19 research outputs found

    Aspirational metrics: a guide for working towards citational justice

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    Is it possible to have a just politics of citation? Reflecting on their work to create a guide to fairer citation practices in academic writing, Aurélie Carlier, Hang Nguyen, Lidwien Hollanders, Nicole Basaraba, Sally Wyatt and Sharon Anyango* highlight challenges to changing citation practices and point to ways in which authors and readers can work towards equitable citations

    Socializing One Health: an innovative strategy to investigate social and behavioral risks of emerging viral threats

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    In an effort to strengthen global capacity to prevent, detect, and control infectious diseases in animals and people, the United States Agency for International Development’s (USAID) Emerging Pandemic Threats (EPT) PREDICT project funded development of regional, national, and local One Health capacities for early disease detection, rapid response, disease control, and risk reduction. From the outset, the EPT approach was inclusive of social science research methods designed to understand the contexts and behaviors of communities living and working at human-animal-environment interfaces considered high-risk for virus emergence. Using qualitative and quantitative approaches, PREDICT behavioral research aimed to identify and assess a range of socio-cultural behaviors that could be influential in zoonotic disease emergence, amplification, and transmission. This broad approach to behavioral risk characterization enabled us to identify and characterize human activities that could be linked to the transmission dynamics of new and emerging viruses. This paper provides a discussion of implementation of a social science approach within a zoonotic surveillance framework. We conducted in-depth ethnographic interviews and focus groups to better understand the individual- and community-level knowledge, attitudes, and practices that potentially put participants at risk for zoonotic disease transmission from the animals they live and work with, across 6 interface domains. When we asked highly-exposed individuals (ie. bushmeat hunters, wildlife or guano farmers) about the risk they perceived in their occupational activities, most did not perceive it to be risky, whether because it was normalized by years (or generations) of doing such an activity, or due to lack of information about potential risks. Integrating the social sciences allows investigations of the specific human activities that are hypothesized to drive disease emergence, amplification, and transmission, in order to better substantiate behavioral disease drivers, along with the social dimensions of infection and transmission dynamics. Understanding these dynamics is critical to achieving health security--the protection from threats to health-- which requires investments in both collective and individual health security. Involving behavioral sciences into zoonotic disease surveillance allowed us to push toward fuller community integration and engagement and toward dialogue and implementation of recommendations for disease prevention and improved health security

    A communication model for non-fiction interactive digital narratives:A study of cultural heritage websites

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    Interactive digital narrative (IDN) is an umbrella term used to encompass the various formats of digital narrative such as hypertext fiction, transmedia stories, and video games. The study of IDNs transverses the disciplines of narratology, game studies, and media studies. The main question this article addresses is how does the digital medium affect narrative in cultural heritage websites? This question is examined by proposing a new communication model that considers the role of digital media ? the Creator-Produser Transaction Model ? and adapting existing ?tools? of narrative analysis into a ?narratological toolkit? for the study of non-fiction IDNs. The transaction between creators and produsers and how an IDN narratological toolkit can be applied are exemplified through the analysis of three cultural heritage websites: Open Monuments (?Otwarte Zabytki?), Belgian Refugees of 1914?1919, and Storymap

    Remixing Transmedia for Cultural Heritage Sites: The Rhetoric, Creative Practice, and Evaluation of Digital Narratives

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    In the digital age, cultural heritage tourists need to invest a lot of time and cognitive effort into hunting and gathering cross-media content about a destination and then connecting it into a cohesive sense of a place. This thesis uses the guideposts of narrative and the affordances digital media to inform the creation of narrative experiences that provide people with the agency to make meaningful content choices tailored to their interests. In the context of tourism, the aim was to develop a choose-your-own-adventure virtual tour that met the needs of an audience that is primarily interested in cultural heritage activities. This thesis? transdisciplinary approach applied theories and practices from communication and media studies, literary studies, computer science, and digital humanities to the investigation of interactive digital narratives (IDN)?a term used by scholars across disciplines to describe emerging genres of digital storytelling. The research question this thesis addresses is: how can a transdisciplinary approach expand IDN theory into a framework that can be applied to create and evaluate multimodal, participatory narratives in non-fiction genres? A theoretical framework for creating persuasive digital narratives was developed and demonstrated in practice through a case study on the 11 UNESCO World Heritage Australian Convict Sites. A mixed-methods approach of gathering qualitative and quantitative data was used for a comparative analysis to determine which narrative themes and content modalities were of most interest to visitors of these sites. A prototype interactive web documentary (iDoc) was created based on a multimodal discourse analysis of content produced by the tourism industry, subject-matter experts, and users (i.e., members of the public). A combination of content collected from the three corpora was remixed into a new narrative system, which was based on the developed theoretical framework and tested by experts and users. The survey results showed that video and image modalities were preferred, the alternative paths provided through the narrative structure were selected more often than the linear option, and the rhetorical communication goal of persuading future participation was achieved. Future IDNs could help preserve local history, uncover lost cultural stories and customs, allow people to explore their own and other cultures, serve as a method of informal education, and encourage public participation in cultural formation and dialogues

    Creating Complex Digital Narratives for Participatory Cultural Heritage

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    Abstract of paper 0276 presented at the Digital Humanities Conference 2019 (DH2019), Utrecht , the Netherlands 9-12 July, 2019
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