1,890 research outputs found

    Computers in Support of Musical Expression

    Get PDF

    Family Resemblance for Hypermedia Authoring

    Get PDF

    Accessible Spectrum Analyser

    Get PDF
    Presented at the 22nd International Conference on Auditory Display (ICAD-2016)This paper presents the Accessible Spectrum Analyser (ASA) developed as part of the DePic project (Design Patterns for Inclusive collaboration) at Queen Mary University of London. The ASA uses sonification to provide an accessible representation of frequency spectra to visually impaired audio engineers. The software is free and open source and is distributed as a VST plug-in under OSX and Windows. The aim of reporting this work at the ICAD 2016 conference is to solicit feedback about the design of the present tool and its more generalized counterpart, as well as to invite ideas for other possible applications where it is thought that auditory spectral analysis may be useful, for example in situations where line of sight is not always possible

    A Guide to Evaluating the Experience of Media and Arts Technology

    Full text link
    Evaluation is essential to understanding the value that digital creativity brings to people's experience, for example in terms of their enjoyment, creativity, and engagement. There is a substantial body of research on how to design and evaluate interactive arts and digital creativity applications. There is also extensive Human-Computer Interaction (HCI) literature on how to evaluate user interfaces and user experiences. However, it can be difficult for artists, practitioners, and researchers to navigate such a broad and disparate collection of materials when considering how to evaluate technology they create that is at the intersection of art and interaction. This chapter provides a guide to designing robust user studies of creative applications at the intersection of art, technology and interaction, which we refer to as Media and Arts Technology (MAT). We break MAT studies down into two main kinds: proof-of-concept and comparative studies. As MAT studies are exploratory in nature, their evaluation requires the collection and analysis of both qualitative data such as free text questionnaire responses, interviews, and observations, and also quantitative data such as questionnaires, number of interactions, and length of time spent interacting. This chapter draws on over 15 years of experience of designing and evaluating novel interactive systems to provide a concrete template on how to structure a study to evaluate MATs that is both rigorous and repeatable, and how to report study results that are publishable and accessible to a wide readership in art and science communities alike.Comment: Preprint. Chapter to appear in "Creating Digitally. Shifting Boundaries: Arts and Technologies - Contemporary Applications and Concepts", Anthony L. Brooks (Editor), Springer. https://link.springer.com/book/978303131359

    Simulator for Testing Spacecraft Separation Devices

    Get PDF
    A report describes the main features of a system for testing pyrotechnic and mechanical devices used to separate spacecraft and modules of spacecraft during flight. The system includes a spacecraft simulator [also denoted a large mobility base (LMB)] equipped with air thrusters, sensors, and data-acquisition equipment. The spacecraft simulator floats on air bearings over an epoxy-covered concrete floor. This free-flotation arrangement enables simulation of motion in outer space in three degrees of freedom: translation along two orthogonal horizontal axes and rotation about a vertical axis. The system also includes a static stand. In one application, the system was used to test a bolt-retraction system (BRS) intended for separation of the lifting-body and deorbit-propulsion stages of the X- 38 spacecraft. The LMB was connected via the BRS to the static stand, then pyrotechnic devices that actuate the BRS were fired. The separation distance and acceleration were measured. The report cites a document, not yet published at the time of reporting the information for this article, that is said to present additional detailed information

    Strategic Center for Networking, Integration, and Communications Orbit Propagation Front-End Software Development

    Get PDF
    Orbit propagation is fundamental for space-based mission analysis, requiring software tools to predict the time-based positions and velocities of orbiting satellites. Many system analysts currently rely on commercial software, which is effective but expensive. NASAs Space Communications and Navigation (SCaN) Strategic Center for Networking, Integration, and Communications (SCENIC) project intends to provide these analysis capabilities by using a combination of internal and open-source software, allowing for a greater flexibility while maintaining low costs. Several routines were created to take different forms of user input to translate input into the standard set of orbital elements to be utilized within the current SCENIC analysis capabilities. These inputs range from two-line elements (TLEs) and Cartesian vectors, to coordinate transformations and Walker Delta constellations. These routines will be integrated into the SCENIC user interface (UI) in order to provide greater customization and flexibility for orbit propagation and other dynamic-analysis capabilities
    corecore