3 research outputs found
Optimized Performance Evaluation of LTE Hard Handover Algorithm with Average RSRP Constraint
Hard handover mechanism is adopted to be used in 3GPP Long Term Evolution
(3GPP LTE) in order to reduce the complexity of the LTE network architecture.
This mechanism comes with degradation in system throughput as well as a higher
system delay. This paper proposes a new handover algorithm known as LTE Hard
Handover Algorithm with Average Received Signal Reference Power (RSRP)
Constraint (LHHAARC) in order to minimize number of handovers and the system
delay as well as maximize the system throughput. An optimized system
performance of the LHHAARC is evaluated and compared with three well-known
handover algorithms via computer simulation. The simulation results show that
the LHHAARC outperforms three well-known handover algorithms by having less
number of average handovers per UE per second, shorter total system delay
whilst maintaining a higher total system throughput.Comment: 16 pages, 9 figures, International Journal of Wireless & Mobile
Networks (IJWMN
Performance of well known packet scheduling algorithms in the downlink 3GPP LTE system
This paper investigates the performance of well known packet scheduling algorithms developed for single carrier
wireless systems from a real time video streaming perspective. The performance evaluation is conducted using the downlink third generation partnership project long term evolution (3GPP LTE) system as the simulation platform. This paper contributes to the identification of a suitable packet scheduling algorithm for use in the downlink 3GPP LTE system supporting video streaming services. Simulation results show that, in the downlink 3GPP LTE system supporting video streaming services, maximum-largest weighted delay first (M-LWDF) algorithm outperforms other packet scheduling algorithms by providing a higher system throughput, supporting a higher number of users and guaranteeing fairness at a satisfactory level
VIDEO STREAMING PERFORMANCE UNDER WELL- KNOWN PACKET SCHEDULING ALGORITHMS 1
Video streaming is becoming increasingly popular among the wireless users. However, supporting video streaming over the wireless networks is not an easy task due to the dynamic radio propagation environment, limited radio resources as well as Quality of Service (QoS) requirements of the video streaming that need to be satisfied at acceptable levels. Most studies proposed to support video streaming are computationally expensive to be used in Orthogonal Frequency Division Multiple Access (OFDMA) based wireless IP networks. This paper evaluates video streaming performance under three well-known algorithms that are more practical to be used in the OFDMA based wireless IP networks due to their reduced complexity. It is demonstrated via computer simulation that Proportional Fair (PF) algorithm outperforms other well-known algorithms by providing video streaming QoS at acceptable levels whilst maximizing cell throughput