185 research outputs found
Scalable Co-Optimization of Morphology and Control in Embodied Machines
Evolution sculpts both the body plans and nervous systems of agents together
over time. In contrast, in AI and robotics, a robot's body plan is usually
designed by hand, and control policies are then optimized for that fixed
design. The task of simultaneously co-optimizing the morphology and controller
of an embodied robot has remained a challenge. In psychology, the theory of
embodied cognition posits that behavior arises from a close coupling between
body plan and sensorimotor control, which suggests why co-optimizing these two
subsystems is so difficult: most evolutionary changes to morphology tend to
adversely impact sensorimotor control, leading to an overall decrease in
behavioral performance. Here, we further examine this hypothesis and
demonstrate a technique for "morphological innovation protection", which
temporarily reduces selection pressure on recently morphologically-changed
individuals, thus enabling evolution some time to "readapt" to the new
morphology with subsequent control policy mutations. We show the potential for
this method to avoid local optima and converge to similar highly fit
morphologies across widely varying initial conditions, while sustaining fitness
improvements further into optimization. While this technique is admittedly only
the first of many steps that must be taken to achieve scalable optimization of
embodied machines, we hope that theoretical insight into the cause of
evolutionary stagnation in current methods will help to enable the automation
of robot design and behavioral training -- while simultaneously providing a
testbed to investigate the theory of embodied cognition
A Minimal Developmental Model Can Increase Evolvability in Soft Robots
Different subsystems of organisms adapt over many time scales, such as rapid
changes in the nervous system (learning), slower morphological and neurological
change over the lifetime of the organism (postnatal development), and change
over many generations (evolution). Much work has focused on instantiating
learning or evolution in robots, but relatively little on development. Although
many theories have been forwarded as to how development can aid evolution, it
is difficult to isolate each such proposed mechanism. Thus, here we introduce a
minimal yet embodied model of development: the body of the robot changes over
its lifetime, yet growth is not influenced by the environment. We show that
even this simple developmental model confers evolvability because it allows
evolution to sweep over a larger range of body plans than an equivalent
non-developmental system, and subsequent heterochronic mutations 'lock in' this
body plan in more morphologically-static descendants. Future work will involve
gradually complexifying the developmental model to determine when and how such
added complexity increases evolvability
How robot morphology and training order affect the learning of multiple behaviors
Abstract — Automatically synthesizing behaviors for robots with articulated bodies poses a number of challenges beyond those encountered when generating behaviors for simpler agents. One such challenge is how to optimize a controller that can orchestrate dynamic motion of different parts of the body at different times. This paper presents an incremental shaping method that addresses this challenge: it trains a controller to both coordinate a robot’s leg motions to achieve directed locomotion toward an object, and then coordinate gripper motion to achieve lifting once the object is reached. It is shown that success is dependent on the order in which these behaviors are learned, and that despite the fact that one robot can master these behaviors better than another with a different morphology, this learning order is invariant across the two robot morphologies investigated here. This suggests that aspects of the task environment, learning algorithm or the controller dictate learning order more than the choice of morphology. I
Interoceptive robustness through environment-mediated morphological development
Typically, AI researchers and roboticists try to realize intelligent behavior
in machines by tuning parameters of a predefined structure (body plan and/or
neural network architecture) using evolutionary or learning algorithms. Another
but not unrelated longstanding property of these systems is their brittleness
to slight aberrations, as highlighted by the growing deep learning literature
on adversarial examples. Here we show robustness can be achieved by evolving
the geometry of soft robots, their control systems, and how their material
properties develop in response to one particular interoceptive stimulus
(engineering stress) during their lifetimes. By doing so we realized robots
that were equally fit but more robust to extreme material defects (such as
might occur during fabrication or by damage thereafter) than robots that did
not develop during their lifetimes, or developed in response to a different
interoceptive stimulus (pressure). This suggests that the interplay between
changes in the containing systems of agents (body plan and/or neural
architecture) at different temporal scales (evolutionary and developmental)
along different modalities (geometry, material properties, synaptic weights)
and in response to different signals (interoceptive and external perception)
all dictate those agents' abilities to evolve or learn capable and robust
strategies
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