1,788 research outputs found

    The Complexity of Fairness through Equilibrium

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    Competitive equilibrium with equal incomes (CEEI) is a well known fair allocation mechanism; however, for indivisible resources a CEEI may not exist. It was shown in [Budish '11] that in the case of indivisible resources there is always an allocation, called A-CEEI, that is approximately fair, approximately truthful, and approximately efficient, for some favorable approximation parameters. This approximation is used in practice to assign students to classes. In this paper we show that finding the A-CEEI allocation guaranteed to exist by Budish's theorem is PPAD-complete. We further show that finding an approximate equilibrium with better approximation guarantees is even harder: NP-complete.Comment: Appeared in EC 201

    Mechanism Design for Team Formation

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    Team formation is a core problem in AI. Remarkably, little prior work has addressed the problem of mechanism design for team formation, accounting for the need to elicit agents' preferences over potential teammates. Coalition formation in the related hedonic games has received much attention, but only from the perspective of coalition stability, with little emphasis on the mechanism design objectives of true preference elicitation, social welfare, and equity. We present the first formal mechanism design framework for team formation, building on recent combinatorial matching market design literature. We exhibit four mechanisms for this problem, two novel, two simple extensions of known mechanisms from other domains. Two of these (one new, one known) have desirable theoretical properties. However, we use extensive experiments to show our second novel mechanism, despite having no theoretical guarantees, empirically achieves good incentive compatibility, welfare, and fairness.Comment: 12 page

    Partial Strategyproofness: Relaxing Strategyproofness for the Random Assignment Problem

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    We present partial strategyproofness, a new, relaxed notion of strategyproofness for studying the incentive properties of non-strategyproof assignment mechanisms. Informally, a mechanism is partially strategyproof if it makes truthful reporting a dominant strategy for those agents whose preference intensities differ sufficiently between any two objects. We demonstrate that partial strategyproofness is axiomatically motivated and yields a parametric measure for "how strategyproof" an assignment mechanism is. We apply this new concept to derive novel insights about the incentive properties of the probabilistic serial mechanism and different variants of the Boston mechanism.Comment: Working Pape

    Equilibria Under the Probabilistic Serial Rule

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    The probabilistic serial (PS) rule is a prominent randomized rule for assigning indivisible goods to agents. Although it is well known for its good fairness and welfare properties, it is not strategyproof. In view of this, we address several fundamental questions regarding equilibria under PS. Firstly, we show that Nash deviations under the PS rule can cycle. Despite the possibilities of cycles, we prove that a pure Nash equilibrium is guaranteed to exist under the PS rule. We then show that verifying whether a given profile is a pure Nash equilibrium is coNP-complete, and computing a pure Nash equilibrium is NP-hard. For two agents, we present a linear-time algorithm to compute a pure Nash equilibrium which yields the same assignment as the truthful profile. Finally, we conduct experiments to evaluate the quality of the equilibria that exist under the PS rule, finding that the vast majority of pure Nash equilibria yield social welfare that is at least that of the truthful profile.Comment: arXiv admin note: text overlap with arXiv:1401.6523, this paper supersedes the equilibria section in our previous report arXiv:1401.652

    Random assignment with multi-unit demands

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    We consider the multi-unit random assignment problem in which agents express preferences over objects and objects are allocated to agents randomly based on the preferences. The most well-established preference relation to compare random allocations of objects is stochastic dominance (SD) which also leads to corresponding notions of envy-freeness, efficiency, and weak strategyproofness. We show that there exists no rule that is anonymous, neutral, efficient and weak strategyproof. For single-unit random assignment, we show that there exists no rule that is anonymous, neutral, efficient and weak group-strategyproof. We then study a generalization of the PS (probabilistic serial) rule called multi-unit-eating PS and prove that multi-unit-eating PS satisfies envy-freeness, weak strategyproofness, and unanimity.Comment: 17 page
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