1,688 research outputs found

    Faster exponential-time algorithms in graphs of bounded average degree

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    We first show that the Traveling Salesman Problem in an n-vertex graph with average degree bounded by d can be solved in O*(2^{(1-\eps_d)n}) time and exponential space for a constant \eps_d depending only on d, where the O*-notation suppresses factors polynomial in the input size. Thus, we generalize the recent results of Bjorklund et al. [TALG 2012] on graphs of bounded degree. Then, we move to the problem of counting perfect matchings in a graph. We first present a simple algorithm for counting perfect matchings in an n-vertex graph in O*(2^{n/2}) time and polynomial space; our algorithm matches the complexity bounds of the algorithm of Bjorklund [SODA 2012], but relies on inclusion-exclusion principle instead of algebraic transformations. Building upon this result, we show that the number of perfect matchings in an n-vertex graph with average degree bounded by d can be computed in O*(2^{(1-\eps_{2d})n/2}) time and exponential space, where \eps_{2d} is the constant obtained by us for the Traveling Salesman Problem in graphs of average degree at most 2d. Moreover we obtain a simple algorithm that counts the number of perfect matchings in an n-vertex bipartite graph of average degree at most d in O*(2^{(1-1/(3.55d))n/2}) time, improving and simplifying the recent result of Izumi and Wadayama [FOCS 2012].Comment: 10 page

    Families with infants: a general approach to solve hard partition problems

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    We introduce a general approach for solving partition problems where the goal is to represent a given set as a union (either disjoint or not) of subsets satisfying certain properties. Many NP-hard problems can be naturally stated as such partition problems. We show that if one can find a large enough system of so-called families with infants for a given problem, then this problem can be solved faster than by a straightforward algorithm. We use this approach to improve known bounds for several NP-hard problems as well as to simplify the proofs of several known results. For the chromatic number problem we present an algorithm with O((2ε(d))n)O^*((2-\varepsilon(d))^n) time and exponential space for graphs of average degree dd. This improves the algorithm by Bj\"{o}rklund et al. [Theory Comput. Syst. 2010] that works for graphs of bounded maximum (as opposed to average) degree and closes an open problem stated by Cygan and Pilipczuk [ICALP 2013]. For the traveling salesman problem we give an algorithm working in O((2ε(d))n)O^*((2-\varepsilon(d))^n) time and polynomial space for graphs of average degree dd. The previously known results of this kind is a polyspace algorithm by Bj\"{o}rklund et al. [ICALP 2008] for graphs of bounded maximum degree and an exponential space algorithm for bounded average degree by Cygan and Pilipczuk [ICALP 2013]. For counting perfect matching in graphs of average degree~dd we present an algorithm with running time O((2ε(d))n/2)O^*((2-\varepsilon(d))^{n/2}) and polynomial space. Recent algorithms of this kind due to Cygan, Pilipczuk [ICALP 2013] and Izumi, Wadayama [FOCS 2012] (for bipartite graphs only) use exponential space.Comment: 18 pages, a revised version of this paper is available at http://arxiv.org/abs/1410.220

    On Pebble Automata for Data Languages with Decidable Emptiness Problem

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    In this paper we study a subclass of pebble automata (PA) for data languages for which the emptiness problem is decidable. Namely, we introduce the so-called top view weak PA. Roughly speaking, top view weak PA are weak PA where the equality test is performed only between the data values seen by the two most recently placed pebbles. The emptiness problem for this model is decidable. We also show that it is robust: alternating, nondeterministic and deterministic top view weak PA have the same recognition power. Moreover, this model is strong enough to accept all data languages expressible in Linear Temporal Logic with the future-time operators, augmented with one register freeze quantifier.Comment: An extended abstract of this work has been published in the proceedings of the 34th International Symposium on Mathematical Foundations of Computer Science (MFCS) 2009}, Springer, Lecture Notes in Computer Science 5734, pages 712-72

    Algebraic Methods in the Congested Clique

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    In this work, we use algebraic methods for studying distance computation and subgraph detection tasks in the congested clique model. Specifically, we adapt parallel matrix multiplication implementations to the congested clique, obtaining an O(n12/ω)O(n^{1-2/\omega}) round matrix multiplication algorithm, where ω<2.3728639\omega < 2.3728639 is the exponent of matrix multiplication. In conjunction with known techniques from centralised algorithmics, this gives significant improvements over previous best upper bounds in the congested clique model. The highlight results include: -- triangle and 4-cycle counting in O(n0.158)O(n^{0.158}) rounds, improving upon the O(n1/3)O(n^{1/3}) triangle detection algorithm of Dolev et al. [DISC 2012], -- a (1+o(1))(1 + o(1))-approximation of all-pairs shortest paths in O(n0.158)O(n^{0.158}) rounds, improving upon the O~(n1/2)\tilde{O} (n^{1/2})-round (2+o(1))(2 + o(1))-approximation algorithm of Nanongkai [STOC 2014], and -- computing the girth in O(n0.158)O(n^{0.158}) rounds, which is the first non-trivial solution in this model. In addition, we present a novel constant-round combinatorial algorithm for detecting 4-cycles.Comment: This is work is a merger of arxiv:1412.2109 and arxiv:1412.266

    Violator Spaces: Structure and Algorithms

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    Sharir and Welzl introduced an abstract framework for optimization problems, called LP-type problems or also generalized linear programming problems, which proved useful in algorithm design. We define a new, and as we believe, simpler and more natural framework: violator spaces, which constitute a proper generalization of LP-type problems. We show that Clarkson's randomized algorithms for low-dimensional linear programming work in the context of violator spaces. For example, in this way we obtain the fastest known algorithm for the P-matrix generalized linear complementarity problem with a constant number of blocks. We also give two new characterizations of LP-type problems: they are equivalent to acyclic violator spaces, as well as to concrete LP-type problems (informally, the constraints in a concrete LP-type problem are subsets of a linearly ordered ground set, and the value of a set of constraints is the minimum of its intersection).Comment: 28 pages, 5 figures, extended abstract was presented at ESA 2006; author spelling fixe

    Spotting Trees with Few Leaves

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    We show two results related to the Hamiltonicity and kk-Path algorithms in undirected graphs by Bj\"orklund [FOCS'10], and Bj\"orklund et al., [arXiv'10]. First, we demonstrate that the technique used can be generalized to finding some kk-vertex tree with ll leaves in an nn-vertex undirected graph in O(1.657k2l/2)O^*(1.657^k2^{l/2}) time. It can be applied as a subroutine to solve the kk-Internal Spanning Tree (kk-IST) problem in O(min(3.455k,1.946n))O^*(\min(3.455^k, 1.946^n)) time using polynomial space, improving upon previous algorithms for this problem. In particular, for the first time we break the natural barrier of O(2n)O^*(2^n). Second, we show that the iterated random bipartition employed by the algorithm can be improved whenever the host graph admits a vertex coloring with few colors; it can be an ordinary proper vertex coloring, a fractional vertex coloring, or a vector coloring. In effect, we show improved bounds for kk-Path and Hamiltonicity in any graph of maximum degree Δ=4,,12\Delta=4,\ldots,12 or with vector chromatic number at most 8

    The tropical shadow-vertex algorithm solves mean payoff games in polynomial time on average

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    We introduce an algorithm which solves mean payoff games in polynomial time on average, assuming the distribution of the games satisfies a flip invariance property on the set of actions associated with every state. The algorithm is a tropical analogue of the shadow-vertex simplex algorithm, which solves mean payoff games via linear feasibility problems over the tropical semiring (R{},max,+)(\mathbb{R} \cup \{-\infty\}, \max, +). The key ingredient in our approach is that the shadow-vertex pivoting rule can be transferred to tropical polyhedra, and that its computation reduces to optimal assignment problems through Pl\"ucker relations.Comment: 17 pages, 7 figures, appears in 41st International Colloquium, ICALP 2014, Copenhagen, Denmark, July 8-11, 2014, Proceedings, Part

    Assigning channels via the meet-in-the-middle approach

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    We study the complexity of the Channel Assignment problem. By applying the meet-in-the-middle approach we get an algorithm for the \ell-bounded Channel Assignment (when the edge weights are bounded by \ell) running in time O((2+1)n)O^*((2\sqrt{\ell+1})^n). This is the first algorithm which breaks the (O())n(O(\ell))^n barrier. We extend this algorithm to the counting variant, at the cost of slightly higher polynomial factor. A major open problem asks whether Channel Assignment admits a O(cn)O(c^n)-time algorithm, for a constant cc independent of \ell. We consider a similar question for Generalized T-Coloring, a CSP problem that generalizes \CA. We show that Generalized T-Coloring does not admit a 22o(n)poly(r)2^{2^{o\left(\sqrt{n}\right)}} {\rm poly}(r)-time algorithm, where rr is the size of the instance.Comment: SWAT 2014: 282-29
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