5,012 research outputs found
Production networks and failure avalanches
Although standard economics textbooks are seldom interested in production
networks, modern economies are more and more based upon suppliers/customers
interactions. One can consider entire sectors of the economy as generalised
supply chains. We will take this view in the present paper and study under
which conditions local failures to produce or simply to deliver can result in
avalanches of shortage and bankruptcies across the network. We will show that a
large class of models exhibit scale free distributions of production and wealth
among firms and that metastable regions of high production are highly
localised
The Community Structure of the Global Corporate Network
We investigate the community structure of the global ownership network of
transnational corporations. We find a pronounced organization in communities
that cannot be explained by randomness. Despite the global character of this
network, communities reflect first of all the geographical location of firms,
while the industrial sector plays only a marginal role. We also analyze the
network in which the nodes are the communities and the links are obtained by
aggregating the links among firms belonging to pairs of communities. We analyze
the network centrality of the top 50 communities and we provide the first
quantitative assessment of the financial sector role in connecting the global
economy
The Role of Noise in the Spatial Public Goods Game
In this work we aim to analyze the role of noise in the spatial Public Goods
Game, one of the most famous games in Evolutionary Game Theory. The dynamics of
this game is affected by a number of parameters and processes, namely the
topology of interactions among the agents, the synergy factor, and the strategy
revision phase. The latter is a process that allows agents to change their
strategy. Notably, rational agents tend to imitate richer neighbors, in order
to increase the probability to maximize their payoff. By implementing a
stochastic revision process, it is possible to control the level of noise in
the system, so that even irrational updates may occur. In particular, in this
work we study the effect of noise on the macroscopic behavior of a finite
structured population playing the Public Goods Game. We consider both the case
of a homogeneous population, where the noise in the system is controlled by
tuning a parameter representing the level of stochasticity in the strategy
revision phase, and a heterogeneous population composed of a variable
proportion of rational and irrational agents. In both cases numerical
investigations show that the Public Goods Game has a very rich behavior which
strongly depends on the amount of noise in the system and on the value of the
synergy factor. To conclude, our study sheds a new light on the relations
between the microscopic dynamics of the Public Goods Game and its macroscopic
behavior, strengthening the link between the field of Evolutionary Game Theory
and statistical physics.Comment: 14 pages, 3 figure
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