129 research outputs found
GraphBLAST: A High-Performance Linear Algebra-based Graph Framework on the GPU
High-performance implementations of graph algorithms are challenging to
implement on new parallel hardware such as GPUs because of three challenges:
(1) the difficulty of coming up with graph building blocks, (2) load imbalance
on parallel hardware, and (3) graph problems having low arithmetic intensity.
To address some of these challenges, GraphBLAS is an innovative, on-going
effort by the graph analytics community to propose building blocks based on
sparse linear algebra, which will allow graph algorithms to be expressed in a
performant, succinct, composable and portable manner. In this paper, we examine
the performance challenges of a linear-algebra-based approach to building graph
frameworks and describe new design principles for overcoming these bottlenecks.
Among the new design principles is exploiting input sparsity, which allows
users to write graph algorithms without specifying push and pull direction.
Exploiting output sparsity allows users to tell the backend which values of the
output in a single vectorized computation they do not want computed.
Load-balancing is an important feature for balancing work amongst parallel
workers. We describe the important load-balancing features for handling graphs
with different characteristics. The design principles described in this paper
have been implemented in "GraphBLAST", the first high-performance linear
algebra-based graph framework on NVIDIA GPUs that is open-source. The results
show that on a single GPU, GraphBLAST has on average at least an order of
magnitude speedup over previous GraphBLAS implementations SuiteSparse and GBTL,
comparable performance to the fastest GPU hardwired primitives and
shared-memory graph frameworks Ligra and Gunrock, and better performance than
any other GPU graph framework, while offering a simpler and more concise
programming model.Comment: 50 pages, 14 figures, 14 table
A High-Throughput Solver for Marginalized Graph Kernels on GPU
We present the design and optimization of a linear solver on General Purpose GPUs for the efficient and high-throughput evaluation of the marginalized graph kernel between pairs of labeled graphs. The solver implements a preconditioned conjugate gradient (PCG) method to compute the solution to a generalized Laplacian equation associated with the tensor product of two graphs. To cope with the gap between the instruction throughput and the memory bandwidth of current generation GPUs, our solver forms the tensor product linear system on-the-fly without storing it in memory when performing matrix-vector dot product operations in PCG. Such on-the-fly computation is accomplished by using threads in a warp to cooperatively stream the adjacency and edge label matrices of individual graphs by small square matrix blocks called tiles, which are then staged in registers and the shared memory for later reuse. Warps across a thread block can further share tiles via the shared memory to increase data reuse. We exploit the sparsity of the graphs hierarchically by storing only non-empty tiles using a coordinate format and nonzero elements within each tile using bitmaps. Besides, we propose a new partition-based reordering algorithm for aggregating nonzero elements of the graphs into fewer but denser tiles to improve the efficiency of the sparse format.We carry out extensive theoretical analyses on the graph tensor product primitives for tiles of various density and evaluate their performance on synthetic and real-world datasets. Our solver delivers three to four orders of magnitude speedup over existing CPU-based solvers such as GraKeL and GraphKernels. The capability of the solver enables kernel-based learning tasks at unprecedented scales
The Reverse Cuthill-McKee Algorithm in Distributed-Memory
Ordering vertices of a graph is key to minimize fill-in and data structure
size in sparse direct solvers, maximize locality in iterative solvers, and
improve performance in graph algorithms. Except for naturally parallelizable
ordering methods such as nested dissection, many important ordering methods
have not been efficiently mapped to distributed-memory architectures. In this
paper, we present the first-ever distributed-memory implementation of the
reverse Cuthill-McKee (RCM) algorithm for reducing the profile of a sparse
matrix. Our parallelization uses a two-dimensional sparse matrix decomposition.
We achieve high performance by decomposing the problem into a small number of
primitives and utilizing optimized implementations of these primitives. Our
implementation shows strong scaling up to 1024 cores for smaller matrices and
up to 4096 cores for larger matrices
Distributed-Memory Breadth-First Search on Massive Graphs
This chapter studies the problem of traversing large graphs using the
breadth-first search order on distributed-memory supercomputers. We consider
both the traditional level-synchronous top-down algorithm as well as the
recently discovered direction optimizing algorithm. We analyze the performance
and scalability trade-offs in using different local data structures such as CSR
and DCSC, enabling in-node multithreading, and graph decompositions such as 1D
and 2D decomposition.Comment: arXiv admin note: text overlap with arXiv:1104.451
Graphs, Matrices, and the GraphBLAS: Seven Good Reasons
The analysis of graphs has become increasingly important to a wide range of
applications. Graph analysis presents a number of unique challenges in the
areas of (1) software complexity, (2) data complexity, (3) security, (4)
mathematical complexity, (5) theoretical analysis, (6) serial performance, and
(7) parallel performance. Implementing graph algorithms using matrix-based
approaches provides a number of promising solutions to these challenges. The
GraphBLAS standard (istc- bigdata.org/GraphBlas) is being developed to bring
the potential of matrix based graph algorithms to the broadest possible
audience. The GraphBLAS mathematically defines a core set of matrix-based graph
operations that can be used to implement a wide class of graph algorithms in a
wide range of programming environments. This paper provides an introduction to
the GraphBLAS and describes how the GraphBLAS can be used to address many of
the challenges associated with analysis of graphs.Comment: 10 pages; International Conference on Computational Science workshop
on the Applications of Matrix Computational Methods in the Analysis of Modern
Dat
Computing Maximum Cardinality Matchings in Parallel on Bipartite Graphs via Tree-Grafting
It is difficult to obtain high performance when computing matchings on parallel processors because matching algorithms explicitly or implicitly search for paths in the graph, and when these paths become long, there is little concurrency. In spite of this limitation, we present a new algorithm and its shared-memory parallelization that achieves good performance and scalability in computing maximum cardinality matchings in bipartite graphs. Our algorithm searches for augmenting paths via specialized breadth-first searches (BFS) from multiple source vertices, hence creating more parallelism than single source algorithms. Algorithms that employ multiple-source searches cannot discard a search tree once no augmenting path is discovered from the tree, unlike algorithms that rely on single-source searches. We describe a novel tree-grafting method that eliminates most of the redundant edge traversals resulting from this property of multiple-source searches. We also employ the recent direction-optimizing BFS algorithm as a subroutine to discover augmenting paths faster. Our algorithm compares favorably with the current best algorithms in terms of the number of edges traversed, the average augmenting path length, and the number of iterations. We provide a proof of correctness for our algorithm. Our NUMA-aware implementation is scalable to 80 threads of an Intel multiprocessor and to 240 threads on an Intel Knights Corner coprocessor. On average, our parallel algorithm runs an order of magnitude faster than the fastest algorithms available. The performance improvement is more significant on graphs with small matching number
Communication-Avoiding Optimization Methods for Distributed Massive-Scale Sparse Inverse Covariance Estimation
Across a variety of scientific disciplines, sparse inverse covariance
estimation is a popular tool for capturing the underlying dependency
relationships in multivariate data. Unfortunately, most estimators are not
scalable enough to handle the sizes of modern high-dimensional data sets (often
on the order of terabytes), and assume Gaussian samples. To address these
deficiencies, we introduce HP-CONCORD, a highly scalable optimization method
for estimating a sparse inverse covariance matrix based on a regularized
pseudolikelihood framework, without assuming Gaussianity. Our parallel proximal
gradient method uses a novel communication-avoiding linear algebra algorithm
and runs across a multi-node cluster with up to 1k nodes (24k cores), achieving
parallel scalability on problems with up to ~819 billion parameters (1.28
million dimensions); even on a single node, HP-CONCORD demonstrates
scalability, outperforming a state-of-the-art method. We also use HP-CONCORD to
estimate the underlying dependency structure of the brain from fMRI data, and
use the result to identify functional regions automatically. The results show
good agreement with a clustering from the neuroscience literature.Comment: Main paper: 15 pages, appendix: 24 page
Exploiting Multiple Levels of Parallelism in Sparse Matrix-Matrix Multiplication
Sparse matrix-matrix multiplication (or SpGEMM) is a key primitive for many
high-performance graph algorithms as well as for some linear solvers, such as
algebraic multigrid. The scaling of existing parallel implementations of SpGEMM
is heavily bound by communication. Even though 3D (or 2.5D) algorithms have
been proposed and theoretically analyzed in the flat MPI model on Erdos-Renyi
matrices, those algorithms had not been implemented in practice and their
complexities had not been analyzed for the general case. In this work, we
present the first ever implementation of the 3D SpGEMM formulation that also
exploits multiple (intra-node and inter-node) levels of parallelism, achieving
significant speedups over the state-of-the-art publicly available codes at all
levels of concurrencies. We extensively evaluate our implementation and
identify bottlenecks that should be subject to further research
Extreme Scale De Novo Metagenome Assembly
Metagenome assembly is the process of transforming a set of short,
overlapping, and potentially erroneous DNA segments from environmental samples
into the accurate representation of the underlying microbiomes's genomes.
State-of-the-art tools require big shared memory machines and cannot handle
contemporary metagenome datasets that exceed Terabytes in size. In this paper,
we introduce the MetaHipMer pipeline, a high-quality and high-performance
metagenome assembler that employs an iterative de Bruijn graph approach.
MetaHipMer leverages a specialized scaffolding algorithm that produces long
scaffolds and accommodates the idiosyncrasies of metagenomes. MetaHipMer is
end-to-end parallelized using the Unified Parallel C language and therefore can
run seamlessly on shared and distributed-memory systems. Experimental results
show that MetaHipMer matches or outperforms the state-of-the-art tools in terms
of accuracy. Moreover, MetaHipMer scales efficiently to large concurrencies and
is able to assemble previously intractable grand challenge metagenomes. We
demonstrate the unprecedented capability of MetaHipMer by computing the first
full assembly of the Twitchell Wetlands dataset, consisting of 7.5 billion
reads - size 2.6 TBytes.Comment: Accepted to SC1
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