14 research outputs found
A Review into eHealth Services and Therapies: Potential for Virtual Therapeutic Communities - Supporting People with Severe Personality Disorder
eHealth has expanded hugely over the last fifteen years and continues to
evolve, providing greater benefits for patients, health care professionals and
providers alike. The technologies that support these systems have become
increasingly more sophisticated and have progressed significantly from standard
databases, used for patient records, to highly advanced Virtual Reality (VR)
systems for the treatment of complex mental health illnesses. The scope of this
paper is to initially explore e-Health, particularly in relation to
technologies supporting the treatment and management of wellbeing in mental
health. It then provides a case study of how technology in e-Health can lend
itself to an application that could support and maintain the wellbeing of
people with a severe mental illness. The case study uses Borderline Personality
Disorder as an example, but could be applicable in many other areas, including
depression, anxiety, addiction and PTSD. This type of application demonstrates
how e-Health can empower the individuals using it but also potentially reducing
the impact upon health care providers and services.Comment: Book chapte
Critical Success Factors for Positive User Experience in Hotel Websites: Applying Herzberg's Two Factor Theory for User Experience Modeling
This research presents the development of a critical success factor matrix
for increasing positive user experience of hotel websites based upon user
ratings. Firstly, a number of critical success factors for web usability have
been identified through the initial literature review. Secondly, hotel websites
were surveyed in terms of critical success factors identified through the
literature review. Thirdly, Herzberg's motivation theory has been applied to
the user rating and the critical success factors were categorized into two
areas. Finally, the critical success factor matrix has been developed using the
two main sets of data.Comment: Journal articl
A Proposal To Support Wellbeing in People With Borderline Personality Disorder: Applying Reminiscent Theory in a Mobile App
In this paper the research draws upon reminiscence therapy, which is used in
treating dementia, as an applied theory to promote well being in people who
experience low moods. The application proposed here aims to promote wellbeing
for people suffering from mood disorders and dementia but could potentially be
used to enhance wellbeing for many types of users. Use of the application is
anticipated to improve mood in a group of users where severe emotional problems
are prevalent. The research aims to evaluate the effectiveness of a
reminiscence based application in promoting well being in people specifically
with Borderline Personality Disorder (BPD). The long term objective of this
research is to establish the effectiveness of reminiscence theory on user
groups aside from dementia, particularly other mental illnesses. The research
advocates involving end users within the design process both to inform and
evaluate the development of a mobile and tablet application.Comment: Conference pape
Implications for Improving Accessibility to E-Commerce Websites in Developing Countries -A Study of Hotel Websites
Abstract This research explores the accessibility issues with regard to the e-commerce websites in developing countries, through a study of Sri Lankan hotel websites. A web survey and a web content analysis were conducted as the methods to elicit data on web accessibility. Factors preventing accessibility were hypothesized as an initial experiment. Affecting design elements are identified through web content analysis, the results of which are utilized to develop specific implications for improving web accessibility. The hypothesis tests show that there is no significant correlation between accessibility and geographical or economic factors. However, physical impairments of users have a considerable influence on the accessibility of web page user interface if it has been designed without full consideration of the needs of all users. Especially, visual and mobility impaired users experience poor accessibility. Poor readability and less navigable page designs are two observable issues, which pose threats to accessibility. The lack of conformance to W3C accessibility guidelines and the poor design process are the specific shortcomings which reduce the overall accessibility. Guidelines aim to improve the accessibility of sites with a strategic focus. Further enhancements are suggested with adherence to principles, user -centered design and developing customizable web portals compatible for connections with differing speeds. Re-ordering search results has been suggested as one of the finest step towards making the web content accessible for users with differing needs. A need for developing new design models for differencing user groups and implementing web accessibility strategy are emphasized as vital steps towards effective information dissemination via e-commerce websites in the developing countries