17 research outputs found
Robot pressure : the impact of robot eye gaze and lifelike bodily movements upon decision-making and trust
Between people, eye gaze and other forms of nonverbal communication can influence trust. We hypothesised similar effects would occur during human-robot interaction, predicting a humanoid robot’s eye gaze and lifelike bodily movements (eye tracking movements and simulated “breathing”) would increase participants’ likelihood of seeking and trusting the robot’s opinion in a cooperative visual tracking task. However, we instead found significant interactions between robot gaze and task difficulty, indicating that robot gaze had a positive impact upon trust for difficult decisions and a negative impact for easier decisions. Furthermore, a significant effect of robot gaze was found on task performance, with gaze improving participants’ performance on easy trials but hindering performance on difficult trials. Participants also responded significantly faster when the robot looked at them. Results suggest that robot gaze exerts “pressure” upon participants, causing audience effects similar to social facilitation and inhibition. Lifelike bodily movements had no significant effect upon participant behaviour
I didn’t know that virtual agent was angry at me: Investigating effects of gaze direction on emotion recognition and evaluation
Previous research has shown a link between gazing behavior and type of emotion felt. It appears that approach-oriented emotions are better perceived in combination with a direct gaze, whereas avoidance-oriented emotions are better perceived in combination with an averted gaze. In this study, we investigate whether this effect can be applied to persuasive social agents. We hypothesized that an approach-oriented emotion is more credible when combined with a direct gaze, whereas an avoidance-oriented emotion is more credible when combined with an averted gaze. This was tested with both an implicit categorization task and an explicit evaluation. The hypothesis was supported for angry expressions, but not for sad ones. Implications for further research and the design of effective persuasive agents are discussed