3 research outputs found

    Finding the connection between Game-Design and Problem-Solving: Game-Design and Learning Programs

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    In today‟s complex and fast-evolving world problem solving is an important skill to possess. For young children to be successful at their future careers they need to have the skill and the will to solve complex problems that are beyond the well-defined problems that they learn to solve at schools. One promising approach to teach complex problem solving skills is using visual programming and game design software. Theoretically and anecdotally, extant research enlightened us about the cognitive and motivational potential of these software. Due to lack of empirical evidence, however, we are far from knowing if these claims are warranted. In this quasi-experimental study, the cognitive (i.e., problem solving) and motivational (i.e., interest and value) impacts of participating at the Game Design and Learning Courses (GDL) on middle school children (n = 49), who designed games following a curriculum based on problem solving skills, were investigated. Compared to students in a control group (n =24), the results showed that students who attended the GDL courses showed significant gains in general and specific (i.e., system analysis and design, decision-making, troubleshooting) problem solving skills, (Wilks‟s Λ = .64), F (4, 68) = 9.564, p\u3c.001. In this presentation, I report empirical outcomes, as well as detailed accounts of the design process for the GDL curriculum. Finally, I discuss implications of the GDL intervention for practice and theory

    Teaching Problem-Solving Skills Through Game-Design: Game-Design and Learning Courses

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    In this presentation, I will describe the design, development, and implementation of Game-design and learning (GDL) courses, research-based technology-rich environments that are offered to middle-school students to support their development in important thinking and STEM skills

    Using Twitter to Form Professional Learning Communities: An Analysis of Georgia K-12 School Personnel Discussing Educational Technology on Twitter

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    Social media has become an important tool for informal teacher professional development. Although there is a growing body of research investigating issues across the US, there is a lack of research on teacher professional development taking place on Twitter in Georgia, USA. In this research, the authors applied digital methods to analyze 5,425 entries from educators participating in a state-level, weekly, synchronous chat about educational technology (#TECHTalkGA) on the social media platform Twitter. Findings include that participants utilized the chat for organization, planning, and classroom technologies, with a predilection toward specific hardware and software topics. Limitations and implications for future research are discussed
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