140 research outputs found

    Effect of agent embodiment on the elder user enjoyment of a game

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    International audienceThis paper presents a study that compared the elder user enjoyment of a game of trivia in three conditions: participants playing the game with a laptop PC vs. a robot vs. a virtual agent. Statistical analysis did not show any significant difference of the three devices on user enjoyment while qualitative analysis revealed a preference for the laptop PC condition, followed by the robot and the virtual agent. The elderly participants were concentrated on the task performance rather on the interaction with systems. They preferred laptop PC condition mainly because there were less interfaces distracting them from performing the task proposed by the game. Further, the robot was preferred to a virtual agent because of its physical presence. Some issues of the experiment design are raised and directions for future research are suggested to gain more insight into the effects of agent embodiment on human-agent interaction

    Impact of Head Motion on the Assistive Robot Expressiveness - Evaluation with Elderly Persons

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    International audienceIn the near future, robots will support human to perform tasks in many domains (industrial, domestic, educational and health tasks).Such robot behaviors need to take into account the social interaction between robot and human.In this context, we focus on the expressiveness of a moving head for an assistive robot for the elderly.We designed a new moving head for the KompaĂŻ companion robot.On one hand, this new head improves its perception capabilities.On the other hand, we expect to jointly increase its social skills and thus its acceptability.This new head is composed of a tablet to animate a virtual face according to 4 facial expressions and a mechanical neck with 4 degrees of freedom to enhance the robot's expression.Before improving face expressions and adding more complex head movements, it is essential to evaluate the combination of simple head movements with virtual face expressions. A study was held jointly with physicians (psychologists, ergonomists) at the Broca Hospital in Paris to assess the impact to combine head movements with virtual face expressions, and the global acceptability of the KompaĂŻ head by the elderly

    Le projet Robadom : conception d'un robot d'assistance pour les personnes ùgées

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    National audienceContexte : Le projet ROBADOM a pour objectif de concevoir "un robot majordome", capable de fournirdes interactions verbales et non verbales et des feedbacks pour aider au quotidien les personnes ĂągĂ©es prĂ©sentant des troubles cognitifs lĂ©gers. Objectif : Le projet ROBADOM aborde les thĂ©matiques suivantes : 1. Le contexte social pour la conception de robots : 1) dĂ©finir l'apparence du robot et 2) Ă©tudier les perceptions et les attitudes des personnes ĂągĂ©es Ă  l'Ă©gard d'un robot d'assistance ; 2. DĂ©velopper les comportements du robot pour crĂ©er une interaction "naturelle": 1) des solutions techniques pour un robot expressif, 2) la communication verbale et non verbale entre les personnes ĂągĂ©es et le robot ; 3. Etudier l'acceptabilitĂ© du robot chez les personnes ĂągĂ©es ; 4. Etudier l'impact du robot sur les utilisateurs ĂągĂ©s. MĂ©thode : Les quatre Ă©tudes ont impliquĂ© Ă  la fois une mĂ©thode qualitative et une mĂ©thode expĂ©rimentale, rĂ©alisĂ©es au sein de notre laboratoire "LUSAGE". RĂ©sultats et conclusion : Les petits robots avec des traits stylisĂ©s ont Ă©tĂ© apprĂ©ciĂ©s par les participants. Concernant les fonctionnalitĂ©s, la stimulation cognitive, le rappel de tĂąches et la localisation d'objets ont Ă©tĂ© positivement Ă©valuĂ©s. Bien que les participants jugent le robot utile, ils n'Ă©taient pas encore prĂȘts Ă  l'adopter. De plus, ils ont perçu certaines expressions du robot diffĂ©remment des personnes jeunes. Ainsi, le systĂšme robotisĂ© devra ĂȘtre adaptĂ© aux spĂ©cificitĂ©s des personnes ĂągĂ©es. Enfin, nos participants ont soulevĂ© la question de la valeur ajoutĂ©e d'un systĂšme robotisĂ© par rapport Ă  un ordinateur. Ainsi, de nombreux aspects (technologiques, interaction homme-robot, sociologiques...) restent Ă  explorer avant d'Ă©valuer l'impact du robot d'assistance au domicile

    Relationships between Personality Traits, Medial Temporal Lobe Atrophy, and White Matter Lesion in Subjects Suffering from Mild Cognitive Impairment

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    Mild cognitive impairment (MCI) is a heterogeneous cognitive status that can be a prodromal stage of Alzheimer’s disease (AD). It is particularly relevant to focus on prodromal stages of AD such as MCI, because patho-physiological abnormalities of AD start years before the dementia stage. Medial temporal lobe (MTL) atrophy resulting from AD lesions and cerebrovascular lesions [i.e., white matter lesions (WML), lacunar strokes, and strokes] are often revealed concurrently on magnetic resonance imaging (MRI) in MCI subjects. Personality changes have been reported to be associated with MCI status and early AD. More specifically, an increase in neuroticism and a decrease in conscientiousness have been reported, suggesting that higher and lower scores, respectively, in neuroticism and conscientiousness are associated with an increased risk of developing the disease. However, personality changes have not been studied concomitantly with pathological structural brain alterations detected on MRI in patients suffering from MCI. Therefore, the objective of the present study was to assess the relationship between MTL atrophy, WML, lacunar strokes, and personality traits in such patients. The severity of WML was strongly associated with lower levels of conscientiousness and higher levels of neuroticism. Conversely, no association was detected between personality traits and the presence of lacunar strokes or MTL atrophy. Altogether, these results strongly suggest that personality changes occurring in a MCI population, at high risk of AD, are associated with WML, which can induce executive dysfunctions, rather than with MTL atrophy

    Impact of Head Motion on the Assistive Robot Expressiveness - Evaluation with Elderly Persons

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    International audienceIn the near future, robots will support human to perform tasks in many domains (industrial, domestic, educational and health tasks).Such robot behaviors need to take into account the social interaction between robot and human.In this context, we focus on the expressiveness of a moving head for an assistive robot for the elderly.We designed a new moving head for the KompaĂŻ companion robot.On one hand, this new head improves its perception capabilities.On the other hand, we expect to jointly increase its social skills and thus its acceptability.This new head is composed of a tablet to animate a virtual face according to 4 facial expressions and a mechanical neck with 4 degrees of freedom to enhance the robot's expression.Before improving face expressions and adding more complex head movements, it is essential to evaluate the combination of simple head movements with virtual face expressions. A study was held jointly with physicians (psychologists, ergonomists) at the Broca Hospital in Paris to assess the impact to combine head movements with virtual face expressions, and the global acceptability of the KompaĂŻ head by the elderly

    Gliomatosis cerebri presenting as rapidly progressive dementia and parkinsonism in an elderly woman: a case report

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    <p>Abstract</p> <p>Introduction</p> <p>Dementia is one of the most important neurological disorders in the elderly. Dementia of tumoral origin is rare and parkinsonism of neoplastic origin is unusual. We herein report a case of gliomatosis cerebri, a very rare brain tumor seldom affecting the elderly, which presented as rapidly progressive dementia and parkinsonism.</p> <p>Case presentation</p> <p>An 82-year-old woman very rapidly developed progressive dementia and akineto-rigid parkinsonism. Brain CT scan was normal. Cerebral magnetic resonance imaging (MRI) with gadolinium injection highlighted a diffuse tumor-related infiltration involving both lobes, the putamen, the pallidum, the substantia nigra, and the brainstem, corresponding to the specific description and definition of gliomatosis cerebri.</p> <p>Conclusion</p> <p>This atypical presentation of a gliomatosis cerebri, and the infiltration of the substantia nigra by the tumor, merits attention.</p

    Perception of affects from non-facial expressions of the robot Nabaztag

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    International audienceSocial robots using language and affective expressions can encourage and improve human-robot interaction. Body move-ments, postures, orientations, colors, and sounds can be used as either the primary method of expres-sion or to provide affective expression redundancy1. This study aimed at investigating how the elderly and the young perceive affects from expressions of Nabaztag, a non anthropomorphic robot with only non facial expression
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