41 research outputs found

    KBG syndrome

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    KBG syndrome is a rare condition characterised by a typical facial dysmorphism, macrodontia of the upper central incisors, skeletal (mainly costovertebral) anomalies and developmental delay. To date, KBG syndrome has been reported in 45 patients. Clinical features observed in more than half of patients that may support the diagnosis are short stature, electroencephalogram (EEG) anomalies (with or without seizures) and abnormal hair implantation. Cutaneous syndactyly, webbed short neck, cryptorchidism, hearing loss, palatal defects, strabismus and congenital heart defects are less common findings. Autosomal dominant transmission has been observed in some families, and it is predominantly the mother, often showing a milder clinical picture, that transmits the disease. The diagnosis is currently based solely on clinical findings as the aetiology is unknown. The final diagnosis is generally achieved after the eruption of upper permanent central incisors at 7–8 years of age when the management of possible congenital anomalies should have been already planned. A full developmental assessment should be done at diagnosis and, if delays are noted, an infant stimulation program should be initiated. Subsequent management and follow-up should include an EEG, complete orthodontic evaluation, skeletal investigation with particular regard to spine curvatures and limb asymmetry, hearing testing and ophthalmologic assessment

    Meningkatkan Performance Atlet Pasca Cedera Lutut

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    Sejalan dengan peningkatan tuntutan prestasi, maka terjadi peningkatan stres fisik maupun psikis pada atlit, sehingga berpotensi menyebabkan cedera fisik dan trauma psikologis bagi atlit yang akan menurunkan performance olahraga dan mempengaruhi prestasi individu, daerah maupun nasional. Sport Clinic RSUD Dr. Soetomo, yang berbasis sport science dibutuhkan dalam proses pencegahan dan penanganan cedera olahraga. Cedera lutut akibat olahraga menduduki rangking tertinggi dari semua atlit yang berkonsultasi di Sport Clinic RSUD Dr. Soetomo, dan menyebabkan penurunan prestasi olahraga yang bermakna. Penanganan cedera lutut di Sport Clinic meliputi upaya promotif-preventif dan kuratif-rehabilitatif yang komprehensif dan interdisiplin. Sifat saling terbuka dan keinginan bertumbuh bersama untuk mencapai optimalisasi pelayanan kesehatan bagi atlit yang cedera merupakan hal yang mutlak dalam Sport Clinic. Sport Clinic melakukan evaluasi faktor risiko aktual pada diri atlit secara individual, menganalisis pola gerakan dan teknik latihan yang salah dan memberikan rekomendasi latihan yang sesuai kebutuhan atlit tersebut

    An Intelligent Assistant for the Architectural Design Studio

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    It seems by now fairly accepted by many researchers in the field of the Computer Aided Design that the way to realise support tools for the architectural design is by means of the realisation of Intelligent Assistants. This kind of computer program, based on the Knowledge Engineering and machine learning, finds his power and effectiveness by the Knowledge Base on which it is based.  Moreover, it appears evident that the modalities of dialogue among architects and operators in the field of building industry, are inadequate to support the exchange of information that the use of these tools requires.  In fact, many efforts at international level are in progress to define tools in order to make easier the multiple exchange of information in different fields of building design. Concerning this point, protocol and ontology of structured information interchanges constitute the first steps in this sense, e.g. those under standardisation by ISO (STEP), PDT models and Esprit project ToCEE. To model these problems it has brought forth a new research field: the collaborative design one, an evolution of distributed work and concurrent design. The CAAD Laboratory of Dipartimento di Architettura and Urbanistica per l'Ingegneria has carried out a software prototype, KAAD, based on Knowledge Engineering in the fields of hospital building and of building for aged people. This software is composed by an Interface, a Knowledge Base, a Database and Constraints. The Knowledge Base has been codified by using the formal structure of frames, and has been implemented by the Lisp language. All the elements of KB are object

    Improving the integration between BIMs and Agent-Based Simulations. The Swarm Building Modeling – SBM

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    The disruptive factor of the current industrial sectors is the constant spreading of ICT technology into produc-tion cycles. Following this trend, several companies improved their productive factors towards the optimiza-tion of processes through the digitalization of themselves, also thanks to public and private funds. In the A/B/C sector industry instead, the gap is to face with the traditional design habit to design and building with usual codes, neglecting the use of advanced tools capable not only to automatize representation and computa-tion, but support designers in creative ideas and design optimizations. For these issues, traditional BIM tools are inadequate lacking semantic, reasoning capability and a full dynamic intertwined consequences of design choices. So, a general model of interaction and integration between Building Information Modeling and Agent-Based Modeling is proposed. This model works following the spirit of swarms, in the meaning that every entity of the swarm (i.e. components, procedures context etc.) are linked with others in making different actions aimed at reaching their own goals reach the same result, maintaining a hierarchical order and pursuing a global balance, like is for the building objects in a coherent project

    An Intelligent Assistant for architectural design studio. WEB edition.

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    Conscious design: explication of constraints and their consequences. Collaborative design: interaction among KB's of operators involved in architectural design. It seems by now fairly accepted by many researchers in the field of the Computer Aided Design that the way to realise support tools for the architectural design is by means of the realisation of Intelligent Assistants. This kind of computer program, based on the Knowledge Engineering and machine learning, finds his power and effectiveness by the Knowledge Base on which it is based. Moreover, it appears evident that the modalities of dialogue among architects and operators in the field of building industry, are inadequate to support the exchange of information that the use of these tools requires. In fact, many efforts at international level are in progress to define tools in order to make easier the multiple exchange of information in different fields of building design. Concerning this point, protocol and ontology of structured information interchanges constitute the first steps in this sense, e.g. those under standardisation by ISO (STEP), PDT models and Esprit project ToCEE. To model these problems it has brought forth a new research field: the collaborative design one, an evolution of distributed work and concurrent design. The CAAD Laboratory of Dipartimento di Architettura and Urbanistica per l'Ingegneria has carried out a software prototype, KAAD, based on Knowledge Engineering in the fields of hospital building and of building for aged people. This software is composed by an Interface, a Knowledge Base, a Database and Constraints. The Knowledge Base has been codified by using the formal structure of frames, and has been implemented by the Lisp language. All the elements of KB are objects KAAD does not check constraints after that design activity has been carried out, but during the design activity, also if it has not been completed in each its parts. This software is able to select and to analyse the instances created, and to understand the results of elaboration done, according to selected choices and activated constraints. Our objects are to model the interactions among operators involved in building design, to develop a framework software, Meta-KAAD, able to gather heterogeneous data in existent KB’s, manage specialised KB’s and control conflicts, in order to decrease conflicts and costs from collaborative design viewpoint

    Even ‘Clouds’ Can Burn

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    Architecture, nowadays, is an even more demanding activity in which complexity is the keyword: complex forms, complex functions and complex structures require sophisticated facilities and components, for example, ‘The Cloud’ of D. and M. Fuksas in Rome. These complexities can give rise to numerous risks, among which fire is frequently a central problem. The fire safety norms do not involve an approach integrated with other instruments or building model (BIM), but provide a list of information and constraints. These codes are now shifting away from a prescriptive-based towards a performance-based method due to recent progress in fire safety engineering. Following this approach, a case study simulation of a multi-purpose centre was carried out in Tivoli, near Rome. This simulation allowed greater freedom in architectural composition, a lower risk to people, a larger number of material and building components used and higher safety standards to be achieved. The model is based on the FDS (Fire Dynamics Simulator) language, a simulation code for low-speed flows, focused on smoke, particle and heat transport by fire

    A framework for an Architectural Collaborative Design

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    The building industry involves a larger number of disciplines, operators and professionals than other industrial processes. Its peculiarity is that the products (building objects) have a number of parts (building elements) that does not differ much from the number of classes into which building objects can be conceptually subdivided. Another important characteristic is that the building industry produces unique products (de Vries and van Zutphen, 1992). This is not an isolated situation but indeed one that is spreading also in other industrial fields. For example, production niches have proved successful in the automotive and computer industries (Carrara, Fioravanti, & Novembri, 1989). Building design is a complex multi-disciplinary process, which demands a high degree of co-ordination and co-operation among separate teams, each having its own specific knowledge and its own set of specific design tools. Establishing an environment for design tool integration is a prerequisite for network-based distributed work. It was attempted to solve the problem of efficient, user-friendly, and fast information exchange among operators by treating it simply as an exchange of data. But the failure of IGES, CGM, PHIGS confirms that data have different meanings and importance in different contexts. The STandard for Exchange of Product data, ISO 10303 Part 106 BCCM, relating to AEC field (Wix, 1997), seems to be too complex to be applied to professional studios. Moreover its structure is too deep and the conceptual classifications based on it do not allow multi-inheritance (Ekholm, 1996). From now on we shall adopt the BCCM semantic that defines the actor as “a functional participant in building construction”, and we shall define designer as “every member of the class formed by designers” (architects, engineers, town-planners, construction managers, etc.).
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