There was no difference between BF and No-BF treatments in amount of shots taken and percentage of shots made during free-throw, 2-point and 3-point drills. In addition, no difference was observed between BF and No-BF treatment when the number of shots taken during 2-point and 3-point drill was combined. There was a significant difference observed between BF and No-BF in mean percentage of shots made during the free throw, 2-point and 3-point drill combined, (BF= 59.2±6.8, No-BF= 48.3±5.4, p-value \u3c 0.001). Conclusion: Despite the finding that mean shooting percentage was improved when the free-throw, 2-point and 3-point drill were combined, the main finding of the study was that breakfast consumption did not show significant improvement in basketball shooting accuracy when free throw, 2-point and 3-point basketball shooting drills were observed separately

    Design of a Network Topology Using CISCO NSO Orchestrator

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    This paper presents the design of a network topology using CISCO NSO orchestrator. The mismatch problem solution between a network service and its monitoring is proposed. Applying the proposed approach, the telemetry efficiency ratio parameter greater than 40 is achieved. All tests are performed in the real experimental conditions using CISCO NSO orchestrator

    Repeatability of Motion Health Screening Scores Acquired from a Three-Dimensional Markerless Motion Capture System

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    The purpose of the present study was to examine the repeatability of five algorithm-derived motion health screening scores (i.e., readiness, explosiveness, functionality, quality, and dysfunction) obtained from an innovative three-dimensional markerless motion capture system, composed of eight high-definition cameras recording at 60 fps. Thirteen females and six males performed two sets of three motion capture screenings, separated one week apart (six in total). The screenings consisted of 20 body movements performed in sequential order. Each screening within a testing session was separated by a 30 min rest interval to avoid the possible influence of fatigue. A trained research team member, facing the participant and standing outside of the camera capture range, was present to demonstrate each individual movement. The order in which motions were performed was identical across all participants. Repeated measures analysis of variance and intraclass correlation coefficients were used to examine statistically significant differences and measurement agreement across six testing sessions. The findings of the present study revealed no significant differences in algorithm-based motion health screening scores across multiple testing sessions. Moreover, excellent measurement reliability was found for readiness scores (ICC, 95% CI; 0.957, 0.914–0.980), good-to-excellent for functionality (0.905, 0.821–0.959) and explosiveness scores (0.906, 0.822–0.959), and moderate-to-excellent for dysfunction (0.829, 0.675–0.925) and quality scores (0.808, 0.635–0.915)

    GPT-4 Surpassing Human Performance in Linguistic Pragmatics

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    As Large Language Models (LLMs) become increasingly integrated into everyday life, their capabilities to understand and emulate human cognition are under steady examination. This study investigates the ability of LLMs to comprehend and interpret linguistic pragmatics, an aspect of communication that considers context and implied meanings. Using Grice's communication principles, LLMs and human subjects (N=76) were evaluated based on their responses to various dialogue-based tasks. The findings revealed the superior performance and speed of LLMs, particularly GPT4, over human subjects in interpreting pragmatics. GPT4 also demonstrated accuracy in the pre-testing of human-written samples, indicating its potential in text analysis. In a comparative analysis of LLMs using human individual and average scores, the models exhibited significant chronological improvement. The models were ranked from lowest to highest score, with GPT2 positioned at 78th place, GPT3 ranking at 23rd, Bard at 10th, GPT3.5 placing 5th, Best Human scoring 2nd, and GPT4 achieving the top spot. The findings highlight the remarkable progress made in the development and performance of these LLMs. Future studies should consider diverse subjects, multiple languages, and other cognitive aspects to fully comprehend the capabilities of LLMs. This research holds significant implications for the development and application of AI-based models in communication-centered sectors.Comment: 19 pages, 1 figure, 2 table

    The home-court advantage in NCAA Division-I men’s basketball

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    The purpose of the present study was to examine the differences in game-related statistics between home and away games at the NCAA Division-I level of men’s basketball competition. The data scraping technique was used to obtain publicly available box scores during the 2018-19 competitive season. Throughout this period, 2181 home and 2205 away box scores were randomly selected across 353 teams, regardless of the winning or losing game outcome. The findings of the present study revealed that the game-related statistics influenced by the game location, listed in descending order of magnitude, were: assists (AS), personal fouls (PF), field-goal percentage (FG%), free-throw attempts (FTA), blocks (BL), defensive rebounds (DRB), turnovers (TO), steals (ST), and three-point shooting percentage (3P%). During home games, the teams tended to display better decision-making processes (i.e., more AS and ST, and less TO), defensive performance (i.e., more DRB and BL), shooting efficiency (i.e., greater FT% and 3P%), and minimize tactical errors (i.e., less PF and more FTA). Overall, these findings suggest that playing on a home-court provides a significant advantage in securing the desired game outcome and provides insight into what game-related statistics contribute most to this effect

    Impact of Distance and Proficiency on Shooting Kinematics in Professional Male Basketball Players

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    Shooting efficiency is one of the key performance parameters related to securing the desired game outcome at various levels of basketball competition, and it is largely influenced by the biomechanical adjustments incorporated during the preparatory and release phase of the shooting motion. Thus, the purpose of the present study was twofold: (a) to examine the differences in the kinematic characteristics between free-throw, two-point, and three-point shots, and (b) to examine the differences between shooters with excellent (≥80%) and good (<80%) levels of shooting proficiency. A total of 10 professional male basketball players performed 5 free-throw (4.57 m), two-point (5.18 m), and three-point (6.75 m) shots, combining for a total of 150 shots. A high-definition camera recording at 120 fps was used to capture the shooting motion from a sagittal point of view, and video analysis software was used to analyze the kinematic variables of interest. The findings of the present study reveal that the kinematic characteristics during the preparatory phase of the shooting motion remain unchanged between free-throw and two-point shots. Three-point shots required lower elbow positioning, influenced by greater knee and hip flexion when compared to free-throw and two-point shots. The release angle was notably lower for shots attempted beyond the three-point line but remained unchanged between the free-throw and two-point shooting motions. Release height and vertical displacement were significantly greater for two- and three-point shots when compared to free-throw shots, while no difference was observed between the two- and three-point shots. In addition, no significant differences in shooting kinematics were observed between those participants with excellent and good levels of shooting proficiency

    Kinetic and Kinematic Characteristics of Proficient and Non-Proficient 2-Point and 3-Point Basketball Shooters

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    The purpose of this study was to examine kinetic and kinematic characteristics of various types of 2-point and 3-point basketball shooting approaches and determine which variables have the greatest contribution in discriminating proficient (PRO) from non-proficient (N-PRO) shooters. While standing on a force plate, twenty-nine recreationally active males performed a total of 1740 shots by utilizing stationary and step-in shooting approaches. Two high-definition cameras were used to simultaneously capture kinematic parameters of shooting motions. The type of shooting approach showed as a non-influential factor. During the preparatory phase of the shooting motion, PRO 2-point shooters demonstrated higher elbow and basketball height placements, greater flexion in the shoulder and elbow joints while attaining greater release and entry ball angles during the release phase. PRO 3-point shooters demonstrated greater elbow flexion, higher basketball placement, and less hip flexion during the preparatory phase while attaining greater heel, release, and trajectory heights during the release phase. When entered into a full-model discriminant function analysis, elbow angle, elbow height, and release angle variables correctly classified PRO from N-PRO 2-point shooters in 62.1% of cases and hip angle, heel height, and elbow angle variables correctly classified PRO from N-PRO 3-point shooters in 81.6% of cases

    Starters vs. non-starters differences in vertical jump force-time metrics in female professional volleyball players

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    As one of the fundamental volleyball skills, countermovement vertical jump (CMJ) has been commonly implemented in the applied sports setting as a non-invasive and time-efficient assessment of athletes' lower-body neuromuscular function. The purpose of the present study was to examine the differences in CMJ characteristics between starters and non-starters within a cohort of professional female volleyball players. Nineteen athletes competing in one of the top European leagues (i.e., SuperLeague) volunteered to participate in the present investigation. Following the completion of a warm-up protocol, each athlete performed three maximal-effort CMJs with no arm swing while standing on a uni-axial force plate system sampling at 1,000 Hz. The following force-time metrics were used for performance analysis purposes: braking phase duration and impulse, eccentric and concentric duration, mean and peak force and power, contraction time, jump height, and reactive strength index-modified. Mann–Whitney U and independent t-tests revealed no statistically significant differences (p &gt; 0.05) during both eccentric and concentric phases of CMJ between the players included in the starting lineup (n = 9) and their substitutions (n = 10), with the effect sizes being small to moderate in magnitude (g = 0.053–0.683). While further research is warranted on this topic, these results suggest that securing a position in a starting lineup at the professional level of volleyball play may be more contingent on the player's ability to proficiently execute sport-specific skills (e.g., blocking, attacking), rather than the performance on the CMJ assessment, considering that the observed values for both groups fall within the desired ranges for this specific population of athletes

    Game statistics that discriminate winning and losing at the NBA level of basketball competition

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    The purpose of the present study was to examine differences in game-related statistical parameters between National Basketball Association (NBA) regular and post-season competitive periods and to determine which variables have the greatest contribution in discriminating between winning and losing game outcomes. The data scraping technique was used to obtain publicly available NBA game-related statistics over a three-year span (2016–2019). The total number of games examined in the present investigation was 3933 (3690 regular season and 243 post-season games). Despite small to moderate effect sizes, the findings suggest that NBA teams’ style of play (i.e., tactical strategies) changes when transitioning from the regular to post-season competitive period. It becomes more conservative (i.e., fewer field goal attempts, assists, steals, turnovers, and points scored), most likely due to greater defensive pressure. Discriminant function analysis correctly classified winning and losing game outcomes during the regular and post-season competitive periods in 82.8% and 87.2% of cases, respectively. Two key game-related statistics capable of discriminating between winning and losing game outcomes were field goal percentage and defensive rebounding, accounting for 13.6% and 14.2% of the total percentage of explained variance during the regular season and 11.5% and 14.7% during post-season competitive periods. Also, overall shooting efficiency (i.e., free-throw, 2-point, and 3-point combined) accounted for 23–26% of the total percentage of explained variance
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