18 research outputs found

    HLA AND HUMAN BEHAVIOR MODELS

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    This paper focuses on the research made by the Authors on models to be applied in simulation[1] for military purposes. The aim is to reproduce human behaviour in particular conditions such as riots, terrorist attacks and so on in order to help police forces to control dangerous situations

    Serious games for developing intuition and agile thinking for decision makers

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    Vai a Genulib - SFX(opens in a new window)| Export | Download | More... 24th European Modeling and Simulation Symposium, EMSS 2012 2012, Pages 584-590 24th European Modeling and Simulation Symposium, EMSS 2012; Vienna; Austria; 19 September 2012 through 21 September 2012; Code 94539 Serious games for developing intuition and agile thinking for decision makers (Conference Paper) Bruzzone, A.a , Tremori, A.a , Baisini, C.b a DIME, University of Genoa, Italy b CIM-coach AB, Sweden View references (42) Abstract This paper describes on-going researches about the usage of serious games for training and education of a set of "soft skills" such as intuition and agile thinking. These skills are a critical asset for any kind of decision maker. This work is focused on military officers; however, the authors' goal is to develop general methodologies and games that could find applications also in the industrial and business world, being decision making and, in particular, strategic decision making critical elements in every sector. In this paper the theoretical framework and the preliminary ideas on possible games development are illustrated

    Simulation of autonomous systems in the extended marine domain

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    This paper is focused on characteristics and goals of an integrated architecture which aims at reproducing joint interoperability among autonomous systems. The paper proposes an experimentation over a scenario developed for the maritime context that uses an innovative simulator. The authors' goal, during such research, consists of identifying requirements related to these simulators so that they accurately keep into account the most important elements affecting real operative context. This analysis is addressing training (Kennedy, 2010), engineering and it could be further developed for supporting or operation supervision. General architecture devoted to integrate such simulators within a federation, together with the approach that has been used in order to carry out this operation, represent the subjects of this paper; the mission environment has been created with the only goal to test the federation, and similarly simulation architecture and conceptual models are validated through proposed preliminary activities

    Goods contamination and external attacks: Modeling value chain dynamics in retail buisness

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    This paper focuses on modeling adverse events impact on retail networks; as crisis the model includes phenomena such as terrorism actions, contaminated or defective product lots; the model includes influence of media broadcasting news and customers fear. This research is based on the development of dynamic simulation to investigate hypotheses about the impact of various parameters and the response of different element of the retail supply chain

    Asymmetric Marine Warfare: PANOPEA a Piracy Simulator for Investigating New C2 Solutions

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    PANOPEA reproduces a piracy scenario in the Horn of Africa, a very critical area in terms of pirates’ attacks against cargo ships. The considered scenario includes navy vessels and helicopters, intelligence assets, ground bases, cargos as well as other boats (i.e., fisherman and yachts) and pirates hiding in the general traffic. The PANOPEA simulator allows different strategies to be modelled of C2 (Command and Control) due to the fact that the simulation team implemented into the simulator different C2 architectures, including hierarchical and edge solutions

    METAMODELLING FOR ANALYZING SCENARIOS OF URBAN CRISIS AND AREA STABILIZATION BY APPLYING INTELLIGENT AGENTS

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    The paper proposes an experimental analysis on a civil disorder scenario where innovative Computer Generated Forces (CGF) are tested. In paper is provided a description of the experimental design made for the definition of the metamodels to be applied in two different cases: urban demonstration and riots as well as the subsequent stabilization period; the two cases related to the same urban scenario are tested in experimental campaigns. In this case metamodels are developed by regression equations in each scenario. So are defined the different metamodels (5 per campaign) and from each one it is possible to apply response surface methodology (RSM) for target function analysis considering multiple independent variables

    Modeling Green Logistics

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    This paper propose an innovative simulation model based on web technologies devoted to analyze environmental impact of the whole supply chain. The authors developed a whole framework for collecting data from different users including good producers, logistics operators and retailers by a web questionnaire; this service is automatically integrated with a simulator that evaluate the green aspects of each case by self generating a model for this specific case and providing synthetic results; in addition the green log model developed allows to create interactively very complex supply chain. The paper propose the general architecture of the green log model and an example for supporting its validation and verification

    Models & interactive simulation for civil military interoperabiltiy in humanitarian aid and civil protection

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    Modelling and Simulation based on innovative approaches and solutions could support training as well operational planning in humanitarian crisis management. Armed Forces could provide great expertise in Crisis Management to Civil Protection Agencies and, at the same time, need to be trained themselves to interoperate with civil organization in Humanitarian Support Operations. This paper describes on going researches devoted to develop innovative interoperable simulation models to enhance current capabilities in this field. Authors are focusing in particular on agent based simulation, human behavioral models and interoperability among different simulators to recreate complex crisis scenarios where the population represents the main critical target of any kind of Civil Protection operations. A specific attention is devoted to analyze simulation computational workload issues

    CGF for NATO NEC C2 Maturity Model (N2C2M2) Evaluation

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    Developing interoperable CGF (Computer Generated Forces) to create complex scenarios devoted to evaluation and training on the NATO NEC C2 Maturity Model (N2C2M2)

    Measuring human factors in port activities by using simulation

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    This paper describes the Cagliari University portanier cranes simulator, an idea born with the goal to reduce mistakes of the quay crane operator, whose operations are virtually reproduced by the physical simulation model. The quay crane operator is even more under stress due to the growing number of functionalities of the new generations of portanier cranes and to the fact that the personnel is requested with a deeper and deeper level of specialization to operate in the maritime via container transportation, a sector that is living an exponential growth in the last years. The paper will introduce the main simulator components: shelter installation with a 6 degrees of freedom motion platform, for a higher immersive performance to improve training but also to develop a base and applied research, whose goal is to analyze operator performance, by electro medical devices. By the use of the Cagliari simulator (in training, r&d and technological development) we have the goal to reduce accidents, that are usually due to fatigue
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