72 research outputs found
Tracking Skin-Colored Objects in Real-Time
We present a methodology for tracking multiple skin-colored objects in a monocular image sequence. The proposed approach encompasses a collection of techniques that allow the modeling, detection and temporal association of skincolored objects across image sequences. A non-parametric model of skin color is employed. Skin-colored objects are detected with a Bayesian classifier that is bootstrapped with a small set of training data and refined through an off-line iterative training procedure. By using on-line adaptation of skin-color probabilities the classifier is able to cope with considerable illumination changes. Tracking over time is achieved by a novel technique that can handle multiple objects simultaneously. Tracked objects may move in complex trajectories, occlude each other in the field of view of a possibly moving camera and vary in number over time. A prototype implementation of the developed system operates on 320x240 live video in real time (28Hz), running on a conventional Pentium IV processor. Representative experimental results from the application of this prototype to image sequences are also presented. 1
Hybrid One-Shot 3D Hand Pose Estimation by Exploiting Uncertainties
Model-based approaches to 3D hand tracking have been shown to perform well in
a wide range of scenarios. However, they require initialisation and cannot
recover easily from tracking failures that occur due to fast hand motions.
Data-driven approaches, on the other hand, can quickly deliver a solution, but
the results often suffer from lower accuracy or missing anatomical validity
compared to those obtained from model-based approaches. In this work we propose
a hybrid approach for hand pose estimation from a single depth image. First, a
learned regressor is employed to deliver multiple initial hypotheses for the 3D
position of each hand joint. Subsequently, the kinematic parameters of a 3D
hand model are found by deliberately exploiting the inherent uncertainty of the
inferred joint proposals. This way, the method provides anatomically valid and
accurate solutions without requiring manual initialisation or suffering from
track losses. Quantitative results on several standard datasets demonstrate
that the proposed method outperforms state-of-the-art representatives of the
model-based, data-driven and hybrid paradigms.Comment: BMVC 2015 (oral); see also
http://lrs.icg.tugraz.at/research/hybridhape
Synergy-driven performance enhancement of vision-based 3D hand pose reconstruction
In this work we propose, for the first time, to improve the performance of a Hand Pose Reconstruction (HPR) technique from RGBD camera data, which is affected by self-occlusions, leveraging upon postural synergy information, i.e., a priori information on how human most commonly use and shape their hands in everyday life tasks. More specifically, in our approach, we ignore joint angle values estimated with low confidence through a vision-based HPR technique and fuse synergistic information with such incomplete measures. Preliminary experiments are reported showing the effectiveness of the proposed integration
Load Redistribution Algorithms for Parallel Implementations of Intermediate Level Vision Tasks
In this paper, we consider the load balancing requirements of parallel implementations of intermediate level vision tasks on distributed memory parallel architectures. The computational characteristics of such tasks are briefly discussed and an appropriate definition of computational load is adopted. Load redistribution algorithms are proposed. These algorithms have been implemented on the iPSC/2 hypercube and their performance has been evaluated using simulated load conditions, as well as in the context of a simple object recognition system. Results on load balancing accuracy and total execution time are presented and discussed. Algorithmic performance has also been compared with the cases of optimal load distribution and no load redistribution
The design and implementation of a generic sparse bundle adjustment software package based on the levenberg-marquardt algorithm
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