266 research outputs found

    About the nature of Kansei information, from abstract to concrete

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    Designer’s expertise refers to the scientific fields of emotional design and kansei information. This paper aims to answer to a scientific major issue which is, how to formalize designer’s knowledge, rules, skills into kansei information systems. Kansei can be considered as a psycho-physiologic, perceptive, cognitive and affective process through a particular experience. Kansei oriented methods include various approaches which deal with semantics and emotions, and show the correlation with some design properties. Kansei words may include semantic, sensory, emotional descriptors, and also objects names and product attributes. Kansei levels of information can be seen on an axis going from abstract to concrete dimensions. Sociological value is the most abstract information positioned on this axis. Previous studies demonstrate the values the people aspire to drive their emotional reactions in front of particular semantics. This means that the value dimension should be considered in kansei studies. Through a chain of value-function-product attributes it is possible to enrich design generation and design evaluation processes. This paper describes some knowledge structures and formalisms we established according to this chain, which can be further used for implementing computer aided design tools dedicated to early design. These structures open to new formalisms which enable to integrate design information in a non-hierarchical way. The foreseen algorithmic implementation may be based on the association of ontologies and bag-of-words.AN

    Particle Gibbs Split-Merge Sampling for Bayesian Inference in Mixture Models

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    This paper presents a new Markov chain Monte Carlo method to sample from the posterior distribution of conjugate mixture models. This algorithm relies on a flexible split-merge procedure built using the particle Gibbs sampler. Contrary to available split-merge procedures, the resulting so-called Particle Gibbs Split-Merge sampler does not require the computation of a complex acceptance ratio, is simple to implement using existing sequential Monte Carlo libraries and can be parallelized. We investigate its performance experimentally on synthetic problems as well as on geolocation and cancer genomics data. In all these examples, the particle Gibbs split-merge sampler outperforms state-of-the-art split-merge methods by up to an order of magnitude for a fixed computational complexity

    Exponential Ergodicity of the Bouncy Particle Sampler

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    Non-reversible Markov chain Monte Carlo schemes based on piecewise deterministic Markov processes have been recently introduced in applied probability, automatic control, physics and statistics. Although these algorithms demonstrate experimentally good performance and are accordingly increasingly used in a wide range of applications, geometric ergodicity results for such schemes have only been established so far under very restrictive assumptions. We give here verifiable conditions on the target distribution under which the Bouncy Particle Sampler algorithm introduced in \cite{P_dW_12} is geometrically ergodic. This holds whenever the target satisfies a curvature condition and has tails decaying at least as fast as an exponential and at most as fast as a Gaussian distribution. This allows us to provide a central limit theorem for the associated ergodic averages. When the target has tails thinner than a Gaussian distribution, we propose an original modification of this scheme that is geometrically ergodic. For thick-tailed target distributions, such as tt-distributions, we extend the idea pioneered in \cite{J_G_12} in a random walk Metropolis context. We apply a change of variable to obtain a transformed target satisfying the tail conditions for geometric ergodicity. By sampling the transformed target using the Bouncy Particle Sampler and mapping back the Markov process to the original parameterization, we obtain a geometrically ergodic algorithm.Comment: 30 page

    Mapping a multi-sensory identity territory at the early design stage

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    This article presents a kansei design methodology. It is placed at the very beginning of the design process and aims to influence the following steps in order to improve the user's understanding and experiencing of the designed product. The experimentation combines in a subtle way the design thinking approach of learning by doing and the kansei engineering quantitative approach. The research presented is based on the results of a previous study that defined the semantic and emotional scope of future hybrid cars for European using visual stimuli. This kansei design methodology creates and assesses multi-sensory atmospheres is order to provide tangible direction composed of vision, touch, hearing and smell stimuli. From the cognitive and affective responses of the 42 participants we were able to detail 3 directions for future cars interiors that aim to enrich the styling design briefs and to influence the design strategies such as the management of the different grades. The research presented here was supported by the Kansei Design department from Toyota Motor Europe (TME-KD). This collaboration also brought an industrial context to it.SUPPORTED BY TOYOTA EUROP

    Non-Reversible Parallel Tempering: a Scalable Highly Parallel MCMC Scheme

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    Parallel tempering (PT) methods are a popular class of Markov chain Monte Carlo schemes used to sample complex high-dimensional probability distributions. They rely on a collection of NN interacting auxiliary chains targeting tempered versions of the target distribution to improve the exploration of the state-space. We provide here a new perspective on these highly parallel algorithms and their tuning by identifying and formalizing a sharp divide in the behaviour and performance of reversible versus non-reversible PT schemes. We show theoretically and empirically that a class of non-reversible PT methods dominates its reversible counterparts and identify distinct scaling limits for the non-reversible and reversible schemes, the former being a piecewise-deterministic Markov process and the latter a diffusion. These results are exploited to identify the optimal annealing schedule for non-reversible PT and to develop an iterative scheme approximating this schedule. We provide a wide range of numerical examples supporting our theoretical and methodological contributions. The proposed methodology is applicable to sample from a distribution π\pi with a density LL with respect to a reference distribution π0\pi_0 and compute the normalizing constant. A typical use case is when π0\pi_0 is a prior distribution, LL a likelihood function and π\pi the corresponding posterior.Comment: 74 pages, 30 figures. The method is implemented in an open source probabilistic programming available at https://github.com/UBC-Stat-ML/blangSD
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