6 research outputs found

    Identifying diurnal variability of brain connectivity patterns using graph theory

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    Significant differences exist in human brain functions affected by time of day and by people鈥檚 diurnal preferences (chronotypes) that are rarely considered in brain studies. In the current study, using network neuroscience and resting-state functional MRI (rs-fMRI) data, we examined the effect of both time of day and the individual鈥檚 chronotype on whole-brain network organization. In this regard, 62 participants (39 women; mean age: 23.97 卤 3.26 years; half morning- versus half evening-type) were scanned about 1 and 10 h after wake-up time for morning and evening sessions, respectively. We found evidence for a time-of-day effect on connectivity profiles but not for the effect of chronotype. Compared with the morning session, we found relatively higher small-worldness (an index that represents more efficient network organization) in the evening session, which suggests the dominance of sleep inertia over the circadian and homeostatic processes in the first hours after waking. Furthermore, local graph measures were changed, predominantly across the left hemisphere, in areas such as the precentral gyrus, putamen, inferior frontal gyrus (orbital part), inferior temporal gyrus, as well as the bilateral cerebellum. These findings show the variability of the functional neural network architecture during the day and improve our understanding of the role of time of day in resting-state functional networks

    Player's functioning in the communities of Internet based and augmented reality MMO games

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    Celem obecnych bada艅 by艂a analiza funkcjonowania graczy w spo艂eczno艣ci internetowej gry MMO oraz gry wykorzystuj膮cej rozszerzon膮 rzeczywisto艣膰. Badanie podzielono na dwa etapy. Pierwszy etap mia艂 charakter eksploracyjny, obejmowa艂 studium przypadku krakowskiej spo艂eczno艣ci graczy Ingress. Przeprowadzono wywiad fokusowy, analiz臋 kana艂贸w chatu oraz wykorzystano wnioski z obserwacji uczestnicz膮cej. Na podstawie uzyskanych wynik贸w zdefiniowano t艂o teoretyczne dla drugiego etapu bada艅. W drugim etapie bada艅 por贸wnywano poziom posiadanego przez graczy kapita艂u spo艂ecznego oraz ich zaanga偶owanie w 偶ycie spo艂eczno艣ci. Dane zebrane zosta艂y od graczy obu rodzaj贸w gier. Do mierzenia kapita艂u spo艂ecznego wykorzystano zmodyfikowan膮 Internetow膮 Skal臋 Kapita艂u Spo艂ecznego Williamsa (2006), a do mierzenia zaanga偶owania w 偶ycie spo艂eczno艣ci kwestionariusz w艂asnego autorstwa. Wbrew przewidywaniom opartym na dotychczasowej literaturze przedmiotu nie zaobserwowano istotnych r贸偶nic pomi臋dzy grupami w zakresie integracyjnego kapita艂u spo艂ecznego. Zaanga偶owanie w 偶ycie spo艂eczno艣ci r贸wnie偶 nie r贸偶ni艂o si臋 istotnie w dw贸ch badanych grupach. W艣r贸d graczy Ingress zaobserwowano natomiast istotnie wy偶szy poziom 艂膮cz膮cego kapita艂u spo艂ecznego. Uzyskane wyniki pozwalaj膮 przypuszcza膰, 偶e spo艂eczno艣ci tworzone w obr臋bie badanych gier pod wieloma wzgl臋dami s膮 do siebie podobne, pomimo r贸偶nicy realno艣ci przestrzeni w kt贸rej funkcjonuj膮. Sugeruje si臋, 偶e dla nawi膮zywania bliskich relacji interpersonalnych kluczowe mog膮 by膰 inne zmienne ni偶 samo wyst臋powanie kontaktu twarz膮 w twarz. Wskazuje si臋 r贸wnie偶 na konieczno艣膰 dalszych bada艅.In the present study social functioning of members from two groups of MMO games communities was analized. The study was divided in two parts. In the first part case study of Ingress players was conducted. Data was gathered via focus interveiw, chat analyssis and participation obserwation. Conclusions of this study were used to establish theoretical framework for the second part. In the second part of the study data about Ingress and World of Warcraft player鈥檚 social capital and engagement in the game community was gathered. Modified William鈥檚 (2006) Internet Social Capital Scales were used. To assess engagement new scale was constructed. In contrary to predictions based on previous research, analysis showed no significant differences in player鈥檚 bonding social capital. Bridging social capital was significantly higher for Ingress players and engagement in the community showed no differences. The results indicate strong similarities between both communities, despite one lacking direct personal interaction between players

    Brain functional network architecture reorganization and alterations of positive and negative affect, experiencing pleasure and daytime sleepiness in cataract patients after intraocular lenses implantation

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    Background: Cataracts are associated with progressive blindness, and despite the decline in prevalence in recent years, it remains a major global health problem. Cataract extraction is reported to influence not only perception, attention and memory but also daytime sleepiness, ability to experience pleasure and positive and negative affect. However, when it comes to the latter, the magnitude and prevalence of this effect still remains uncertain. The current study aims to evaluate the hemodynamic basis of daytime sleepiness, ability to experience pleasure and positive and negative affect in cataract patients after the intraocular lens (IOL) implantation. Methods: Thirty-four cataract patients underwent resting-state functional magnetic resonance imaging evaluation before and after cataract extraction and intraocular lens implantation. Both global and local graph metrics were calculated in order to investigate the hemodynamic basis of excessive sleepiness (ESS), experiencing pleasure (SHAPS) as well as positive and negative affect (PANAS) in cataract patients. Results: Eigenvector centrality and clustering coefficient alterations associated with cataract extraction are significantly correlated with excessive sleepiness, experiencing pleasure as well as positive and negative affect. Conclusions: The current study reveals the hemodynamic basis of sleepiness, pleasure and affect in patients after cataract extraction and intraocular lens implantation. The aforementioned mechanism constitutes a proof for changes in functional network activity associated with postoperative vision improvement

    Neuroimaging of chronotype, sleep quality and daytime sleepiness : structural T1-weighted magnetic resonance brain imaging data from 136 young adults

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    The dataset contains structural T1-weighted magnetic resonance brain imaging data from 136 young individuals (87 females; age range from 18 to 35 years old) along with questionnaire-assessed measurements of trait-like chronotype, sleep quality and daytime sleepiness. The recruitment criteria excluded individuals with self-reported history of psychiatric or neurological conditions and current medication use. All the brain imaging sessions were performed between 5:20聽PM and 8:55聽PM in order to control the effect of time of day on acquired images. The data is mostly useful to scientists interested in circadian rhythmicity. It can be deployed in large-scale multicenter meta-analyzes investigating the structural brain correlates of chronotypes in humans. Additionally, the data could be of use in investigations into the effects of sleeping habits and latitude on brain anatomy

    Brain under fatigue - can perceived fatigability in multiple sclerosis be seen on the level of functional brain network architecture?

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    Background: Fatigue is one of the most common symptoms of multiple sclerosis (MS), significantly affecting the functioning of the patients. However, the neural underpinnings of physical and mental fatigue in MS are still vague. The aim of our study was to investigate the functional architecture of resting-state networks associated with fatigue in patients with MS. Methods: The sum of 107 high-functioning patients underwent a resting-state scanning session and filled out the 9-item Fatigue Severity Scale (FSS). Based on the FSS score, we identified patients with different levels of fatigue using the cluster analysis. The low-fatigue group consisted of n = 53 subjects, while the high-fatigue group n = 48. The neuroimaging data were analyzed in terms of functional connectivity (FC) between various resting-state networks as well as amplitude of low-frequency fluctuation (ALFF) and fractional amplitude of low-frequency fluctuations (fALFF). Results: Two-sample t-test revealed between-group differences in FC of posterior salience network (SN). No differences occurred in default mode network (DMN) and sensorimotor network (SMN). Moreover, differences in fALFF were shown in the right middle frontal gyrus and right superior frontal gyrus, however, no ALFF differences took place. Conclusion: Current study revealed significant functional network (FN) architecture between-group differences associated with fatigue. Present results suggest the higher level of fatigue is related to deficits in awareness as well as higher interoceptive awareness and nociception
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